/* ======================================================================== *\ ! ! * ! * This file is part of MARS, the MAGIC Analysis and Reconstruction ! * Software. It is distributed to you in the hope that it can be a useful ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes. ! * It is distributed WITHOUT ANY WARRANTY. ! * ! * Permission to use, copy, modify and distribute this software and its ! * documentation for any purpose is hereby granted without fee, ! * provided that the above copyright notice appear in all copies and ! * that both that copyright notice and this permission notice appear ! * in supporting documentation. It is provided "as is" without express ! * or implied warranty. ! * ! ! ! Author(s): Thomas Bretz, 03/2005 ! ! Copyright: MAGIC Software Development, 2000-2005 ! ! \* ======================================================================== */ ///////////////////////////////////////////////////////////////////////////// // // MSignalCam // // Class Version 1: // ---------------- // - first version // ///////////////////////////////////////////////////////////////////////////// #include "MSignalCam.h" #include #include #include #include #include #include "MLog.h" #include "MLogManip.h" #include "MGeomCam.h" #include "MGeomPix.h" ClassImp(MSignalCam); ClassImp(MSignalCamIter); using namespace std; // -------------------------------------------------------------------------- // // Creates a MSignalPix object for each pixel in the event // MSignalCam::MSignalCam(const char *name, const char *title) /*: fNumPixels(0)*/ { fName = name ? name : "MSignalCam"; fTitle = title ? title : "(Number of Photon)-Event Information"; fPixels = new TClonesArray("MSignalPix", 0); Reset(); } // -------------------------------------------------------------------------- // // This is not yet implemented like it should. // /* void MSignalCam::Draw(Option_t* option) { // // FIXME!!! Here the Draw function of the CamDisplay // should be called to add the CamDisplay to the Pad. // The drawing should be done in MCamDisplay::Paint // // MGeomCam *geom = fType ? new MGeomCamMagic : new MGeomCamCT1; // MCamDisplay *disp = new MCamDisplay(geom); // delete geom; // disp->DrawPhotNum(this); } */ // -------------------------------------------------------------------------- // // reset counter and delete netries in list. // void MSignalCam::Reset() { //fNumPixels = 0; fNumSinglePixels = 0; fSizeSinglePixels = 0; fSizeSubIslands = 0; fSizeMainIsland = 0; //fMaxIndex = -1; fNumIslands = -1; //fLut.Set(0); fNumPixelsSaturatedHiGain = -1; fNumPixelsSaturatedLoGain = -1; fPixels->ForEach(TObject, Clear)(); } /* void MSignalCam::FixSize() { fLut.Set(fMaxIndex+1); if (fPixels->GetEntriesFast() == (Int_t)fNumPixels) return; fPixels->ExpandCreateFast(fNumPixels); }*/ // -------------------------------------------------------------------------- // // Dump the cerenkov photon event to *fLog // void MSignalCam::Print(Option_t *) const { const Int_t entries = fPixels->GetEntries(); *fLog << GetDescriptor() << dec << endl; *fLog << " Number of Pixels: " << GetNumPixels() << "(" << entries << ")" << endl; for (Int_t i=0; iIsPixelUsed() : kFALSE; } // -------------------------------------------------------------------------- // // Checks if in the pixel list is an entry with pixel id // Bool_t MSignalCam::IsPixelCore(Int_t id) const { const MSignalPix *pix = GetPixById(id); return pix ? pix->IsPixelCore() : kFALSE; } // -------------------------------------------------------------------------- // // get the minimum number of photons of all valid pixels in the list // If you specify a geometry the number of photons is weighted with the // area of the pixel // Float_t MSignalCam::GetNumPhotonsMin(const MGeomCam *geom) const { if (GetNumPixels() <= 0) return -5.; const UInt_t n = GetNumPixels(); Float_t minval = FLT_MAX; for (UInt_t i=0; i=n) // continue; Float_t testval = pix.GetNumPhotons(); if (geom) testval *= geom->GetPixRatio(i); if (testval < minval) minval = testval; } return minval; } // -------------------------------------------------------------------------- // // get the maximum number of photons of all valid pixels in the list // If you specify a geometry the number of photons is weighted with the // area of the pixel // Float_t MSignalCam::GetNumPhotonsMax(const MGeomCam *geom) const { if (GetNumPixels() <= 0) return 50.; const UInt_t n = GetNumPixels(); Float_t maxval = -FLT_MAX; for (UInt_t i=0; i=n) // continue; Float_t testval = pix.GetNumPhotons(); if (geom) testval *= geom->GetPixRatio(i); if (testval > maxval) maxval = testval; } return maxval; } // -------------------------------------------------------------------------- // // get the minimum ratio of photons/error // Float_t MSignalCam::GetRatioMin(const MGeomCam *geom) const { if (GetNumPixels() <= 0) return -5.; Float_t minval = FLT_MAX; for (UInt_t i=0; iGetPixRatio(i/*pix.GetPixId()*/)); if (testval < minval) minval = testval; } return minval; } // -------------------------------------------------------------------------- // // get the maximum ratio of photons/error // Float_t MSignalCam::GetRatioMax(const MGeomCam *geom) const { if (GetNumPixels() <= 0) return -5.; Float_t maxval = -FLT_MAX; for (UInt_t i=0; iGetPixRatio(i/*pix.GetPixId()*/)); if (testval > maxval) maxval = testval; } return maxval; } // -------------------------------------------------------------------------- // // get the minimum of error // If you specify a geometry the number of photons is weighted with the // area of the pixel // Float_t MSignalCam::GetErrorPhotMin(const MGeomCam *geom) const { if (GetNumPixels() <= 0) return 50.; Float_t minval = FLT_MAX; for (UInt_t i=0; iGetPixRatio(i/*pix.GetPixId()*/); if (testval < minval) minval = testval; } return minval; } // -------------------------------------------------------------------------- // // get the maximum ratio of photons/error // If you specify a geometry the number of photons is weighted with the // area of the pixel // Float_t MSignalCam::GetErrorPhotMax(const MGeomCam *geom) const { if (GetNumPixels() <= 0) return 50.; Float_t maxval = -FLT_MAX; for (UInt_t i=0; iGetPixRatio(i/*pix.GetPixId()*/); if (testval > maxval) maxval = testval; } return maxval; } /* void MSignalCam::RemoveUnusedPixels() { // Create iterator TIter Next(fPixels); MSignalPix *pix = NULL; fMaxIndex = -1; // Remove all unused pixels from list, calculate new fMaxIndex while ((pix=(MSignalPix*)Next())) { if (!pix->IsPixelUsed()) fPixels->Remove(pix); else fMaxIndex = TMath::Max(fMaxIndex, pix->GetPixId()); } // Crompress array fPixels->Compress(); // Get new number of entries in array fNumPixels=fPixels->GetEntriesFast(); // Rebuild lookup table RebuildLut(); } */ // -------------------------------------------------------------------------- // // Return a pointer to the pixel with the requested idx. NULL if it doesn't // exist. The Look-up-table fLut is used. If its size is zero (according // to Rene this will happen if an old class object is loaded) we still // try to search in the array. // MSignalPix *MSignalCam::GetPixById(Int_t idx) const { return (MSignalPix*)(fPixels->UncheckedAt(idx)); /* if (idx<0) return 0; if (fLut.GetSize()>0) { if (idx>=fLut.GetSize()) return 0; return fLut[idx]<0 ? 0 : (MSignalPix*)(fPixels->UncheckedAt(fLut[idx])); } TIter Next(fPixels); MSignalPix *pix = NULL; while ((pix=(MSignalPix*)Next())) if (pix->GetPixId()==idx) return pix; return NULL;*/ } MSignalPix *MSignalCam::AddPixel(Int_t idx, Float_t nph, Float_t er) { /* // // If this is too slow or takes to much space we might use // MGeomApply and an InitSize member function instead. // if (idx>=fLut.GetSize()) { const Int_t n = fLut.GetSize(); fLut.Set(idx*2+1); //idx+1 is slower than idx*2+1 for (int i=n; ifMaxIndex) fMaxIndex=idx; return new ((*fPixels)[fNumPixels++]) MSignalPix(idx, nph, er); */ //return new ((*fPixels)[idx]) MSignalPix(nph, er); MSignalPix *pix = static_cast((*fPixels)[idx]); pix->Set(nph, er); return pix; } // -------------------------------------------------------------------------- // // This function recursively finds all pixels of one island and assigns // the number num as island number to the pixel. // // 1) Check whether a pixel with the index idx exists, is unused // and has not yet a island number assigned. // 2) Assign the island number num to the pixel // 3) Loop over all its neighbors taken from the geometry geom. For all // neighbors recursively call this function (CalcIsland) // 4) Sum the size of the pixel and all neighbors newly assigned // (by CalcIsland) to this island // // Returns the sum of the pixel size. // Double_t MSignalCam::CalcIsland(const MGeomCam &geom, Int_t idx, Int_t num) { // Try to get the pixel information of a pixel with this index MSignalPix *pix = GetPixById(idx); // If a pixel with this index is not existing... do nothing. if (!pix) return 0; // If an island number was already assigned to this pixel... do nothing. if (pix->GetIdxIsland()>=0) return 0; // If the pixel is an unused pixel... do nothing. if (!pix->IsPixelUsed()) return 0; // Assign the new island number num to this used pixel pix->SetIdxIsland(num); // Get the geometry information (neighbors) of this pixel const MGeomPix &gpix = geom[idx]; // Get the size of this pixel Double_t size = pix->GetNumPhotons(); // Now do the same with all its neighbors and sum the // sizes which they correspond to const Int_t n = gpix.GetNumNeighbors(); for (int i=0; iGetIdxIsland. The total number of islands available // can be accessed with MSignalCam->GetNumIslands. // // CalcIslands returns the number of islands found. If an error occurs, // eg the geometry has less pixels than the highest index stored, -1 is // returned. // Int_t MSignalCam::CalcIslands(const MGeomCam &geom) { const UInt_t numpix = GetNumPixels(); if (/*fMaxIndex<0 ||*/ numpix==0) { *fLog << err << "ERROR - MSignalCam doesn't contain pixels!" << endl; fNumIslands = 0; return -1; } /* if ((UInt_t)fMaxIndex>=geom.GetNumPixels()) { *fLog << err << "ERROR - MSignalCam::CalcIslands: Size mismatch - geometry too small!" << endl; return -1; } */ // Create a list to hold the sizes of the islands (The maximum // number of islands possible is roughly fNumPixels/4) TArrayD size(numpix/3); // Calculate Islands Int_t n=0; Float_t totsize = 0; for (UInt_t idx=0; idxGetPixId()*/, n); size[n++] = sz; totsize += sz; } } // Create an array holding the indices TArrayI idxarr(n); // Sort the sizes descending TMath::Sort(n, size.GetArray(), idxarr.GetArray(), kTRUE); // Replace island numbers by size indices -- After this // islands indices are sorted by the island size for (UInt_t idx=0; idx0 ? totsize-size[idxarr[0]] : 0; fSizeMainIsland = n>0 ? size[idxarr[0]] : 0; // return number of island return fNumIslands; } // -------------------------------------------------------------------------- // // Returns, depending on the type flag: // // 0: Number of Photons*PixRatio // 1: Error*sqrt(PixRatio) // 2: Cleaning level = Num Photons*sqrt(PixRatio)/Error // 3: Number of Photons // 4: Error // 5: Island index // Bool_t MSignalCam::GetPixelContent(Double_t &val, Int_t idx, const MGeomCam &cam, Int_t type) const { MSignalPix *pix = GetPixById(idx); if ((!pix || !pix->IsPixelUsed()) && type<6) return kFALSE; const Double_t ratio = cam.GetPixRatio(idx); switch (type) { case 1: val = pix->GetErrorPhot()*TMath::Sqrt(ratio); return kTRUE; case 2: if (pix->GetErrorPhot()<=0) return kFALSE; val = pix->GetNumPhotons()*TMath::Sqrt(ratio)/pix->GetErrorPhot(); return kTRUE; case 3: val = pix->GetNumPhotons(); break; case 4: val = pix->GetErrorPhot(); break; case 5: val = pix->GetIdxIsland(); break; case 6: val = pix->GetArrivalTime(); break; case 7: if (pix->GetNumPhotons()*ratio<15) // maybe 15 as static data member? return kFALSE; val = pix->GetArrivalTime(); break; default: val = pix->GetNumPhotons()*ratio; return kTRUE; } return kTRUE; } void MSignalCam::DrawPixelContent(Int_t num) const { *fLog << warn << "MSignalCam::DrawPixelContent - not available." << endl; } TObject *MSignalCamIter::Next() { if (!fUsedOnly) { fIdx++; return TObjArrayIter::Next(); } MSignalPix *pix; while ((pix = (MSignalPix*)TObjArrayIter::Next())) { fIdx++; if (pix->IsPixelUsed()) return pix; } return pix; }