#ifndef MARS_MIslands #define MARS_MIslands #ifndef MARS_MParContainer #include "MParContainer.h" #endif #ifndef ROOT_TArrayF #include #endif #ifndef ROOT_TArrayI #include #endif #ifndef ROOT_TObjArray #include #endif class MIslands : public MParContainer { private: // for description see MIslands.cc Int_t fIslNum; // number of islands // Int_t** fIslId; //[fIslNum] island Id // TObjArray fIslId; // island Id Int_t fIslId[577]; //island Id Int_t* fPixNum; //[fIslNum] number of pixels in the island Float_t* fSigToNoise; //[fIslNum] signal to noise of the island // Float_t** fTime; //[fIslNum] mean of the arrival time Float_t fTime[10][577]; // mean of the arrival time Float_t* fTimeSpread; //[fIslNum] mean arrival time spread of the core pixels of the island Float_t* fMeanX; //[fIslNum] mean X position of the island Float_t* fMeanY; //[fIslNum] mean Y position of the island Float_t* fDist; //[fIslNum] dist between islands and continent(larger island) Float_t fLength; // major axis of the larger island ellipse Float_t fWidth; // minor axis of the larger island ellipse Float_t* fDistL; //[fIslNum] Dist of the island divided by Length of the larger island Float_t* fDistW; //[fIslNum] Dist of the island divided by Width of the larger island public: MIslands(const char *name=NULL, const char *title=NULL); ~MIslands(); // void Clear(); void Print(Option_t *opt=NULL) const; //getter methods Int_t GetIslNum() const { return fIslNum; } Int_t GetIslId(Int_t idx) { return fIslId[idx]; } //Int_t GetIslId(Int_t isl, Int_t idx) { return fIslId[isl][idx]; } // TObjArray GetIslId() {return fIslId;} Float_t GetArrivalTime(Int_t isl, Int_t idx) { return fTime[isl][idx]; } //TObjArray GetArrivalTime() { return fTime; } Int_t GetPixNum(Int_t isl) { return fPixNum[isl]; } Float_t GetSigToNoise(Int_t isl) { return fSigToNoise[isl]; } Float_t GetTimeSpread(Int_t isl) { return fTimeSpread[isl];} Float_t GetMeanX(Int_t isl) { return fMeanX[isl];} Float_t GetMeanY(Int_t isl) { return fMeanY[isl];} Float_t GetDist(Int_t isl) { return fDist[isl]; } Float_t GetDistL(Int_t isl) { return fDistL[isl]; } Float_t GetDistW(Int_t isl) { return fDistW[isl]; } Float_t GetLength() const { return fLength; } Float_t GetWidth() const { return fWidth; } //setter functions void SetIslNum(Int_t nisl) { fIslNum = nisl; } void SetIslId(Int_t idx, Int_t isl) { fIslId[idx] = isl; } // void SetIslId(Int_t** vect) { fIslId = vect; } void SetArrivalTime(Int_t isl, Int_t idx, Float_t val) { fTime[isl][idx] = val;} // void SetArrivalTime(Float_t** vect) { fTime = vect;} void SetPixNum(Int_t* npix) { fPixNum = npix; } void SetSigToNoise(Float_t* val) { fSigToNoise = val; } void SetTimeSpread(Float_t* val) { fTimeSpread = val; } void SetMeanX( Float_t* val) { fMeanX = val; } void SetMeanY(Float_t* val) { fMeanY = val; } void SetDist(Float_t* val) { fDist = val; } void SetDistL(Float_t* val) { fDistL=val; } void SetDistW(Float_t* val) { fDistW=val; } void SetLength(Float_t val) { fLength=val; } void SetWidth(Float_t val) { fWidth=val; } ClassDef(MIslands, 2) // Storage Container for Island Parameters }; #endif