#ifndef MHMCRATE_H #define MHMCRATE_H #ifndef MAGIC_H #include "MAGIC.h" #endif #ifndef MPARCONTAINER_H #include "MParContainer.h" #endif class MHMcRate : public MParContainer { private: UShort_t fPartId; // Type of particle Float_t fEnergyMax; // Maximum Energy in GeV Float_t fEnergyMin; // Minimum Energy in GeV Float_t fThetaMax; // Maximum theta angle of run Float_t fThetaMin; // Minimum theta angle of run Float_t fPhiMax; // Maximum phi angle of run Float_t fPhiMin; // Minimum phi angle of run Float_t fImpactMax; // Maximum impact parameter Float_t fImpactMin; // Minimum impact parameter Float_t fBackTrig; // Number of triggers from background Float_t fBackSim; // Number of simulated showers for the background Float_t fSpecIndex; // dn/dE = k * e^{- fSpecIndex} Float_t fFlux0; // dn/dE = fFlux0 * E^{-a} Float_t fShowerRate; // Showers rate in Hz Float_t fShowerRateError; // Estimated error of shower rate in Hz Float_t fTriggerRate; // Trigger rate in Hz Float_t fTriggerRateError; // Estimated error for the trigger rate in Hz void Init(const char *name, const char *title); public: MHMcRate(const char *name=NULL, const char *title=NULL); MHMcRate(Float_t showrate, const char *name=NULL, const char *title=NULL); MHMcRate(Float_t specindex, Float_t flux0, const char *name=NULL, const char *title=NULL); void SetParticle(UShort_t part); void SetBackground(Float_t showers, Float_t triggers); void UpdateBoundaries(Float_t energy, Float_t theta, Float_t phi, Float_t impact); void CalcRate(Float_t trig, Float_t anal, Float_t simu); void Print(Option_t *o=NULL); void Draw(Option_t *o=NULL); TObject *DrawClone(Option_t *o=NULL); ClassDef(MHMcRate, 1) // Data Container to calculate Collection Area }; #endif