source: trunk/MagicSoft/Mars/mjobs/MJob.h@ 6230

Last change on this file since 6230 was 6177, checked in by gaug, 20 years ago
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1#ifndef MARS_MJob
2#define MARS_MJob
3
4#ifndef MARS_MSequence
5#include "MSequence.h"
6#endif
7
8class TEnv;
9class MEvtLoop;
10
11class MJob : public MParContainer
12{
13private:
14 void FixPath(TString &path) const;
15
16 const TEnv *fEnv; // Resource file
17 TString fEnvPrefix; // Prefix for resources
18 Bool_t fEnvDebug; // Debug setup of resources
19
20protected:
21
22 TString fPathOut; // Directory to write output file to (eg. calib*.root)
23 TString fPathIn; // Directory to read output from (eg. calib*.root)
24 TString fPathData; // Directory to read data files from (2004*.root)
25
26 Bool_t fOverwrite; // Allow overwriting output files
27 Int_t fMaxEvents; // Maximum number of events
28
29 MSequence fSequence; // Sequence
30
31 const TEnv *GetEnv() const { return fEnv; }
32 const TString &GetEnvPrefix() const { return fEnvPrefix; }
33 Bool_t GetEnvDebug() const { return fEnvDebug; }
34
35 Int_t GetEnv(const char *name, Int_t dflt) const;
36 Double_t GetEnv(const char *name, Double_t dflt) const;
37 const char *GetEnv(const char *name, const char *dflt) const;
38 Bool_t HasEnv(const char *name) const;
39
40 Bool_t SetupEnv(MEvtLoop &loop) const;
41 Bool_t CheckEnv();
42 virtual Bool_t CheckEnvLocal() { return kTRUE; }
43
44 Bool_t WriteContainer(TCollection &list) const;
45 Bool_t ReadContainer(TCollection &list) const;
46 Bool_t WriteContainer(TCollection &cont, const char *name, const char *option="RECREATE", const int compr=2) const;
47
48public:
49 MJob(const char *name=NULL, const char *title=NULL);
50 ~MJob();
51
52 // Setter
53 void SetPathOut(const char *path=".");
54 void SetPathIn(const char *path=".");
55 void SetPathData(const char *path=".");
56
57 void SetOverwrite(Bool_t b=kTRUE) { fOverwrite=b; }
58 Bool_t SetEnv(const char *env, const char *prefix=0);
59 void SetEnvDebug(Bool_t b=kTRUE) { fEnvDebug=b; }
60
61 void SetMaxEvents(Int_t max) { fMaxEvents = max; }
62 void SetSequence(const MSequence &seq) { fSequence = seq; }
63
64 // Getter
65 TString GetPathOut() const { return fPathOut; }
66 TString GetPathIn() const { return fPathIn; }
67 TString GetPathData() const { return fPathData; }
68
69 // Others
70 MStatusDisplay *GetDisplay() { return fDisplay; }
71
72 ClassDef(MJob, 0) // Bas class for Jobs
73};
74
75#endif
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