#ifndef MARS_MJob #define MARS_MJob #ifndef MARS_MSequence #include "MSequence.h" #endif class TEnv; class MEvtLoop; class MJob : public MParContainer { private: void FixPath(TString &path) const; TEnv *fEnv; // Resource file TString fEnvPrefix; // Prefix for resources Bool_t fEnvDebug; // Debug setup of resources protected: TString fPathOut; // Directory to write output file to (eg. calib*.root) TString fPathIn; // Directory to read output from (eg. calib*.root) TString fPathData; // Directory to read data files from (2004*.root) Bool_t fOverwrite; // Allow overwriting output files Int_t fMaxEvents; // Maximum number of events MSequence fSequence; // Sequence Int_t GetEnv(const char *name, Int_t dflt) const; Double_t GetEnv(const char *name, Double_t dflt) const; const char *GetEnv(const char *name, const char *dflt) const; Bool_t HasEnv(const char *name) const; Bool_t SetupEnv(MEvtLoop &loop) const; Bool_t CheckEnv(); virtual Bool_t CheckEnvLocal() { return kTRUE; } public: MJob(const char *name=NULL, const char *title=NULL); ~MJob(); void SetPathOut(const char *path="."); void SetPathIn(const char *path="."); void SetPathData(const char *path="."); void SetOverwrite(Bool_t b=kTRUE) { fOverwrite=b; } Bool_t SetEnv(const char *env, const char *prefix=0); void SetEnvDebug(Bool_t b=kTRUE) { fEnvDebug=b; } void SetMaxEvents(Int_t max) { fMaxEvents = max; } void SetSequence(const MSequence &seq) { fSequence = seq; } MStatusDisplay *GetDisplay() { return fDisplay; } ClassDef(MJob, 0) // Bas class for Jobs }; #endif