| 1 | /* ======================================================================== *\
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| 2 | !
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| 3 | ! *
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| 4 | ! * This file is part of MARS, the MAGIC Analysis and Reconstruction
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| 5 | ! * Software. It is distributed to you in the hope that it can be a useful
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| 6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
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| 7 | ! * It is distributed WITHOUT ANY WARRANTY.
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| 8 | ! *
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| 9 | ! * Permission to use, copy, modify and distribute this software and its
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| 10 | ! * documentation for any purpose is hereby granted without fee,
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| 11 | ! * provided that the above copyright notice appear in all copies and
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| 12 | ! * that both that copyright notice and this permission notice appear
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| 13 | ! * in supporting documentation. It is provided "as is" without express
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| 14 | ! * or implied warranty.
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| 15 | ! *
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| 16 | !
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| 17 | !
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| 18 | ! Author(s): Thomas Bretz 07/2002 <mailto:tbretz@astro.uni-wuerzburg.de>
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| 19 | !
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| 20 | ! Copyright: MAGIC Software Development, 2000-2002
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| 21 | !
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| 22 | !
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| 23 | \* ======================================================================== */
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| 24 |
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| 25 | /////////////////////////////////////////////////////////////////////////////
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| 26 | //
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| 27 | // MagicShow
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| 28 | // ---------
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| 29 | //
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| 30 | // Tool to visualize Next Neighbours.
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| 31 | //
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| 32 | // Start the show by:
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| 33 | // MagicShow show;
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| 34 | //
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| 35 | // Use the following keys:
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| 36 | // -----------------------
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| 37 | //
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| 38 | // * Space:
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| 39 | // Toggle between auto increment and manual increment
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| 40 | //
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| 41 | // * Right/Left:
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| 42 | // Increment/Decrement pixel number by 1
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| 43 | //
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| 44 | // * Right/Left:
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| 45 | // Increment/Decrement pixel number by 1
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| 46 | //
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| 47 | // * Up/Down:
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| 48 | // Increment/Decrement pixel number by 10
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| 49 | //
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| 50 | // * PageUp/PageDown:
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| 51 | // Increment/Decrement pixel number by 100
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| 52 | //
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| 53 | // * Home/End:
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| 54 | // Jump to first/last pixel
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| 55 | //
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| 56 | ////////////////////////////////////////////////////////////////////////////
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| 57 | #include "MagicShow.h"
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| 58 |
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| 59 | #include <iostream>
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| 60 |
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| 61 | #include <KeySymbols.h>
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| 62 |
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| 63 | #include <TCanvas.h>
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| 64 | #include <TInterpreter.h>
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| 65 |
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| 66 | #include "MHexagon.h"
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| 67 |
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| 68 | #include "MGeomPix.h"
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| 69 | #include "MGeomCamCT1.h"
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| 70 | #include "MGeomCamMagic.h"
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| 71 |
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| 72 | ClassImp(MagicShow);
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| 73 |
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| 74 | using namespace std;
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| 75 |
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| 76 | // ------------------------------------------------------------------------
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| 77 | //
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| 78 | // Free all onbects connected to a special camera geometry
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| 79 | //
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| 80 | void MagicShow::Free()
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| 81 | {
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| 82 | if (!fGeomCam)
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| 83 | return;
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| 84 |
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| 85 | fPixels->Delete();
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| 86 |
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| 87 | delete fPixels;
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| 88 |
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| 89 | delete fGeomCam;
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| 90 | }
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| 91 |
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| 92 | // ------------------------------------------------------------------------
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| 93 | //
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| 94 | // Draw all pixels of the camera
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| 95 | // (means apend all pixelobjects to the current pad)
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| 96 | //
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| 97 | void MagicShow::DrawHexagons()
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| 98 | {
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| 99 | for (UInt_t i=0; i<fNumPixels; i++)
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| 100 | {
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| 101 | MHexagon &h = (*this)[i];
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| 102 |
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| 103 | h.SetFillColor(kBackground);
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| 104 | h.Draw();
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| 105 | }
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| 106 | }
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| 107 |
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| 108 | // ------------------------------------------------------------------------
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| 109 | //
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| 110 | // Change camera from Magic to CT1 and back
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| 111 | //
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| 112 | void MagicShow::ChangeCamera()
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| 113 | {
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| 114 | static Bool_t ct1=kFALSE;
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| 115 |
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| 116 | cout << "Change to " << (ct1?"Magic":"CT1") << endl;
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| 117 |
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| 118 | if (ct1)
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| 119 | SetNewCamera(new MGeomCamMagic);
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| 120 | else
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| 121 | SetNewCamera(new MGeomCamCT1);
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| 122 |
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| 123 | ct1 = !ct1;
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| 124 |
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| 125 | DrawHexagons();
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| 126 | }
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| 127 |
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| 128 | // ------------------------------------------------------------------------
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| 129 | //
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| 130 | // Reset/set all veriables needed for a new camera geometry
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| 131 | //
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| 132 | void MagicShow::SetNewCamera(MGeomCam *geom)
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| 133 | {
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| 134 | Free();
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| 135 |
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| 136 | //
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| 137 | // Reset the display geometry
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| 138 | //
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| 139 | fW=0;
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| 140 | fH=0;
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| 141 |
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| 142 | //
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| 143 | // Set new camera
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| 144 | //
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| 145 | fGeomCam = geom;
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| 146 |
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| 147 | //
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| 148 | // create the hexagons of the display
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| 149 | //
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| 150 | fNumPixels = fGeomCam->GetNumPixels();
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| 151 | fRange = fGeomCam->GetMaxRadius();
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| 152 |
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| 153 | fNumPixel = fNumPixels-1;
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| 154 |
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| 155 | //
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| 156 | // Construct all hexagons. Use new-operator with placement
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| 157 | //
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| 158 | fPixels = new TClonesArray("MHexagon", fNumPixels);
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| 159 |
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| 160 | for (UInt_t i=0; i<fNumPixels; i++)
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| 161 | {
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| 162 | MHexagon &h = *new ((*fPixels)[i]) MHexagon((*fGeomCam)[i]);
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| 163 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
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| 164 | h.SetBit(kNoContextMenu|kCannotPick);
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| 165 | #endif
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| 166 | }
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| 167 | }
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| 168 |
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| 169 | // ------------------------------------------------------------------------
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| 170 | //
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| 171 | // default constructor
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| 172 | //
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| 173 | MagicShow::MagicShow()
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| 174 | : fTimer(this, 250, kTRUE), fGeomCam(NULL), fNumPixel(-1), fAuto(kTRUE), fW(0), fH(0)
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| 175 | {
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| 176 | SetNewCamera(new MGeomCamMagic);
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| 177 |
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| 178 | memset(fText, 0, sizeof(fText));
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| 179 |
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| 180 | //
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| 181 | // Make sure, that the object is destroyed when the canvas/pad is
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| 182 | // destroyed. Make also sure, that the interpreter doesn't try to
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| 183 | // delete it a second time.
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| 184 | //
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| 185 | SetBit(kCanDelete);
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| 186 | gInterpreter->DeleteGlobal(this);
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| 187 |
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| 188 | Draw();
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| 189 |
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| 190 | fTimer.TurnOn();
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| 191 | }
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| 192 |
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| 193 | // ------------------------------------------------------------------------
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| 194 | //
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| 195 | // Destructor. Deletes TClonesArrays for hexagons and legend elements.
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| 196 | //
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| 197 | MagicShow::~MagicShow()
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| 198 | {
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| 199 | Free();
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| 200 |
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| 201 | for (int i=0; i<6; i++)
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| 202 | if (fText[i])
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| 203 | delete fText[i];
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| 204 |
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| 205 | if (fDrawingPad->GetListOfPrimitives()->FindObject(this)==this)
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| 206 | {
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| 207 | fDrawingPad->RecursiveRemove(this);
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| 208 | delete fDrawingPad;
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| 209 | }
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| 210 | }
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| 211 |
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| 212 | // ------------------------------------------------------------------------
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| 213 | //
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| 214 | // This is called at any time the canvas should get repainted.
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| 215 | // Here we maintain an aspect ratio of 5/4=1.15. This makes sure,
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| 216 | // that the camera image doesn't get distorted by resizing the canvas.
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| 217 | //
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| 218 | void MagicShow::Paint(Option_t *opt)
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| 219 | {
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| 220 | const UInt_t w = (UInt_t)(gPad->GetWw()*gPad->GetAbsWNDC());
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| 221 | const UInt_t h = (UInt_t)(gPad->GetWh()*gPad->GetAbsHNDC());
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| 222 |
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| 223 | //
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| 224 | // Check for a change in width or height, and make sure, that the
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| 225 | // first call also sets the range
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| 226 | //
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| 227 | if (w*fH == h*fW && fW && fH)
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| 228 | return;
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| 229 |
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| 230 | //
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| 231 | // Calculate aspect ratio (5/4=1.25 recommended)
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| 232 | //
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| 233 | const Double_t ratio = (Double_t)w/h;
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| 234 |
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| 235 | Float_t x;
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| 236 | Float_t y;
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| 237 |
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| 238 | if (ratio>1.0)
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| 239 | {
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| 240 | x = fRange*(ratio*2-1);
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| 241 | y = fRange;
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| 242 | }
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| 243 | else
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| 244 | {
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| 245 | x = fRange;
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| 246 | y = fRange/ratio;
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| 247 | }
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| 248 |
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| 249 | fH = h;
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| 250 | fW = w;
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| 251 |
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| 252 | //
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| 253 | // Set new range
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| 254 | //
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| 255 | fDrawingPad->Range(-fRange, -y, x, y);
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| 256 | }
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| 257 |
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| 258 | // ------------------------------------------------------------------------
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| 259 | //
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| 260 | // Call this function to draw the camera layout into your canvas.
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| 261 | // Setup a drawing canvas. Add this object and all child objects
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| 262 | // (hexagons, etc) to the current pad. If no pad exists a new one is
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| 263 | // created.
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| 264 | //
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| 265 | void MagicShow::Draw(Option_t *option)
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| 266 | {
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| 267 | //
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| 268 | // if no canvas is yet existing to draw into, create a new one
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| 269 | //
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| 270 | /*TCanvas *c =*/ new TCanvas("MagicShow", "Magic Show Next Neighbours", 0, 0, 800, 800);
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| 271 | //c->ToggleEventStatus();
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| 272 |
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| 273 | fDrawingPad = gPad;
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| 274 | fDrawingPad->SetBorderMode(0);
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| 275 | fDrawingPad->SetFillColor(22);
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| 276 |
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| 277 | //
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| 278 | // Append this object, so that the aspect ratio is maintained
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| 279 | // (Paint-function is called)
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| 280 | //
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| 281 | AppendPad(option);
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| 282 |
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| 283 | //
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| 284 | // Reset the game pad
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| 285 | //
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| 286 | DrawHexagons();
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| 287 |
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| 288 | fShow.SetTextAlign(23); // centered/bottom
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| 289 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
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| 290 | fShow.SetBit(kNoContextMenu|kCannotPick);
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| 291 | #endif
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| 292 | fShow.Draw();
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| 293 | }
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| 294 |
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| 295 | // ------------------------------------------------------------------------
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| 296 | //
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| 297 | // Update Status text
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| 298 | //
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| 299 | void MagicShow::Update()
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| 300 | {
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| 301 | TString txt = "Pixels: ";
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| 302 | txt += fNumPixels;
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| 303 | txt += " Pixel: ";
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| 304 | txt += fNumPixel;
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| 305 |
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| 306 | if (fAuto)
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| 307 | txt += " (auto)";
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| 308 |
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| 309 | fShow.SetText(0, fRange, txt);
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| 310 | }
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| 311 |
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| 312 | // ------------------------------------------------------------------------
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| 313 | //
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| 314 | // Execute a mouse event on the camera
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| 315 | //
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| 316 | void MagicShow::ExecuteEvent(Int_t event, Int_t keycode, Int_t keysym)
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| 317 | {
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| 318 | if (event!=kKeyPress)
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| 319 | return;
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| 320 |
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| 321 | switch (keysym)
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| 322 | {
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| 323 | case kKey_Space:
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| 324 | fAuto = !fAuto;
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| 325 | Update();
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| 326 | fDrawingPad->Update();
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| 327 | return;
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| 328 |
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| 329 | case kKey_Right:
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| 330 | ChangePixel(+1);
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| 331 | return;
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| 332 |
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| 333 | case kKey_Left:
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| 334 | ChangePixel(-1);
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| 335 | return;
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| 336 |
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| 337 | case kKey_Up:
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| 338 | ChangePixel(+10);
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| 339 | return;
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| 340 |
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| 341 | case kKey_Down:
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| 342 | ChangePixel(-10);
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| 343 | return;
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| 344 |
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| 345 | case kKey_PageUp:
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| 346 | ChangePixel(+100);
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| 347 | return;
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| 348 |
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| 349 | case kKey_PageDown:
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| 350 | ChangePixel(-100);
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| 351 | return;
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| 352 |
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| 353 | case kKey_Home:
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| 354 | ChangePixel(-fNumPixel);
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| 355 | return;
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| 356 |
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| 357 | case kKey_End:
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| 358 | ChangePixel(fNumPixels-fNumPixel-1);
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| 359 | return;
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| 360 | }
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| 361 | }
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| 362 |
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| 363 | // ------------------------------------------------------------------------
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| 364 | //
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| 365 | // Change the shown pixel by add indices
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| 366 | //
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| 367 | void MagicShow::ChangePixel(Int_t add)
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| 368 | {
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| 369 | MagicShow &This = *this;
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| 370 |
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| 371 | const MGeomPix &pix1=(*fGeomCam)[fNumPixel];
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| 372 | This[fNumPixel].SetFillColor(kBackground);
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| 373 | for (int i=0; i<pix1.GetNumNeighbors(); i++)
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| 374 | {
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| 375 | This[pix1.GetNeighbor(i)].SetFillColor(kBackground);
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| 376 | if (!fText[i])
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| 377 | continue;
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| 378 |
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| 379 | delete fText[i];
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| 380 | fText[i] = NULL;
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| 381 | }
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| 382 |
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| 383 | fNumPixel += add;
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| 384 |
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| 385 | if (fNumPixel>=fNumPixels)
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| 386 | fNumPixel = 0;
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| 387 | if (fNumPixel<0)
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| 388 | fNumPixel = fNumPixels-1;
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| 389 |
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| 390 | const MGeomPix &pix2=(*fGeomCam)[fNumPixel];
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| 391 | This[fNumPixel].SetFillColor(kBlue);
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| 392 | for (int i=0; i<pix2.GetNumNeighbors(); i++)
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| 393 | {
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| 394 | Int_t idx = pix2.GetNeighbor(i);
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| 395 |
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| 396 | This[idx].SetFillColor(kMagenta);
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| 397 |
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| 398 | TString num;
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| 399 | num += idx;
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| 400 |
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| 401 | fText[i] = new TText(This[idx].GetX(), This[idx].GetY(), num);
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| 402 | fText[i]->SetTextSize(0.3*This[idx].GetD()/fGeomCam->GetMaxRadius());
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| 403 | fText[i]->SetTextFont(122);
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| 404 | fText[i]->SetTextAlign(22); // centered/centered
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| 405 | fText[i]->Draw();
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| 406 | }
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| 407 |
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| 408 | Update();
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| 409 |
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| 410 | fDrawingPad->Update();
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| 411 | }
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| 412 |
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| 413 | // ------------------------------------------------------------------------
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| 414 | //
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| 415 | // If automatic is switched on step one pixel forward
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| 416 | //
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| 417 | Bool_t MagicShow::HandleTimer(TTimer *timer)
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| 418 | {
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| 419 | if (fAuto)
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| 420 | ChangePixel(+1);
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| 421 |
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| 422 | return kTRUE;
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| 423 | }
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