#ifndef MARS_MImgIsland #define MARS_MImgIsland #ifndef MARS_MParContainer #include "MParContainer.h" #endif #ifndef ROOT_TArrayI #include #endif #ifndef ROOT_TArrayF #include #endif class MImgIsland : public MParContainer { private: Int_t fPixNum; Float_t fSigToNoise; Float_t fTimeSpread; Float_t fDist; Float_t fDistL; Float_t fDistW; Float_t fDistS; Float_t fWidth; Float_t fLength; Float_t fSizeIsl; Float_t fMeanX; Float_t fMeanY; Float_t fAlpha; TArrayI fPixList; TArrayF fPeakPulse; public: MImgIsland(const char *name=NULL, const char *title=NULL); ~MImgIsland(); Int_t GetPixNum() { return fPixNum; } Float_t GetSigToNoise() { return fSigToNoise; } Float_t GetTimeSpread() { return fTimeSpread; } Float_t GetDist() { return fDist; } Float_t GetDistL() { return fDistL; } Float_t GetDistW() { return fDistW; } Float_t GetDistS() { return fDistS; } //hillas parameters Float_t GetSizeIsl() { return fSizeIsl; } Float_t GetMeanX() { return fMeanX; } Float_t GetMeanY() { return fMeanY; } Float_t GetWidth() { return fWidth; } Float_t GetLength() { return fLength; } // hillas src parameters Float_t GetAlpha() { return fAlpha; } void InitSize(Int_t i); UInt_t GetSize() const { return fPixList.GetSize(); } Int_t GetPixList(const Int_t i = 0) const { return fPixList.At(i); }; Float_t GetPeakPulse(const Int_t i = 0) const { return fPeakPulse.At(i); }; void Reset(); void SetPixNum (Int_t i) { fPixNum = i; } void SetSigToNoise(Float_t val) { fSigToNoise = val; } void SetTimeSpread(Float_t val) { fTimeSpread = val; } void SetDist (Float_t val) { fDist = val; } void SetDistL (Float_t val) { fDistL = val; } void SetDistW (Float_t val) { fDistW = val; } void SetDistS (Float_t val) { fDistS = val; } //hillas parameters void SetSizeIsl (Float_t val) { fSizeIsl = val; } void SetMeanX (Float_t val) { fMeanX = val; } void SetMeanY (Float_t val) { fMeanY = val; } void SetWidth (Float_t val) { fWidth = val; } void SetLength (Float_t val) { fLength = val; } // hillas src parameters void SetAlpha (Float_t val) { fAlpha = val; } void SetPixList( const Int_t i, const Int_t id); void SetPeakPulse( const Int_t i, const Float_t time); // void Paint(Option_t *opt=NULL); void Print(Option_t *opt=NULL) const; ClassDef(MImgIsland, 2) // Container that holds the island information }; #endif