/* ======================================================================== *\ ! ! * ! * This file is part of MARS, the MAGIC Analysis and Reconstruction ! * Software. It is distributed to you in the hope that it can be a useful ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes. ! * It is distributed WITHOUT ANY WARRANTY. ! * ! * Permission to use, copy, modify and distribute this software and its ! * documentation for any purpose is hereby granted without fee, ! * provided that the above copyright notice appear in all copies and ! * that both that copyright notice and this permission notice appear ! * in supporting documentation. It is provided "as is" without express ! * or implied warranty. ! * ! ! Author(s): Sebastian Raducci 12/2003 ! ! Copyright: MAGIC Software Development, 2002-2004 ! ! \* ======================================================================== */ ////////////////////////////////////////////////////////////////////////////// // // MArrivalTimeCalc // // This is a task that calculates the arrival times of photons. // It returns the absolute maximum of the spline that interpolates // the FADC slices // // Input Containers: // MRawEvtData // // Output Containers: // MArrivalTime // MRawEvtData // ////////////////////////////////////////////////////////////////////////////// #include "MArrivalTimeCalc.h" #include "MCubicSpline.h" #include "MLog.h" #include "MLogManip.h" #include "MParList.h" #include "MGeomCam.h" #include "MArrivalTimeCam.h" #include "MArrivalTimePix.h" #include "MRawEvtData.h" #include "MRawEvtPixelIter.h" #include "MPedestalCam.h" #include "MPedestalPix.h" ClassImp(MArrivalTimeCalc); using namespace std; const Byte_t MArrivalTimeCalc::fgSaturationLimit = 254; // -------------------------------------------------------------------------- // // Default constructor. // // MArrivalTimeCalc::MArrivalTimeCalc(const char *name, const char *title) { fName = name ? name : "MArrivalTimeCalc"; fTitle = title ? title : "Calculate photons arrival time"; SetSaturationLimit(); } // -------------------------------------------------------------------------- // // The PreProcess searches for the following input containers: // - MRawEvtData // - MPedestalCam // // The following output containers are also searched and created if // they were not found: // - MArrivalTimeCam // Int_t MArrivalTimeCalc::PreProcess(MParList *pList) { fRawEvt = (MRawEvtData*)pList->FindObject(AddSerialNumber("MRawEvtData")); if (!fRawEvt) { *fLog << err << "MRawEvtData not found... aborting." << endl; return kFALSE; } fPedestals = (MPedestalCam*)pList->FindObject(AddSerialNumber("MPedestalCam")); if (!fPedestals) { *fLog << err << AddSerialNumber("MPedestalCam") << " not found... aborting" << endl; return kFALSE; } fArrTime = (MArrivalTimeCam*)pList->FindCreateObj(AddSerialNumber("MArrivalTimeCam")); if (!fArrTime) return kFALSE; return kTRUE; } // -------------------------------------------------------------------------- // // Evaluation of the mean arrival times (spline interpolation) // per pixel and store them in the MArrivalTime container. // Int_t MArrivalTimeCalc::Process() { MRawEvtPixelIter pixel(fRawEvt); while (pixel.Next()) { const UInt_t idx = pixel.GetPixelId(); Float_t time = 0.; // // If pixel is saturated we use LoGains // if ((pixel.GetMaxHiGainSample() >= fSaturationLimit) && pixel.HasLoGain()) { const Short_t nslices = fRawEvt->GetNumLoGainSamples(); time = Calc(pixel.GetLoGainSamples(),nslices,idx); } // // Use HiGains // else if (pixel.HasLoGain()) { const Short_t nslices = fRawEvt->GetNumHiGainSamples(); time = Calc(pixel.GetHiGainSamples(),nslices,idx); } // // If pixel is saturated and hasn't lo gains we do nothing, it's value remains -1 // MArrivalTimePix &pix = (*fArrTime)[idx]; pix.SetArrivalTime(time,0.); } fArrTime->SetReadyToSave(); return kTRUE; } // -------------------------------------------------------------------------- // // Calculates the arrival time for each pixel // Possible Methods // Case 1: MCubicSpline (3rd order spline) // Float_t MArrivalTimeCalc::Calc(const Byte_t *fadcSamples, const Short_t nslices, const UInt_t idx) { // // Initialize the spline // MCubicSpline *spline = new MCubicSpline(fadcSamples); // // Now find the maximum // Double_t abMaximum = spline->EvalAbMax(); Double_t maximum = spline->EvalMax(); const MPedestalPix &ped = (*fPedestals)[idx]; const Double_t pedestal = ped.GetPedestal(); const Double_t halfMax = (maximum + pedestal)/2.; Float_t time = (halfMax > pedestal) ? (Float_t ) spline->FindVal(halfMax,abMaximum,'l'): 0.0; delete spline; return time; }