source: trunk/MagicSoft/Mars/mtools/MagicCivilization.h@ 9620

Last change on this file since 9620 was 9369, checked in by tbretz, 16 years ago
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File size: 1.7 KB
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1#ifndef MARS_MagicCivilization
2#define MARS_MagicCivilization
3
4#ifndef MARS_MAGIC
5#include "MAGIC.h"
6#endif
7
8#ifndef ROOT_TText
9#include <TText.h>
10#endif
11#ifndef ROOT_TTimer
12#include <TTimer.h>
13#endif
14#ifndef ROOT_TClonesArray
15#include <TClonesArray.h>
16#endif
17#ifndef ROOT_TArrayI
18#include <TArrayI.h>
19#endif
20
21class TMarker;
22class TVirtualPad;
23
24class MGeomCam;
25class MHexagon;
26
27class MagicCivilization : public TObject
28{
29private:
30 enum
31 {
32 kBackground = 50,
33 kHasFlag = BIT(17),
34 kHasCreation = BIT(18),
35 kUserBits = 0x7fc000 // 14-23 are allowed
36 };
37
38 TTimer fTimer; // timer rising the 500ms interrputs
39
40 MGeomCam *fGeomCam; // pointer to camera geometry
41
42 UShort_t fNumPixels; // number of pixels in the present geometry
43 Short_t fNumInit; // number of bombs in the field
44 Float_t fRange; // the range in millimeters of the present geometry
45
46 Bool_t fAuto;
47
48 Char_t fLimit;
49
50 UShort_t fNumCivilizations;
51 UInt_t fStep;
52
53 TText fCivilization; // TText showing the numbers of pixels and bombs
54
55 TArrayI fColors;
56
57 void Update();
58 void Free();
59 void SetNewCamera(MGeomCam *);
60
61 Bool_t HandleTimer(TTimer *timer);
62 void Draw(Option_t *option="");
63 void Paint(Option_t *option="");
64 void ExecuteEvent(Int_t event, Int_t px, Int_t py);
65 Int_t DistancetoPrimitive(Int_t px, Int_t py) { return 0; }
66
67public:
68 MagicCivilization(Byte_t lim=2, UShort_t init=200);
69 ~MagicCivilization();
70
71 void ChangeCamera(); //*MENU*
72 void Reset(); //*MENU*
73
74 ClassDef(MagicCivilization, 0) // Tool to visualize next neighbours
75};
76
77#endif
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