#ifndef MARS_MHCamera #define MARS_MHCamera #ifndef MARS_MAGIC #include "MAGIC.h" #endif #ifndef ROOT_TArrayC #include #endif #ifndef ROOT_TArrayI #include #endif #ifndef ROOT_TArrayD #include #endif #ifndef ROOT_MArrayD #include #endif #ifndef ROOT_TClonesArray #include #endif #ifndef ROOT_TH1 #include #endif #ifndef ROOT_TCanvas #include #endif class TPaveStats; class TProfile; class MGeomCam; class MCamEvent; class MRflEvtData; class MCerPhotEvt; class MImgCleanStd; class MHCamera : public TH1D { public: enum { kProfile = BIT(18), // FIXME: When changing change max/min! kFreezed = BIT(19), kNoLegend = BIT(20), kSqrtVariance = BIT(21) }; private: MGeomCam *fGeomCam; // pointer to camera geometry (y-axis) TArrayC fUsed; // array containing flags TArrayI fColors; //! Color conversion table TList *fNotify; //! //#if ROOT_VERSION_CODE < ROOT_VERSION(4,00,03) Bool_t fFreezed; //! Just a dummy!!!! ([Set,Is]Freezed) //#endif Float_t fAbberation; void Init(); Stat_t Profile(Stat_t val) const { if (!TestBit(kProfile)) return val; const Stat_t n = TH1D::GetEntries(); return n>0 ? val/n : val; } Int_t GetColor(Float_t val, Float_t min, Float_t max, Bool_t islog); void PaintIndices(Int_t type); void Update(Bool_t islog, Bool_t isbox, Bool_t iscol, Bool_t issame); void UpdateLegend(Float_t min, Float_t max, Bool_t islog); void SetRange(); TPaveStats *GetStatisticBox(); Int_t GetPixelIndex(Int_t px, Int_t py, Float_t conv=1) const; void PaintAxisTitle(); enum { kIsUsed = BIT(1) }; void ResetUsed(Int_t idx) { CLRBIT(fUsed[idx], kIsUsed); } Bool_t FindVal(const TArrayI &arr, Int_t val) const { const Int_t n = arr.GetSize(); if (n==0) return kTRUE; const Int_t *p = arr.GetArray(); const Int_t *end = p+n; while (p(fUsed)[idx], kIsUsed); } void SetUsed(Int_t idx) { SETBIT(fUsed[idx], kIsUsed); } void SetAllUsed() { fUsed.Reset(BIT(kIsUsed)); } Int_t Fill(Axis_t x, Axis_t y, Stat_t w); Int_t Fill(Axis_t x, Stat_t w); //void AddPixContent(Int_t idx) const { AddBinContent(idx+1); } //void AddPixContent(Int_t idx, Stat_t w) const { AddBinContent(idx+1, w); } // This is a trick to remove TH1 entries from the context menu /* void Add(const TH1 *h1, const TH1 *h2, Double_t c1=1, Double_t c2=1) { TH1::Add(h1, h2, c1, c2); } void Add(TF1 *h1, Double_t c1=1) { TH1::Add(h1, c1); } void Add(const TH1 *h1, Double_t c1=1) { TH1::Add(h1, c1); } void Divide(TF1 *f1, Double_t c1=1) { TH1::Divide(f1, c1); } void Divide(const TH1 *h1) { TH1::Divide(h1); } void Divide(const TH1 *h1, const TH1 *h2, Double_t c1=1, Double_t c2=1, Option_t *option="") { TH1::Divide(h1, h2, c1, c2, option); } void Multiply(TF1 *h1, Double_t c1=1) { TH1::Multiply(h1, c1); } void Multiply(const TH1 *h1) { TH1::Multiply(h1); } void Multiply(const TH1 *h1, const TH1 *h2, Double_t c1=1, Double_t c2=1, Option_t *option="") { TH1::Multiply(h1, h2, c1, c2, option); } */ void FitPanel() { TH1::FitPanel(); } virtual Double_t GetPixContent(Int_t idx) const { return GetBinContent(idx+1); } virtual void AddCamContent(const MCamEvent &evt, Int_t type=0); virtual void AddCamContent(const MHCamera &evt, Int_t type=0); virtual void AddCamContent(const TArrayD &arr, const TArrayC *used=NULL); virtual void AddCamContent(const MArrayD &arr, const TArrayC *used=NULL); virtual void SetCamContent(const MCamEvent &evt, Int_t type=0) { Reset(); AddCamContent(evt, type); } virtual void SetCamContent(const MHCamera &d, Int_t type=0) { Reset(); AddCamContent(d, type); fEntries=d.fEntries; } virtual void SetCamContent(const TArrayD &evt, const TArrayC *used=NULL) { Reset(); AddCamContent(evt, used); } virtual void SetCamContent(const MArrayD &evt, const TArrayC *used=NULL) { Reset(); AddCamContent(evt, used); } virtual void SetCamError(const MCamEvent &evt, Int_t type=0); virtual void SetUsed(const TArrayC &arr); virtual void CntCamContent(const MCamEvent &evt, Double_t threshold, Int_t type=0, Bool_t isabove=kTRUE); virtual void CntCamContent(const MCamEvent &evt, TArrayD threshold, Int_t type=0, Bool_t isabove=kTRUE); virtual void CntCamContent(const TArrayD &evt, Double_t threshold, Bool_t ispos=kTRUE); Stat_t GetBinContent(Int_t bin) const { return Profile(TH1D::GetBinContent(bin)); } Stat_t GetBinContent(Int_t binx, Int_t biny) const { return GetBinContent(binx); } Stat_t GetBinContent(Int_t binx, Int_t biny, Int_t binz) const { return GetBinContent(binx); } Stat_t GetBinError(Int_t bin) const; Stat_t GetBinError(Int_t binx, Int_t biny) const { return GetBinError(binx); } Stat_t GetBinError(Int_t binx, Int_t biny, Int_t binz) const { return GetBinError(binx); } Double_t GetMinimum(Bool_t all) const { return GetMinimumSectors(TArrayI(), TArrayI(), all); } Double_t GetMaximum(Bool_t all) const { return GetMaximumSectors(TArrayI(), TArrayI(), all); } Double_t GetMinimum(Double_t gt) const { return GetMinimumSectors(TArrayI(), TArrayI(), kFALSE); } // FIXME: To be done: Minimum greater than Double_t GetMaximum(Double_t lt) const { return GetMaximumSectors(TArrayI(), TArrayI(), kFALSE); } // FIXME: To be done: Maximum lower than Double_t GetMinimum() const { return GetMinimum(0.0); } // FIXME: To be done: Minimum greater than Double_t GetMaximum() const { return GetMaximum(0.0); } // FIXME: To be done: Maximum lower than Double_t GetMinimumSector(Int_t sector, Int_t aidx, Bool_t all=kFALSE) const { return GetMinimumSectors(TArrayI(1, §or), TArrayI(1, &aidx), all); } Double_t GetMaximumSector(Int_t sector, Int_t aidx, Bool_t all=kFALSE) const { return GetMaximumSectors(TArrayI(1, §or), TArrayI(1, &aidx), all); } Double_t GetMinimumSectors(const TArrayI §or, const TArrayI &aidx, Bool_t all=kFALSE) const; Double_t GetMaximumSectors(const TArrayI §or, const TArrayI &aidx, Bool_t all=kFALSE) const; void SetLevels(const TArrayF &arr); void FillRandom(const char *fname, Int_t ntimes=5000) { TH1::FillRandom(fname, ntimes); } void FillRandom(TH1 *h, Int_t ntimes=5000) { TH1::FillRandom(h, ntimes); } void FillRandom(); void PrintInfo() const { Print(""); } // *MENU* void Reset(Option_t *); void Reset() { Reset(""); } // *MENU* TH1 *DrawCopy() const/* { gPad=NULL; return TH1D::DrawCopy(); }*/; // *MENU* TH1 *DrawCopy(Option_t *o) const { return TH1D::DrawCopy(o); } void Print(Option_t *) const; void Paint(Option_t *option=""); void Draw(Option_t *option=""); TObject *DrawClone(Option_t *option="") const; void DrawProjection (Int_t fit=0) const; void DrawRadialProfile() const; void DrawAzimuthProfile() const; void SavePrimitive(ofstream &out, Option_t *); Int_t DistancetoPrimitive(Int_t px, Int_t py); char *GetObjectInfo(Int_t px, Int_t py) const; void ExecuteEvent(Int_t event, Int_t px, Int_t py); void SetPalette(Int_t ncolors, Int_t *colors); void SetPrettyPalette(); // *MENU* void SetDeepBlueSeaPalette(); // *MENU* void SetInvDeepBlueSeaPalette(); // *MENU* void SetAutoScale() { fMinimum = fMaximum = -1111; } // *MENU* void DisplayAsHistogram() { SetDrawOption("histEP"); } // *MENU* void DisplayAsCamera() { SetDrawOption(""); } // *MENU* void SetFreezed(Bool_t f=kTRUE) { f ? SetBit(kFreezed) : ResetBit(kFreezed); } // *TOGGLE* *GETTER=IsFreezed Bool_t IsFreezed() const { return TestBit(kFreezed); } //void SetOptStat(Int_t os=-1) { fOptStat = os; } // *MENU* void SetAbberation(Float_t f=0.0713) { fAbberation=f; } // *MENU* void AddNotify(TObject *event); Stat_t GetMean(Bool_t all) const { return GetMeanSectors(TArrayI(), TArrayI(), all); } Stat_t GetRMS(Bool_t all) const { return GetRmsSectors(TArrayI(), TArrayI(), all); } Stat_t GetMean(Int_t=0) const { return GetMeanSectors(TArrayI(), TArrayI(), kFALSE); } Stat_t GetRMS(Int_t=0) const { return GetRmsSectors(TArrayI(), TArrayI(), kFALSE); } Stat_t GetMeanSector(Int_t sector, Int_t aidx, Bool_t all=kFALSE) const { return GetMeanSectors(TArrayI(1, §or), TArrayI(1, &aidx), all); } Stat_t GetRmsSector(Int_t sector, Int_t aidx, Bool_t all=kFALSE) const { return GetRmsSectors(TArrayI(1, §or), TArrayI(1, &aidx), all); } Stat_t GetMeanSectors(const TArrayI §or, const TArrayI &aidx, Bool_t all=kFALSE) const; Stat_t GetRmsSectors(const TArrayI §or, const TArrayI &aidx, Bool_t all=kFALSE) const; UInt_t GetNumPixels() const; TH1D *Projection(const char *name="_py", const Int_t nbins=50) const { return ProjectionS(TArrayI(), TArrayI(), name,nbins); } TH1D *ProjectionS(Int_t sector, Int_t aidx, const char *name="_py", const Int_t nbins=50) const { return ProjectionS(TArrayI(1, §or), TArrayI(1, &aidx), name, nbins); } TH1D *ProjectionS(const TArrayI §or, const TArrayI &aidx, const char *name="_py", const Int_t nbins=50) const; TProfile *RadialProfile(const char *name="_rad", Int_t nbins=25) const { return RadialProfileS(TArrayI(), TArrayI(), name, nbins);} TProfile *RadialProfileS(Int_t sector, Int_t aidx, const char *name="_rad", const Int_t nbins=25) const { return RadialProfileS(TArrayI(1, §or), TArrayI(1, &aidx), name, nbins); } TProfile *RadialProfileS(const TArrayI §or, const TArrayI &aidx, const char *name="_rad", const Int_t nbins=25) const; TProfile *AzimuthProfile(const char *name="_azi", Int_t nbins=25) const { return AzimuthProfileA(TArrayI(), name, nbins); } TProfile *AzimuthProfile(Int_t aidx, const char *name="_rad", const Int_t nbins=25) const { return AzimuthProfileA(TArrayI(1, &aidx), name, nbins); } TProfile *AzimuthProfileA(const TArrayI &aidx, const char *name="_rad", const Int_t nbins=25) const; void CamDraw(TCanvas &c, const Int_t x, const Int_t y, const Int_t fit, const Int_t rad=0, const Int_t azi=0, TObject *notify=NULL); const MGeomCam &GetGeomCam() const { return *fGeomCam; } ClassDef(MHCamera, 1) // Displays the magic camera }; #endif /* ------------ OK --------------- virtual void Browse(TBrowser *b); virtual void FillRandom(const char *fname, Int_t ntimes=5000); virtual void FillRandom(TH1 *h, Int_t ntimes=5000); virtual Int_t GetQuantiles(Int_t nprobSum, Double_t *q, const Double_t *probSum=0); virtual Axis_t GetRandom(); virtual void GetStats(Stat_t *stats) const; virtual Stat_t GetSumOfWeights() const; virtual Int_t GetSumw2N() const {return fSumw2.fN;} virtual Stat_t GetRMS(Int_t axis=1) const; virtual Int_t GetNbinsX() const {return fXaxis.GetNbins();} virtual Int_t GetNbinsY() const {return fYaxis.GetNbins();} virtual Int_t GetNbinsZ() const {return fZaxis.GetNbins();} // ------------- to check ------------------- virtual Double_t ComputeIntegral(); virtual Int_t DistancetoPrimitive(Int_t px, Int_t py); virtual void Draw(Option_t *option=""); virtual TH1 *DrawCopy(Option_t *option="") const; virtual TH1 *DrawNormalized(Option_t *option="", Double_t norm=1) const; virtual Int_t BufferEmpty(Bool_t deleteBuffer=kFALSE); virtual void Eval(TF1 *f1, Option_t *option=""); virtual void ExecuteEvent(Int_t event, Int_t px, Int_t py); virtual void FillN(Int_t ntimes, const Axis_t *x, const Double_t *w, Int_t stride=1); virtual void FillN(Int_t, const Axis_t *, const Axis_t *, const Double_t *, Int_t) {;} virtual Int_t FindBin(Axis_t x, Axis_t y=0, Axis_t z=0); virtual TObject *FindObject(const char *name) const; virtual TObject *FindObject(const TObject *obj) const; virtual Int_t Fit(const char *formula ,Option_t *option="" ,Option_t *goption="", Axis_t xmin=0, Axis_t xmax=0); // *MENU* virtual Int_t Fit(TF1 *f1 ,Option_t *option="" ,Option_t *goption="", Axis_t xmin=0, Axis_t xmax=0); virtual void FitPanel(); // *MENU* TH1 *GetAsymmetry(TH1* h2, Double_t c2=1, Double_t dc2=0); Int_t GetBufferLength() const {return (Int_t)fBuffer[0];} Int_t GetBufferSize () const {return fBufferSize;} const Double_t *GetBuffer() const {return fBuffer;} static Int_t GetDefaultBufferSize(); virtual Double_t *GetIntegral() {return fIntegral;} TList *GetListOfFunctions() const { return fFunctions; } virtual Int_t GetNdivisions(Option_t *axis="X") const; virtual Color_t GetAxisColor(Option_t *axis="X") const; virtual Color_t GetLabelColor(Option_t *axis="X") const; virtual Style_t GetLabelFont(Option_t *axis="X") const; virtual Float_t GetLabelOffset(Option_t *axis="X") const; virtual Float_t GetLabelSize(Option_t *axis="X") const; virtual Float_t GetTitleOffset(Option_t *axis="X") const; virtual Float_t GetTitleSize(Option_t *axis="X") const; virtual Float_t GetTickLength(Option_t *axis="X") const; virtual Float_t GetBarOffset() const {return Float_t(0.001*Float_t(fBarOffset));} virtual Float_t GetBarWidth() const {return Float_t(0.001*Float_t(fBarWidth));} virtual Int_t GetContour(Double_t *levels=0); virtual Double_t GetContourLevel(Int_t level) const; virtual Double_t GetContourLevelPad(Int_t level) const; virtual void GetCenter(Axis_t *center) const {fXaxis.GetCenter(center);} TDirectory *GetDirectory() const {return fDirectory;} virtual Stat_t GetEntries() const; virtual TF1 *GetFunction(const char *name) const; virtual Int_t GetDimension() const { return fDimension; } virtual void GetLowEdge(Axis_t *edge) const {fXaxis.GetLowEdge(edge);} virtual Double_t GetMaximum() const; virtual Int_t GetMaximumBin() const; virtual Int_t GetMaximumBin(Int_t &locmax, Int_t &locmay, Int_t &locmaz) const; virtual Double_t GetMaximumStored() const {return fMaximum;} virtual Double_t GetMinimum() const; virtual Int_t GetMinimumBin() const; virtual Int_t GetMinimumBin(Int_t &locmix, Int_t &locmiy, Int_t &locmiz) const; virtual Double_t GetMinimumStored() const {return fMinimum;} virtual Stat_t GetMean(Int_t axis=1) const; virtual Double_t GetNormFactor() const {return fNormFactor;} virtual char *GetObjectInfo(Int_t px, Int_t py) const; Option_t *GetOption() const {return fOption.Data();} TVirtualHistPainter *GetPainter(); TAxis *GetXaxis() const; TAxis *GetYaxis() const; TAxis *GetZaxis() const; virtual Stat_t Integral(Option_t *option="") const; virtual Stat_t Integral(Int_t binx1, Int_t binx2, Option_t *option="") const; virtual Stat_t Integral(Int_t, Int_t, Int_t, Int_t, Option_t * ="") const {return 0;} virtual Stat_t Integral(Int_t, Int_t, Int_t, Int_t, Int_t, Int_t, Option_t * ="" ) const {return 0;} virtual Double_t KolmogorovTest(TH1 *h2, Option_t *option="") const; virtual void LabelsDeflate(Option_t *axis="X"); virtual void LabelsInflate(Option_t *axis="X"); virtual void LabelsOption(Option_t *option="h", Option_t *axis="X"); virtual Int_t Merge(TCollection *list); virtual void Multiply(TF1 *h1, Double_t c1=1); virtual void Multiply(const TH1 *h1); virtual void Multiply(const TH1 *h1, const TH1 *h2, Double_t c1=1, Double_t c2=1, Option_t *option=""); // *MENU* virtual void Paint(Option_t *option=""); virtual void Print(Option_t *option="") const; virtual void PutStats(Stat_t *stats); virtual TH1 *Rebin(Int_t ngroup=2, const char*newname=""); // *MENU* virtual void RebinAxis(Axis_t x, Option_t *axis="X"); virtual void Rebuild(Option_t *option=""); virtual void RecursiveRemove(TObject *obj); virtual void Reset(Option_t *option=""); virtual void SavePrimitive(ofstream &out, Option_t *option); virtual void Scale(Double_t c1=1); virtual void SetAxisColor(Color_t color=1, Option_t *axis="X"); virtual void SetAxisRange(Axis_t xmin, Axis_t xmax, Option_t *axis="X"); virtual void SetBarOffset(Float_t offset=0.25) {fBarOffset = Short_t(1000*offset);} virtual void SetBarWidth(Float_t width=0.5) {fBarWidth = Short_t(1000*width);} virtual void SetBinContent(Int_t bin, Stat_t content); virtual void SetBinContent(Int_t binx, Int_t biny, Stat_t content); virtual void SetBinContent(Int_t binx, Int_t biny, Int_t binz, Stat_t content); virtual void SetBinError(Int_t bin, Stat_t error); virtual void SetBinError(Int_t binx, Int_t biny, Stat_t error); virtual void SetBinError(Int_t binx, Int_t biny, Int_t binz, Stat_t error); virtual void SetBins(Int_t nx, Axis_t xmin, Axis_t xmax); virtual void SetBins(Int_t nx, Axis_t xmin, Axis_t xmax, Int_t ny, Axis_t ymin, Axis_t ymax); virtual void SetBins(Int_t nx, Axis_t xmin, Axis_t xmax, Int_t ny, Axis_t ymin, Axis_t ymax, Int_t nz, Axis_t zmin, Axis_t zmax); virtual void SetBinsLength(Int_t = -1) { } //refefined in derived classes virtual void SetBuffer(Int_t buffersize, Option_t *option=""); virtual void SetCellContent(Int_t binx, Int_t biny, Stat_t content); virtual void SetCellError(Int_t binx, Int_t biny, Stat_t content); virtual void SetContent(const Stat_t *content); virtual void SetContour(Int_t nlevels, const Double_t *levels=0); virtual void SetContourLevel(Int_t level, Double_t value); static void SetDefaultBufferSize(Int_t buffersize=1000); virtual void SetDirectory(TDirectory *dir); virtual void SetEntries(Stat_t n) {fEntries = n;}; virtual void SetError(const Stat_t *error); virtual void SetLabelColor(Color_t color=1, Option_t *axis="X"); virtual void SetLabelFont(Style_t font=62, Option_t *axis="X"); virtual void SetLabelOffset(Float_t offset=0.005, Option_t *axis="X"); virtual void SetLabelSize(Float_t size=0.02, Option_t *axis="X"); virtual void SetMaximum(Double_t maximum=-1111); // *MENU* virtual void SetMinimum(Double_t minimum=-1111); // *MENU* virtual void SetName(const char *name); // *MENU* virtual void SetNameTitle(const char *name, const char *title); virtual void SetNdivisions(Int_t n=510, Option_t *axis="X"); virtual void SetNormFactor(Double_t factor=1) {fNormFactor = factor;} virtual void SetStats(Bool_t stats=kTRUE); virtual void SetOption(Option_t *option=" ") {fOption = option;} virtual void SetTickLength(Float_t length=0.02, Option_t *axis="X"); virtual void SetTitleOffset(Float_t offset=1, Option_t *axis="X"); virtual void SetTitleSize(Float_t size=0.02, Option_t *axis="X"); virtual void SetTitle(const char *title); virtual void SetXTitle(const char *title) {fXaxis.SetTitle(title);} virtual void SetYTitle(const char *title) {fYaxis.SetTitle(title);} virtual void SetZTitle(const char *title) {fZaxis.SetTitle(title);} virtual void Smooth(Int_t ntimes=1); // *MENU* static void SmoothArray(Int_t NN, Double_t *XX, Int_t ntimes=1); static Double_t SmoothMedian(Int_t n, Double_t *a); virtual void Sumw2(); void UseCurrentStyle(); ClassDef(TH1,4) //1-Dim histogram base class }; */