1 | /* ======================================================================== *\
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2 | !
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3 | ! *
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4 | ! * This file is part of MARS, the MAGIC Analysis and Reconstruction
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5 | ! * Software. It is distributed to you in the hope that it can be a useful
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6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
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7 | ! * It is distributed WITHOUT ANY WARRANTY.
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8 | ! *
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9 | ! * Permission to use, copy, modify and distribute this software and its
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10 | ! * documentation for any purpose is hereby granted without fee,
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11 | ! * provided that the above copyright notice appear in all copies and
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12 | ! * that both that copyright notice and this permission notice appear
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13 | ! * in supporting documentation. It is provided "as is" without express
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14 | ! * or implied warranty.
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15 | ! *
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16 | !
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17 | !
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18 | ! Author(s): Thomas Bretz 07/2002 <mailto:tbretz@astro.uni-wuerzburg.de>
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19 | !
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20 | ! Copyright: MAGIC Software Development, 2000-2002
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21 | !
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22 | !
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23 | \* ======================================================================== */
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24 |
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25 | /////////////////////////////////////////////////////////////////////////////
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26 | //
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27 | // MagicSnake
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28 | // ----------
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29 | //
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30 | // Camera Display Games: Snake
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31 | //
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32 | // Start the game by:
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33 | // MagicSnake snake;
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34 | //
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35 | // Controll the worm using right/left. Make sure, that the mouse pointer
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36 | // is inside the canvas.
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37 | //
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38 | // Move the mouse pointer outside the canvas to pause the game.
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39 | //
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40 | // The pixel colors have the following meaning:
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41 | // --------------------------------------------
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42 | // Green: Food, collect all packages.
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43 | // Red: Bombs, don't touch it!
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44 | // Yellow: Transport, try it.
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45 | // Magenta: Home, touch it to win the game.
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46 | //
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47 | // To restart the game use the context menu. It can only be accessed if
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48 | // the game has been stopped (either because you win the game or because
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49 | // you hit a bomb) With the context menu you can also toggle between
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50 | // different camera layouts.
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51 | //
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52 | ////////////////////////////////////////////////////////////////////////////
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53 | #include "MagicSnake.h"
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54 |
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55 | #include <iostream.h>
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56 |
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57 | #include <KeySymbols.h>
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58 |
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59 | #include <TColor.h>
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60 | #include <TCanvas.h>
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61 | #include <TMarker.h>
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62 | #include <TRandom.h>
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63 | #include <TInterpreter.h>
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64 |
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65 | #include "MHexagon.h"
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66 |
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67 | #include "MGeomPix.h"
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68 | #include "MGeomCamCT1.h"
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69 | #include "MGeomCamMagic.h"
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70 |
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71 | ClassImp(MagicSnake);
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72 |
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73 | void MagicSnake::Free()
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74 | {
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75 | if (!fGeomCam)
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76 | return;
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77 |
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78 | fPixels->Delete();
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79 |
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80 | delete fPixels;
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81 |
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82 | delete fGeomCam;
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83 |
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84 | delete fArray;
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85 | }
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86 |
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87 | // ------------------------------------------------------------------------
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88 | //
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89 | // Draw all pixels of the camera
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90 | // (means apend all pixelobjects to the current pad)
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91 | //
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92 | void MagicSnake::DrawHexagons()
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93 | {
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94 | for (UInt_t i=0; i<fNumPixels; i++)
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95 | (*this)[i].Draw();
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96 | }
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97 |
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98 | void MagicSnake::ChangeCamera()
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99 | {
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100 | if (!fDone)
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101 | Done("Changing Camera...", 22);
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102 |
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103 | static Bool_t ct1=kFALSE;
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104 |
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105 | cout << "Change to " << (ct1?"Magic":"CT1") << endl;
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106 |
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107 | if (ct1)
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108 | SetNewCamera(new MGeomCamMagic);
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109 | else
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110 | SetNewCamera(new MGeomCamCT1);
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111 |
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112 | ct1 = !ct1;
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113 |
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114 | Reset();
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115 | DrawHexagons();
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116 | }
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117 |
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118 | void MagicSnake::SetNewCamera(MGeomCam *geom)
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119 | {
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120 | Free();
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121 |
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122 | //
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123 | // Reset the display geometry
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124 | //
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125 | fW=0;
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126 | fH=0;
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127 |
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128 | //
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129 | // Set new camera
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130 | //
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131 | fGeomCam = geom;
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132 |
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133 | //
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134 | // create the hexagons of the display
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135 | //
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136 | fNumPixels = fGeomCam->GetNumPixels();
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137 | fRange = fGeomCam->GetMaxRadius();
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138 |
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139 | //
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140 | // Construct all hexagons. Use new-operator with placement
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141 | //
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142 | fPixels = new TClonesArray("MHexagon", fNumPixels);
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143 |
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144 | for (UInt_t i=0; i<fNumPixels; i++)
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145 | {
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146 | MHexagon &h = *new ((*fPixels)[i]) MHexagon((*fGeomCam)[i]);
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147 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
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148 | h.SetBit(kNoContextMenu|kCannotPick);
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149 | #endif
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150 | }
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151 | }
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152 |
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153 | // ------------------------------------------------------------------------
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154 | //
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155 | // default constructor
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156 | //
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157 | MagicSnake::MagicSnake()
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158 | : fTimer(this, 500, kTRUE), fGeomCam(NULL), fDone(NULL), fPaused(NULL), fW(0), fH(0)
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159 | {
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160 | SetNewCamera(new MGeomCamMagic);
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161 |
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162 | //
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163 | // Make sure, that the object is destroyed when the canvas/pad is
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164 | // destroyed. Make also sure, that the interpreter doesn't try to
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165 | // delete it a second time.
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166 | //
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167 | SetBit(kCanDelete);
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168 | gInterpreter->DeleteGlobal(this);
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169 |
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170 | Draw();
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171 |
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172 | Pause();
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173 |
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174 | fTimer.TurnOn();
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175 | }
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176 |
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177 | void MagicSnake::Pause(Bool_t yes)
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178 | {
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179 | if (yes && !fPaused)
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180 | {
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181 | fPaused = new TText(0, 0, "Paused!");
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182 | fPaused->SetTextColor(kWhite);
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183 | fPaused->SetTextAlign(22);
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184 | fPaused->SetTextSize(0.05); // white
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185 | fPaused->Draw();
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186 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
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187 | fPaused->SetBit(kNoContextMenu|kCannotPick);
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188 | fDrawingPad->ResetBit(kNoContextMenu);
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189 | ResetBit(kNoContextMenu);
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190 | #endif
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191 | fDrawingPad->Update();
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192 | }
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193 |
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194 | if (yes)
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195 | return;
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196 |
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197 | if (!fDone)
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198 | {
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199 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
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200 | fDrawingPad->SetBit(kNoContextMenu);
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201 | SetBit(kNoContextMenu);
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202 | #endif
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203 | }
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204 | if (!fPaused)
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205 | return;
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206 |
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207 | Remove(fPaused);
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208 |
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209 | fDrawingPad->Update();
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210 |
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211 | delete fPaused;
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212 | fPaused=NULL;
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213 | }
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214 |
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215 | // ------------------------------------------------------------------------
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216 | //
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217 | // Destructor. Deletes TClonesArrays for hexagons and legend elements.
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218 | //
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219 | MagicSnake::~MagicSnake()
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220 | {
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221 | Free();
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222 | Pause(kFALSE);
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223 |
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224 | if (fDone)
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225 | delete fDone;
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226 |
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227 | if (fDrawingPad->GetListOfPrimitives()->FindObject(this)==this)
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228 | {
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229 | fDrawingPad->RecursiveRemove(this);
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230 | delete fDrawingPad;
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231 | }
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232 | }
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233 |
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234 | // ------------------------------------------------------------------------
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235 | //
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236 | // This is called at any time the canvas should get repainted.
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237 | // Here we maintain an aspect ratio of 5/4=1.15. This makes sure,
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238 | // that the camera image doesn't get distorted by resizing the canvas.
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239 | //
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240 | void MagicSnake::Paint(Option_t *opt)
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241 | {
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242 | const UInt_t w = (UInt_t)(gPad->GetWw()*gPad->GetAbsWNDC());
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243 | const UInt_t h = (UInt_t)(gPad->GetWh()*gPad->GetAbsHNDC());
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244 |
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245 | //
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246 | // Check for a change in width or height, and make sure, that the
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247 | // first call also sets the range
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248 | //
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249 | if (w*fH == h*fW && fW && fH)
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250 | return;
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251 |
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252 | //
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253 | // Calculate aspect ratio (5/4=1.25 recommended)
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254 | //
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255 | const Double_t ratio = (Double_t)w/h;
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256 |
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257 | Float_t x;
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258 | Float_t y;
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259 |
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260 | if (ratio>1.0)
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261 | {
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262 | x = fRange*(ratio*2-1);
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263 | y = fRange;
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264 | }
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265 | else
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266 | {
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267 | x = fRange;
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268 | y = fRange/ratio;
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269 | }
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270 |
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271 | fH = h;
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272 | fW = w;
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273 |
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274 | //
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275 | // Set new range
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276 | //
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277 | fDrawingPad->Range(-fRange, -y, x, y);
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278 | }
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279 |
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280 | // ------------------------------------------------------------------------
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281 | //
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282 | // Call this function to draw the camera layout into your canvas.
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283 | // Setup a drawing canvas. Add this object and all child objects
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284 | // (hexagons, etc) to the current pad. If no pad exists a new one is
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285 | // created.
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286 | //
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287 | void MagicSnake::Draw(Option_t *option)
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288 | {
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289 | //
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290 | // if no canvas is yet existing to draw into, create a new one
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291 | //
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292 | /*TCanvas *c =*/ new TCanvas("MagicSnake", "Magic Snake", 0, 0, 800, 800);
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293 | //c->ToggleEventStatus();
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294 |
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295 | fDrawingPad = gPad;
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296 | fDrawingPad->SetBorderMode(0);
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297 |
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298 | //
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299 | // Append this object, so that the aspect ratio is maintained
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300 | // (Paint-function is called)
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301 | //
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302 | AppendPad(option);
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303 |
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304 | //
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305 | // Reset the game pad
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306 | //
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307 | Reset();
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308 | DrawHexagons();
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309 |
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310 | fShow.SetTextAlign(23); // centered/bottom
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311 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
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312 | fShow.SetBit(kNoContextMenu|kCannotPick);
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313 | #endif
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314 | fShow.Draw();
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315 | }
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316 |
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317 | void MagicSnake::Update()
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318 | {
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319 | TString txt = "Pixels: ";
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320 | txt += fNumPixels;
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321 | txt += " Bombs: ";
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322 | txt += fNumBombs;
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323 | txt += " Food: ";
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324 | txt += fNumFood;
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325 |
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326 | fShow.SetText(0, fRange, txt);
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327 | }
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328 |
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329 | // ------------------------------------------------------------------------
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330 | //
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331 | // reset the all pixel colors to a default value
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332 | //
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333 | void MagicSnake::Reset()
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334 | {
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335 | fDirection = fGeomCam->InheritsFrom("MGeomCamCT1") ? kLeft : kRight;
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336 | fLength = 2;
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337 |
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338 | for (UInt_t i=0; i<fNumPixels; i++)
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339 | {
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340 | (*this)[i].SetFillColor(kBackground);
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341 | (*fGeomCam)[i].ResetBit(kUserBits);
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342 | }
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343 |
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344 | (*fGeomCam)[0].SetBit(kHasWorm);
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345 |
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346 | fNumBombs = fNumPixels/30;
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347 |
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348 | TRandom rnd(0);
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349 | for (int i=0; i<fNumBombs; i++)
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350 | {
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351 | Int_t idx;
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352 |
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353 | do idx = (Int_t)rnd.Uniform(fNumPixels);
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354 | while ((*fGeomCam)[idx].TestBits(kHasBomb|kHasWorm));
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355 |
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356 | (*fGeomCam)[idx].SetBit(kHasBomb);
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357 | (*this)[idx].SetFillColor(kRed);
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358 | }
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359 |
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360 | fNumFood = fNumPixels/6;
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361 |
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362 | fArray = new Int_t[fNumFood+3];
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363 |
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364 | fArray[0] = 0;
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365 | fArray[1] = 1;
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366 |
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367 | for (int i=0; i<fNumFood+3; i++)
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368 | {
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369 | Float_t f = (float)i/(fNumFood+3);
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370 | gROOT->GetColor(51+i)->SetRGB(f, f, f);
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371 | }
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372 | for (int i=0; i<fNumFood; i++)
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373 | {
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374 | Int_t idx;
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375 |
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376 | do idx = (Int_t)rnd.Uniform(fNumPixels);
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377 | while ((*fGeomCam)[idx].TestBits(kHasBomb|kHasFood|kHasWorm));
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378 |
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379 | (*fGeomCam)[idx].SetBit(kHasFood);
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380 | (*this)[idx].SetFillColor(kGreen);
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381 | }
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382 |
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383 | SetWormColor();
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384 |
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385 | for (int i=0; i<2; i++)
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386 | {
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387 | Int_t idx;
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388 |
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389 | do idx = (Int_t)rnd.Uniform(fNumPixels);
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390 | while ((*fGeomCam)[idx].TestBits(kHasBomb|kHasFood|kHasWorm|kHasTransport));
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391 |
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392 | fTransport[i] = idx;
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393 | (*fGeomCam)[idx].SetBit(kHasTransport);
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394 | (*this)[idx].SetFillColor(kYellow);
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395 | }
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396 |
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397 | fDrawingPad->SetFillColor(22);
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398 |
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399 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
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400 | fDrawingPad->SetBit(kNoContextMenu);
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401 | SetBit(kNoContextMenu);
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402 | #endif
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403 |
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404 | if (!fDone)
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405 | return;
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406 |
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407 | delete fDone;
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408 | fDone = NULL;
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409 | }
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410 |
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411 | void MagicSnake::Done(TString txt, Int_t col)
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412 | {
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413 | //(*this)[fArray[fLength-1]].SetFillColor(kBlue);
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414 |
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415 | fDone = new TText(0, 0, txt);
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416 | fDone->SetTextColor(kWhite); // white
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417 | fDone->SetTextAlign(22); // centered/centered
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418 | fDone->SetTextSize(0.05); // white
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419 | fDone->Draw();
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420 | fDrawingPad->SetFillColor(col);
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421 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
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422 | fDone->SetBit(kNoContextMenu|kCannotPick);
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423 | fDrawingPad->ResetBit(kNoContextMenu);
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424 | ResetBit(kNoContextMenu);
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425 | #endif
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426 | }
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427 |
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428 | void MagicSnake::Remove(TObject *obj)
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429 | {
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430 | fDrawingPad->RecursiveRemove(obj);
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431 | }
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432 |
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433 | // ------------------------------------------------------------------------
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434 | //
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435 | // Execute a mouse event on the camera
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436 | //
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437 | void MagicSnake::ExecuteEvent(Int_t event, Int_t keycode, Int_t keysym)
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438 | {
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439 | if (event==kMouseEnter || event==kMouseMotion)
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440 | {
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441 | Pause(kFALSE);
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442 | return;
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443 | }
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444 |
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445 | if (fDone)
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446 | return;
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447 |
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448 | if (event==kMouseLeave)
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449 | {
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450 | Pause();
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451 | return;
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452 | }
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453 | if (event!=kKeyPress)
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454 | return;
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455 |
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456 | switch (keysym)
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457 | {
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458 | case kKey_Left:
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459 | fDirection --;
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460 | break;
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461 |
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462 | case kKey_Right:
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463 | fDirection ++;
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464 | break;
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465 |
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466 | case kKey_Escape:
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467 | Done("Reset...", 22);
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468 | Reset();
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469 | return;
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470 |
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471 | default:
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472 | cout << "Keysym=0x" << hex << keysym << endl;
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473 | }
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474 |
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475 | if (fDirection < kRightTop)
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476 | fDirection = kLeftTop;
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477 | if (fDirection > kLeftTop)
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478 | fDirection = kRightTop;
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479 | }
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480 |
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481 | void MagicSnake::Step(Int_t newpix)
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482 | {
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483 | if ((*fGeomCam)[newpix].TestBit(kHasTransport))
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484 | {
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485 | (*this)[fArray[0]].SetFillColor(kBackground);
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486 | (*fGeomCam)[fArray[0]].ResetBit(kHasWorm);
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487 |
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488 | for (int i=1; i<fLength; i++)
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489 | fArray[i-1] = fArray[i];
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490 |
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491 | fArray[fLength-1] = newpix==fTransport[0]?fTransport[1]:fTransport[0];
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492 |
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493 | return;
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494 | }
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495 |
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496 | if (!(*fGeomCam)[newpix].TestBit(kHasFood))
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497 | {
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498 | MGeomPix &pix = (*fGeomCam)[fArray[0]];
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499 |
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500 | if (!pix.TestBit(kHasTransport))
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501 | if (pix.TestBit(kHasDoor))
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502 | (*this)[fArray[0]].SetFillColor(kMagenta);
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503 | else
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504 | (*this)[fArray[0]].SetFillColor(kBackground);
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505 |
|
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506 | pix.ResetBit(kHasWorm);
|
---|
507 |
|
---|
508 | for (int i=1; i<fLength; i++)
|
---|
509 | fArray[i-1] = fArray[i];
|
---|
510 |
|
---|
511 | fArray[fLength-1] = newpix;
|
---|
512 | }
|
---|
513 | else
|
---|
514 | {
|
---|
515 | fArray[fLength++] = newpix;
|
---|
516 | (*fGeomCam)[newpix].ResetBit(kHasFood);
|
---|
517 |
|
---|
518 | fNumFood--;
|
---|
519 |
|
---|
520 | if (fNumFood==0)
|
---|
521 | for (int i=1; i<7; i++)
|
---|
522 | {
|
---|
523 | (*this)[i].SetFillColor(kMagenta);
|
---|
524 | (*fGeomCam)[i].SetBit(kHasDoor);
|
---|
525 | }
|
---|
526 | }
|
---|
527 |
|
---|
528 | SetWormColor();
|
---|
529 | }
|
---|
530 |
|
---|
531 | void MagicSnake::SetWormColor()
|
---|
532 | {
|
---|
533 | for (int i=0; i<fLength; i++)
|
---|
534 | {
|
---|
535 | const Int_t idx = fArray[i];
|
---|
536 |
|
---|
537 | MGeomPix &pix = (*fGeomCam)[idx];
|
---|
538 |
|
---|
539 | if (pix.TestBit(kHasTransport))
|
---|
540 | continue;
|
---|
541 |
|
---|
542 | pix.SetBit(kHasWorm);
|
---|
543 |
|
---|
544 | Int_t color = 51+fLength-i;
|
---|
545 | (*this)[idx].SetFillColor(color);
|
---|
546 | }
|
---|
547 | }
|
---|
548 |
|
---|
549 | Int_t MagicSnake::ScanNeighbours()
|
---|
550 | {
|
---|
551 | const Int_t first = fArray[fLength-1];
|
---|
552 |
|
---|
553 | const MGeomPix &pix=(*fGeomCam)[first];
|
---|
554 |
|
---|
555 | Double_t dx = pix.GetX();
|
---|
556 | Double_t dy = pix.GetY();
|
---|
557 |
|
---|
558 | Int_t newpix = -1;
|
---|
559 | for (int i=0; i<pix.GetNumNeighbors(); i++)
|
---|
560 | {
|
---|
561 | const Int_t idx = pix.GetNeighbor(i);
|
---|
562 | const MGeomPix &next = (*fGeomCam)[idx];
|
---|
563 |
|
---|
564 | const Double_t x = next.GetX();
|
---|
565 | const Double_t y = next.GetY();
|
---|
566 |
|
---|
567 | switch (fDirection)
|
---|
568 | {
|
---|
569 | case kRightTop: if (x>=dx && y>dy) { newpix=idx; dy=y; } continue;
|
---|
570 | case kRight: if (x>dx) { newpix=idx; dx=x; } continue;
|
---|
571 | case kRightBottom: if (x>=dx && y<dy) { newpix=idx; dy=y; } continue;
|
---|
572 | case kLeftTop: if (x<=dx && y>dy) { newpix=idx; dy=y; } continue;
|
---|
573 | case kLeft: if (x<dx) { newpix=idx; dx=x; } continue;
|
---|
574 | case kLeftBottom: if (x<=dx && y<dy) { newpix=idx; dy=y; } continue;
|
---|
575 | }
|
---|
576 | }
|
---|
577 |
|
---|
578 | if (newpix<0)
|
---|
579 | return -1;
|
---|
580 |
|
---|
581 | const MGeomPix &np = (*fGeomCam)[newpix];
|
---|
582 |
|
---|
583 | if (fNumFood==0 && np.TestBit(kHasDoor))
|
---|
584 | return -4;
|
---|
585 |
|
---|
586 | if (np.TestBit(kHasBomb))
|
---|
587 | return -2;
|
---|
588 |
|
---|
589 | if (np.TestBit(kHasWorm))
|
---|
590 | return -3;
|
---|
591 |
|
---|
592 | return newpix;
|
---|
593 | }
|
---|
594 |
|
---|
595 | Bool_t MagicSnake::HandleTimer(TTimer *timer)
|
---|
596 | {
|
---|
597 | if (fDone || fPaused)
|
---|
598 | return kTRUE;
|
---|
599 |
|
---|
600 | const Int_t newpix = ScanNeighbours();
|
---|
601 |
|
---|
602 | switch (newpix)
|
---|
603 | {
|
---|
604 | case -1:
|
---|
605 | Done("You crashed! Don't drink and drive!", kRed);
|
---|
606 | break;
|
---|
607 | case -2:
|
---|
608 | Done("Ouch, you found the bomb!", kRed);
|
---|
609 | break;
|
---|
610 | case -3:
|
---|
611 | Done("Argh... don't eat yourself!", kRed);
|
---|
612 | break;
|
---|
613 | case -4:
|
---|
614 | Done("Congratulations! You won the game!", kGreen);
|
---|
615 | break;
|
---|
616 | default:
|
---|
617 | Step(newpix);
|
---|
618 | }
|
---|
619 |
|
---|
620 | Update();
|
---|
621 |
|
---|
622 | //cout << "Update " << flush;
|
---|
623 |
|
---|
624 | fDrawingPad->Modified();
|
---|
625 | fDrawingPad->Update();
|
---|
626 |
|
---|
627 | //cout << "Done." << endl;
|
---|
628 |
|
---|
629 | return kTRUE;
|
---|
630 | }
|
---|