/* ======================================================================== *\ ! ! * ! * This file is part of MARS, the MAGIC Analysis and Reconstruction ! * Software. It is distributed to you in the hope that it can be a useful ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes. ! * It is distributed WITHOUT ANY WARRANTY. ! * ! * Permission to use, copy, modify and distribute this software and its ! * documentation for any purpose is hereby granted without fee, ! * provided that the above copyright notice appear in all copies and ! * that both that copyright notice and this permission notice appear ! * in supporting documentation. It is provided "as is" without express ! * or implied warranty. ! * ! ! ! Author(s): Thomas Bretz 03/2005, ! ! Copyright: MAGIC Software Development, 2000-2005 ! ! \* ======================================================================== */ ///////////////////////////////////////////////////////////////////////////// // // MNewImagePar2 // // Storage Container for new image parameters // ///////////////////////////////////////////////////////////////////////////// #include "MNewImagePar2.h" #include #include "MLog.h" #include "MLogManip.h" #include "MGeomCam.h" #include "MGeomPix.h" #include "MSignalCam.h" #include "MSignalPix.h" ClassImp(MNewImagePar2); using namespace std; // -------------------------------------------------------------------------- // // Default constructor. // MNewImagePar2::MNewImagePar2(const char *name, const char *title) { fName = name ? name : "MNewImagePar2"; fTitle = title ? title : "New image parameters 2"; Reset(); } // -------------------------------------------------------------------------- // void MNewImagePar2::Reset() { fBorderLinePixel = 0; fBorderLineCenter = 0; } // -------------------------------------------------------------------------- // // Calculation of new image parameters // void MNewImagePar2::Calc(const MGeomCam &geom, const MSignalCam &evt, Int_t island) { TArrayI idx(evt.GetNumPixels()); idx.Reset(-1); Int_t cnt=0; Int_t n = evt.GetNumPixels(); for (int i=0; i=0 && pix.GetIdxIsland()!=island) continue; Int_t used=0; const MGeomPix &gpix = geom[i]; const Int_t nn = gpix.GetNumNeighbors(); for (int j=0; j=0; n++) { const Int_t l = idx[n]; const MGeomPix &gpix = geom[l]; const Int_t nn = gpix.GetNumNeighbors(); for (int j=0; j