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1 | #ifndef MARS_MRanForestGrow
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2 | #define MARS_MRanForestGrow
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3 |
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4 | #ifndef MARS_MRead
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5 | #include "MRead.h"
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6 | #endif
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7 |
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8 | class MHMatrix;
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9 | class MParList;
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10 | class MRanForest;
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11 |
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12 | class MRanForestGrow : public MRead
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13 | {
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14 | private:
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15 | static const TString gsDefName;
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16 | static const TString gsDefTitle;
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17 |
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18 | // Int_t fNumTrees;
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19 | // Int_t fNumTry;
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20 | // Int_t fNdSize;
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21 |
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22 | MRanForest *fRanForest;
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23 | MHMatrix *fMatrix; //! matrix with events
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24 |
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25 | Int_t PreProcess(MParList *pList);
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26 | Int_t Process();
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27 | Int_t PostProcess();
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28 |
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29 | UInt_t GetEntries() { return 100; }//fNumTrees; }
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30 | TString GetFileName() const { return "MRanForestGrow"; }
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31 | TString GetFullFileName() const { return "MRanForestGrow"; }
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32 |
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33 | public:
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34 | MRanForestGrow(const char *name=NULL, const char *title=NULL);
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35 |
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36 | // void SetNumTrees(Int_t n=-1) { fNumTrees=n>0?n:100; }
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37 | // void SetNumTry(Int_t n=-1) { fNumTry =n>0?n: 3; }
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38 | // void SetNdSize(Int_t n=-1) { fNdSize =n>0?n: 1; }
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39 |
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40 | ClassDef(MRanForestGrow, 0) // Task to grow a random forest
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41 | };
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42 |
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43 | #endif
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44 |
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