source: trunk/MagicSoft/Mars/mreflector/MRflEvtData.cc@ 3038

Last change on this file since 3038 was 2229, checked in by tbretz, 22 years ago
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1/* ======================================================================== *\
2!
3! *
4! * This file is part of MARS, the MAGIC Analysis and Reconstruction
5! * Software. It is distributed to you in the hope that it can be a useful
6! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
7! * It is distributed WITHOUT ANY WARRANTY.
8! *
9! * Permission to use, copy, modify and distribute this software and its
10! * documentation for any purpose is hereby granted without fee,
11! * provided that the above copyright notice appear in all copies and
12! * that both that copyright notice and this permission notice appear
13! * in supporting documentation. It is provided "as is" without express
14! * or implied warranty.
15! *
16!
17!
18! Author(s): Thomas Bretz, 5/2003 <mailto:tbretz@astro.uni-wuerzburg.de>
19!
20! Copyright: MAGIC Software Development, 2000-2003
21!
22!
23\* ======================================================================== */
24
25/////////////////////////////////////////////////////////////////////////////
26//
27// MRflEvtData
28//
29// All Photons of a event from the reflector program
30//
31// Should be filled like this:
32// MRflEvtData evt;
33// evt.Reset();
34// for (int i=0; i<10; i++)
35// MRflSinglePhoton &ph = evt.GetNewPhoton();
36// evt.FixSize();
37//
38/////////////////////////////////////////////////////////////////////////////
39#include "MRflEvtData.h"
40
41#include <TMarker.h>
42
43#include "MLog.h"
44#include "MLogManip.h"
45
46#include "MHexagon.h"
47#include "MGeomCam.h"
48
49#include "MRflSinglePhoton.h"
50
51ClassImp(MRflEvtData);
52
53using namespace std;
54
55// --------------------------------------------------------------------------
56//
57// Creates a MCerPhotPix object for each pixel in the event
58//
59MRflEvtData::MRflEvtData(const char *name, const char *title)
60 : fList("MRflSinglePhoton", 0), fPos(0)
61{
62 fName = name ? name : "MRflEvtData";
63 fTitle = title ? title : "All Photons from a reflector event";
64}
65
66const MRflSinglePhoton &MRflEvtData::GetPhoton(Int_t i) const
67{
68 return *static_cast<MRflSinglePhoton*>(fList.UncheckedAt(i));
69}
70
71// --------------------------------------------------------------------------
72//
73// Dump informations off all photons
74//
75void MRflEvtData::Print(Option_t *o) const
76{
77 *fLog << all << underline << GetDescriptor() << ":" << endl;
78 fList.Print();
79}
80
81// --------------------------------------------------------------------------
82//
83// Add a new photon to the list
84//
85MRflSinglePhoton &MRflEvtData::GetNewPhoton()
86{
87 // If necessary the []-operator creates a new element
88 // Warning: The virtual table may not be set correctly,
89 // this is why you have to call the new-operator.
90 return *new (fList[fPos++]) MRflSinglePhoton;
91}
92
93// --------------------------------------------------------------------------
94//
95// If you have added all photon fix the size of the container.
96//
97void MRflEvtData::FixSize()
98{
99 if (fList.GetEntriesFast() == fPos)
100 return;
101
102 fList.ExpandCreate(fPos);
103}
104
105void MRflEvtData::DrawPixelContent(Int_t num) const
106{
107}
108
109// ------------------------------------------------------------------------
110//
111// Fill a reflector event. Sums all pixels in each pixel as the
112// pixel contents.
113//
114// WARNING: Due to the estimation in DistanceToPrimitive and the
115// calculation in pixels instead of x, y this is only a
116// rough estimate.
117//
118Bool_t MRflEvtData::GetPixelContent(Double_t &val, Int_t idx, const MGeomCam &cam, Int_t type) const
119{
120 //
121 // sum the photons content in each pixel
122 //
123 val = 0;
124
125 MHexagon hex(cam[idx]);
126
127 MRflSinglePhoton *ph=NULL;
128
129 TIter Next(&fList);
130 while ((ph=(MRflSinglePhoton*)Next()))
131 if (hex.DistanceToPrimitive(ph->GetX(), ph->GetY())<=0)
132 val += cam.GetPixRatio(idx);
133
134 return val>0;
135}
136
137// ------------------------------------------------------------------------
138//
139// You can call Draw() to add the photons to the current pad.
140// The photons are painted each tim ethe pad is updated.
141// Make sure that you use the right (world) coordinate system,
142// like created, eg. by the MHCamera histogram.
143//
144void MRflEvtData::Paint(Option_t *)
145{
146 MRflSinglePhoton *ph=NULL;
147
148 TMarker m;
149 m.SetMarkerStyle(kFullDotMedium); // Gtypes.h
150
151 TIter Next(&fList);
152 while ((ph=(MRflSinglePhoton*)Next()))
153 {
154 m.SetX(ph->GetX());
155 m.SetY(ph->GetY());
156 m.Paint();
157 }
158}
159
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