| 1 | /* ======================================================================== *\ | 
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| 2 | ! | 
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| 3 | ! * | 
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| 4 | ! * This file is part of MARS, the MAGIC Analysis and Reconstruction | 
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| 5 | ! * Software. It is distributed to you in the hope that it can be a useful | 
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| 6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes. | 
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| 7 | ! * It is distributed WITHOUT ANY WARRANTY. | 
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| 8 | ! * | 
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| 9 | ! * Permission to use, copy, modify and distribute this software and its | 
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| 10 | ! * documentation for any purpose is hereby granted without fee, | 
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| 11 | ! * provided that the above copyright notice appear in all copies and | 
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| 12 | ! * that both that copyright notice and this permission notice appear | 
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| 13 | ! * in supporting documentation. It is provided "as is" without express | 
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| 14 | ! * or implied warranty. | 
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| 15 | ! * | 
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| 16 | ! | 
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| 17 | ! | 
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| 18 | !   Author(s): Thomas Bretz    12/2000 <mailto:tbretz@uni-sw.gwdg.de> | 
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| 19 | !   Author(s): Rudolf Bock     10/2001 <mailto:Rudolf.Bock@cern.ch> | 
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| 20 | ! | 
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| 21 | !   Copyright: MAGIC Software Development, 2000-2002 | 
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| 22 | ! | 
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| 23 | ! | 
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| 24 | \* ======================================================================== */ | 
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| 25 |  | 
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| 26 | ////////////////////////////////////////////////////////////////////////////// | 
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| 27 | // | 
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| 28 | // MSrcPosCam | 
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| 29 | // | 
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| 30 | // Storage Container to hold the current position of the source (or | 
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| 31 | // anti/false source) in the camera plain | 
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| 32 | // | 
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| 33 | ////////////////////////////////////////////////////////////////////////////// | 
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| 34 | #include "MSrcPosCam.h" | 
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| 35 |  | 
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| 36 | #include <fstream> | 
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| 37 |  | 
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| 38 | #include <TVector2.h> | 
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| 39 |  | 
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| 40 | #include "MLog.h" | 
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| 41 | #include "MLogManip.h" | 
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| 42 |  | 
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| 43 | ClassImp(MSrcPosCam); | 
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| 44 |  | 
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| 45 | using namespace std; | 
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| 46 |  | 
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| 47 | static const TString gsDefName  = "MSrcPosCam"; | 
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| 48 | static const TString gsDefTitle = "Virtual source position in the camera"; | 
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| 49 |  | 
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| 50 | // -------------------------------------------------------------------------- | 
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| 51 | // | 
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| 52 | // Default constructor. | 
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| 53 | // | 
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| 54 | MSrcPosCam::MSrcPosCam(const char *name, const char *title) : fX(0), fY(0) | 
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| 55 | { | 
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| 56 | fName  = name  ? name  : gsDefName.Data(); | 
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| 57 | fTitle = title ? title : gsDefTitle.Data(); | 
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| 58 | } | 
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| 59 |  | 
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| 60 | // -------------------------------------------------------------------------- | 
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| 61 | // | 
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| 62 | // Copy constructor, set default name and title | 
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| 63 | // | 
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| 64 | MSrcPosCam::MSrcPosCam(const MSrcPosCam &p) : fX(p.fX), fY(p.fY) | 
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| 65 | { | 
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| 66 | fName  = gsDefName.Data(); | 
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| 67 | fTitle = gsDefTitle.Data(); | 
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| 68 | } | 
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| 69 |  | 
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| 70 | // ----------------------------------------------------------------------- | 
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| 71 | // | 
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| 72 | // Print contents | 
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| 73 | // | 
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| 74 | void MSrcPosCam::Print(Option_t *) const | 
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| 75 | { | 
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| 76 | *fLog << all; | 
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| 77 | *fLog << "Source position in the camera plain (" << GetName() << ")" << endl; | 
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| 78 | *fLog << " - x [mm] = " << fX << endl; | 
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| 79 | *fLog << " - y [mm] = " << fY << endl; | 
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| 80 | } | 
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| 81 |  | 
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| 82 | // ----------------------------------------------------------------------- | 
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| 83 | // | 
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| 84 | // Set fX to v.X() and fY to v.Y() | 
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| 85 | // | 
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| 86 | void MSrcPosCam::SetXY(const TVector2 &v) | 
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| 87 | { | 
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| 88 | fX = v.X(); | 
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| 89 | fY = v.Y(); | 
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| 90 | } | 
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| 91 |  | 
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| 92 | // ----------------------------------------------------------------------- | 
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| 93 | // | 
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| 94 | // Add v.X() to fX and v.Y() to fY | 
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| 95 | // | 
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| 96 | void MSrcPosCam::Add(const TVector2 &v) | 
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| 97 | { | 
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| 98 | fX+=v.X(); | 
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| 99 | fY+=v.Y(); | 
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| 100 | } | 
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| 101 |  | 
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| 102 | // ----------------------------------------------------------------------- | 
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| 103 | // | 
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| 104 | // Get TVector2(fX, fY) | 
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| 105 | // | 
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| 106 | TVector2 MSrcPosCam::GetXY() const | 
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| 107 | { | 
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| 108 | return TVector2(fX, fY); | 
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| 109 | } | 
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| 110 |  | 
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| 111 | /* | 
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| 112 | // ----------------------------------------------------------------------- | 
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| 113 | // | 
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| 114 | // overloaded MParContainer to read MSrcPosCam from an ascii file | 
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| 115 | // | 
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| 116 | void MSrcPosCam::AsciiRead(ifstream &fin) | 
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| 117 | { | 
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| 118 | fin >> fX; | 
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| 119 | fin >> fY; | 
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| 120 | } | 
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| 121 |  | 
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| 122 | // ----------------------------------------------------------------------- | 
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| 123 | // | 
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| 124 | // overloaded MParContainer to write MSrcPosCam to an ascii file | 
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| 125 | // | 
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| 126 | void MSrcPosCam::AsciiWrite(ofstream &fout) const | 
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| 127 | { | 
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| 128 | fout << fX << " " << fY; | 
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| 129 | } | 
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| 130 | */ | 
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| 131 |  | 
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| 132 | // -------------------------------------------------------------------------- | 
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| 133 | // | 
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| 134 | // Implementation of SavePrimitive. Used to write the call to a constructor | 
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| 135 | // to a macro. In the original root implementation it is used to write | 
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| 136 | // gui elements to a macro-file. | 
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| 137 | // | 
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| 138 | void MSrcPosCam::StreamPrimitive(ostream &out) const | 
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| 139 | { | 
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| 140 | out << "   MSrcPosCam " << GetUniqueName(); | 
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| 141 | if (fName!=gsDefName) | 
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| 142 | { | 
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| 143 | out << "(\"" << fName << "\""; | 
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| 144 | if (fTitle!=gsDefTitle) | 
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| 145 | out << ", \"" << fTitle << "\""; | 
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| 146 | out <<")"; | 
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| 147 | } | 
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| 148 | out << ";" << endl; | 
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| 149 |  | 
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| 150 | out << "   " << GetUniqueName() << ".SetXY(" << fX << ", " << fY << ");" << endl; | 
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| 151 | } | 
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