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| 1 | #ifndef MARS_MagicTriggerButton
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| 2 | #define MARS_MagicTriggerButton
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| 3 |
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| 4 | #ifndef MARS_MAGIC
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| 5 | #include "MAGIC.h"
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| 6 | #endif
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| 7 | #ifndef ROOT_TClonesArray
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| 8 | #include <TClonesArray.h>
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| 9 | #endif
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| 10 | #ifndef ROOT_TGButton
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| 11 | #include <TGButton.h>
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| 12 | #endif
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| 13 | #ifndef ROOT_RQ_OBJECT
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| 14 | //#include <RQ_OBJECT.h>
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| 15 | #endif
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| 16 |
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| 17 | class TText;
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| 18 | class TMarker;
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| 19 | class TVirtualPad;
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| 20 |
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| 21 | class MGeomCam;
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| 22 | class MHexagon;
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| 23 |
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| 24 | class TGMainFrame;
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| 25 | class TRootEmbeddedCanvas;
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| 26 | class TGWindow;
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| 27 | class TGTextEntry;
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| 28 | class TGTextButton;
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| 29 |
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| 30 | class MagicTriggerButton : public TGTextButton
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| 31 | {
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| 32 | private:
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| 33 | TGTextButton *fButton;
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| 34 | Long_t fValue[2];
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| 35 |
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| 36 | public:
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| 37 |
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| 38 | MagicTriggerButton(const TGWindow *p, const char *text = "Button", Int_t id = -1,
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| 39 | GContext_t norm = GetDefaultGC()(),
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| 40 | FontStruct_t font = GetDefaultFontStruct(),
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| 41 | UInt_t option = kRaisedFrame|kDoubleBorder);
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| 42 |
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| 43 | void SetValue(const Int_t cell = 0, const Int_t lut = 0);
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| 44 | void Signal(Int_t cell, Int_t lut); // *SIGNAL*
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| 45 | void Clicked(); // *SIGNAL*
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| 46 | // Bool_t Connect(const char *signal, const char *receiver_class,
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| 47 | // void *receiver, const char *slot);
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| 48 |
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| 49 | ClassDef(MagicTriggerButton, 0) // Magic Camera Games: Reversi
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| 50 | };
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| 51 |
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| 52 | #endif
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