| 1 | /* ======================================================================== *\ | 
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| 2 | ! | 
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| 3 | ! * | 
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| 4 | ! * This file is part of MARS, the MAGIC Analysis and Reconstruction | 
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| 5 | ! * Software. It is distributed to you in the hope that it can be a useful | 
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| 6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes. | 
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| 7 | ! * It is distributed WITHOUT ANY WARRANTY. | 
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| 8 | ! * | 
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| 9 | ! * Permission to use, copy, modify and distribute this software and its | 
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| 10 | ! * documentation for any purpose is hereby granted without fee, | 
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| 11 | ! * provided that the above copyright notice appear in all copies and | 
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| 12 | ! * that both that copyright notice and this permission notice appear | 
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| 13 | ! * in supporting documentation. It is provided "as is" without express | 
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| 14 | ! * or implied warranty. | 
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| 15 | ! * | 
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| 16 | ! | 
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| 17 | ! | 
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| 18 | !   Author(s): Thomas Bretz 07/2002 <mailto:tbretz@astro.uni-wuerzburg.de> | 
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| 19 | ! | 
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| 20 | !   Copyright: MAGIC Software Development, 2000-2002 | 
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| 21 | ! | 
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| 22 | ! | 
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| 23 | \* ======================================================================== */ | 
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| 24 |  | 
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| 25 | ///////////////////////////////////////////////////////////////////////////// | 
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| 26 | // | 
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| 27 | // MagicSnake | 
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| 28 | // ---------- | 
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| 29 | // | 
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| 30 | // Camera Display Games: Snake | 
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| 31 | // | 
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| 32 | // Start the game by: | 
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| 33 | //   MagicSnake snake; | 
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| 34 | // | 
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| 35 | // Controll the worm using right/left. Make sure, that the mouse pointer | 
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| 36 | // is inside the canvas. | 
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| 37 | // | 
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| 38 | // Move the mouse pointer outside the canvas to pause the game. | 
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| 39 | // | 
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| 40 | // The pixel colors have the following meaning: | 
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| 41 | // -------------------------------------------- | 
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| 42 | //  Green:   Food, collect all packages. | 
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| 43 | //  Red:     Bombs, don't touch it! | 
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| 44 | //  Yellow:  Transport, try it. | 
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| 45 | //  Magenta: Home, touch it to win the game. | 
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| 46 | // | 
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| 47 | // To restart the game use the context menu. It can only be accessed if | 
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| 48 | // the game has been stopped (either because you win the game or because | 
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| 49 | // you hit a bomb) With the context menu you can also toggle between | 
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| 50 | // different camera layouts. | 
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| 51 | // | 
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| 52 | //////////////////////////////////////////////////////////////////////////// | 
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| 53 | #include "MagicSnake.h" | 
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| 54 |  | 
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| 55 | #include <iostream> | 
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| 56 |  | 
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| 57 | #include <KeySymbols.h> | 
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| 58 |  | 
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| 59 | #include <TColor.h> | 
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| 60 | #include <TCanvas.h> | 
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| 61 | #include <TMarker.h> | 
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| 62 | #include <TRandom.h> | 
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| 63 | #include <TInterpreter.h> | 
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| 64 |  | 
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| 65 | #include "MHexagon.h" | 
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| 66 |  | 
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| 67 | #include "MGeomPix.h" | 
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| 68 | #include "MGeomCamCT1.h" | 
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| 69 | #include "MGeomCamMagic.h" | 
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| 70 |  | 
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| 71 | ClassImp(MagicSnake); | 
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| 72 |  | 
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| 73 | using namespace std; | 
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| 74 |  | 
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| 75 | void MagicSnake::Free() | 
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| 76 | { | 
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| 77 | if (!fGeomCam) | 
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| 78 | return; | 
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| 79 |  | 
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| 80 | fPixels->Delete(); | 
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| 81 |  | 
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| 82 | delete fPixels; | 
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| 83 |  | 
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| 84 | delete fGeomCam; | 
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| 85 |  | 
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| 86 | delete fArray; | 
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| 87 | } | 
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| 88 |  | 
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| 89 | // ------------------------------------------------------------------------ | 
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| 90 | // | 
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| 91 | // Draw all pixels of the camera | 
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| 92 | //  (means apend all pixelobjects to the current pad) | 
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| 93 | // | 
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| 94 | void MagicSnake::DrawHexagons() | 
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| 95 | { | 
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| 96 | for (UInt_t i=0; i<fNumPixels; i++) | 
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| 97 | (*this)[i].Draw(); | 
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| 98 | } | 
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| 99 |  | 
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| 100 | void MagicSnake::ChangeCamera() | 
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| 101 | { | 
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| 102 | if (!fDone) | 
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| 103 | Done("Changing Camera...", 22); | 
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| 104 |  | 
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| 105 | static Bool_t ct1=kFALSE; | 
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| 106 |  | 
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| 107 | cout << "Change to " << (ct1?"Magic":"CT1") << endl; | 
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| 108 |  | 
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| 109 | if (ct1) | 
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| 110 | SetNewCamera(new MGeomCamMagic); | 
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| 111 | else | 
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| 112 | SetNewCamera(new MGeomCamCT1); | 
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| 113 |  | 
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| 114 | ct1 = !ct1; | 
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| 115 |  | 
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| 116 | Reset(); | 
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| 117 | DrawHexagons(); | 
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| 118 | } | 
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| 119 |  | 
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| 120 | void MagicSnake::SetNewCamera(MGeomCam *geom) | 
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| 121 | { | 
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| 122 | Free(); | 
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| 123 |  | 
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| 124 | // | 
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| 125 | //  Reset the display geometry | 
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| 126 | // | 
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| 127 | fW=0; | 
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| 128 | fH=0; | 
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| 129 |  | 
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| 130 | // | 
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| 131 | //  Set new camera | 
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| 132 | // | 
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| 133 | fGeomCam = geom; | 
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| 134 |  | 
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| 135 | // | 
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| 136 | //  create the hexagons of the display | 
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| 137 | // | 
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| 138 | fNumPixels = fGeomCam->GetNumPixels(); | 
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| 139 | fRange     = fGeomCam->GetMaxRadius(); | 
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| 140 |  | 
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| 141 | // | 
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| 142 | // Construct all hexagons. Use new-operator with placement | 
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| 143 | // | 
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| 144 | fPixels = new TClonesArray("MHexagon", fNumPixels); | 
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| 145 |  | 
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| 146 | for (UInt_t i=0; i<fNumPixels; i++) | 
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| 147 | { | 
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| 148 | MHexagon &h = *new ((*fPixels)[i]) MHexagon((*fGeomCam)[i]); | 
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| 149 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06) | 
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| 150 | h.SetBit(kNoContextMenu|kCannotPick); | 
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| 151 | #endif | 
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| 152 | } | 
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| 153 | } | 
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| 154 |  | 
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| 155 | // ------------------------------------------------------------------------ | 
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| 156 | // | 
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| 157 | //  default constructor | 
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| 158 | // | 
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| 159 | MagicSnake::MagicSnake() | 
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| 160 | : fTimer(this, 500, kTRUE), fGeomCam(NULL), fDone(NULL), fPaused(NULL), fW(0), fH(0) | 
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| 161 | { | 
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| 162 | SetNewCamera(new MGeomCamMagic); | 
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| 163 |  | 
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| 164 | // | 
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| 165 | // Make sure, that the object is destroyed when the canvas/pad is | 
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| 166 | // destroyed. Make also sure, that the interpreter doesn't try to | 
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| 167 | // delete it a second time. | 
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| 168 | // | 
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| 169 | SetBit(kCanDelete); | 
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| 170 | gInterpreter->DeleteGlobal(this); | 
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| 171 |  | 
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| 172 | Draw(); | 
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| 173 |  | 
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| 174 | Pause(); | 
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| 175 |  | 
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| 176 | fTimer.TurnOn(); | 
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| 177 | } | 
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| 178 |  | 
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| 179 | void MagicSnake::Pause(Bool_t yes) | 
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| 180 | { | 
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| 181 | if (yes && !fPaused) | 
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| 182 | { | 
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| 183 | fPaused = new TText(0, 0, "Paused!"); | 
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| 184 | fPaused->SetTextColor(kWhite); | 
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| 185 | fPaused->SetTextAlign(22); | 
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| 186 | fPaused->SetTextSize(0.05); // white | 
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| 187 | fPaused->Draw(); | 
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| 188 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06) | 
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| 189 | fPaused->SetBit(kNoContextMenu|kCannotPick); | 
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| 190 | fDrawingPad->ResetBit(kNoContextMenu); | 
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| 191 | ResetBit(kNoContextMenu); | 
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| 192 | #endif | 
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| 193 | fDrawingPad->Update(); | 
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| 194 | } | 
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| 195 |  | 
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| 196 | if (yes) | 
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| 197 | return; | 
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| 198 |  | 
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| 199 | if (!fDone) | 
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| 200 | { | 
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| 201 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06) | 
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| 202 | fDrawingPad->SetBit(kNoContextMenu); | 
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| 203 | SetBit(kNoContextMenu); | 
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| 204 | #endif | 
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| 205 | } | 
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| 206 | if (!fPaused) | 
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| 207 | return; | 
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| 208 |  | 
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| 209 | Remove(fPaused); | 
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| 210 |  | 
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| 211 | fDrawingPad->Update(); | 
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| 212 |  | 
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| 213 | delete fPaused; | 
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| 214 | fPaused=NULL; | 
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| 215 | } | 
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| 216 |  | 
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| 217 | // ------------------------------------------------------------------------ | 
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| 218 | // | 
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| 219 | // Destructor. Deletes TClonesArrays for hexagons and legend elements. | 
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| 220 | // | 
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| 221 | MagicSnake::~MagicSnake() | 
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| 222 | { | 
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| 223 | Free(); | 
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| 224 | Pause(kFALSE); | 
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| 225 |  | 
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| 226 | if (fDone) | 
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| 227 | delete fDone; | 
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| 228 |  | 
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| 229 | if (fDrawingPad->GetListOfPrimitives()->FindObject(this)==this) | 
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| 230 | { | 
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| 231 | fDrawingPad->RecursiveRemove(this); | 
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| 232 | delete fDrawingPad; | 
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| 233 | } | 
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| 234 | } | 
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| 235 |  | 
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| 236 | // ------------------------------------------------------------------------ | 
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| 237 | // | 
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| 238 | // This is called at any time the canvas should get repainted. | 
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| 239 | // Here we maintain an aspect ratio of 5/4=1.15. This makes sure, | 
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| 240 | // that the camera image doesn't get distorted by resizing the canvas. | 
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| 241 | // | 
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| 242 | void MagicSnake::Paint(Option_t *opt) | 
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| 243 | { | 
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| 244 | const UInt_t w = (UInt_t)(gPad->GetWw()*gPad->GetAbsWNDC()); | 
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| 245 | const UInt_t h = (UInt_t)(gPad->GetWh()*gPad->GetAbsHNDC()); | 
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| 246 |  | 
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| 247 | // | 
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| 248 | // Check for a change in width or height, and make sure, that the | 
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| 249 | // first call also sets the range | 
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| 250 | // | 
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| 251 | if (w*fH == h*fW && fW && fH) | 
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| 252 | return; | 
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| 253 |  | 
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| 254 | // | 
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| 255 | // Calculate aspect ratio (5/4=1.25 recommended) | 
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| 256 | // | 
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| 257 | const Double_t ratio = (Double_t)w/h; | 
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| 258 |  | 
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| 259 | Float_t x; | 
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| 260 | Float_t y; | 
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| 261 |  | 
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| 262 | if (ratio>1.0) | 
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| 263 | { | 
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| 264 | x = fRange*(ratio*2-1); | 
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| 265 | y = fRange; | 
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| 266 | } | 
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| 267 | else | 
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| 268 | { | 
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| 269 | x = fRange; | 
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| 270 | y = fRange/ratio; | 
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| 271 | } | 
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| 272 |  | 
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| 273 | fH = h; | 
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| 274 | fW = w; | 
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| 275 |  | 
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| 276 | // | 
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| 277 | // Set new range | 
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| 278 | // | 
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| 279 | fDrawingPad->Range(-fRange, -y, x, y); | 
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| 280 | } | 
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| 281 |  | 
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| 282 | // ------------------------------------------------------------------------ | 
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| 283 | // | 
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| 284 | // Call this function to draw the camera layout into your canvas. | 
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| 285 | // Setup a drawing canvas. Add this object and all child objects | 
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| 286 | // (hexagons, etc) to the current pad. If no pad exists a new one is | 
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| 287 | // created. | 
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| 288 | // | 
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| 289 | void MagicSnake::Draw(Option_t *option) | 
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| 290 | { | 
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| 291 | // | 
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| 292 | // if no canvas is yet existing to draw into, create a new one | 
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| 293 | // | 
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| 294 | /*TCanvas *c =*/ new TCanvas("MagicSnake", "Magic Snake", 0, 0, 800, 800); | 
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| 295 | //c->ToggleEventStatus(); | 
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| 296 |  | 
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| 297 | fDrawingPad = gPad; | 
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| 298 | fDrawingPad->SetBorderMode(0); | 
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| 299 |  | 
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| 300 | // | 
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| 301 | // Append this object, so that the aspect ratio is maintained | 
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| 302 | // (Paint-function is called) | 
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| 303 | // | 
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| 304 | AppendPad(option); | 
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| 305 |  | 
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| 306 | // | 
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| 307 | // Reset the game pad | 
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| 308 | // | 
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| 309 | Reset(); | 
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| 310 | DrawHexagons(); | 
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| 311 |  | 
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| 312 | fShow.SetTextAlign(23);   // centered/bottom | 
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| 313 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06) | 
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| 314 | fShow.SetBit(kNoContextMenu|kCannotPick); | 
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| 315 | #endif | 
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| 316 | fShow.Draw(); | 
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| 317 | } | 
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| 318 |  | 
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| 319 | void MagicSnake::Update() | 
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| 320 | { | 
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| 321 | TString txt = "Pixels: "; | 
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| 322 | txt += fNumPixels; | 
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| 323 | txt += "  Bombs: "; | 
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| 324 | txt += fNumBombs; | 
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| 325 | txt += "  Food: "; | 
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| 326 | txt += fNumFood; | 
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| 327 |  | 
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| 328 | fShow.SetText(0, fRange, txt); | 
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| 329 | } | 
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| 330 |  | 
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| 331 | // ------------------------------------------------------------------------ | 
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| 332 | // | 
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| 333 | // reset the all pixel colors to a default value | 
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| 334 | // | 
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| 335 | void MagicSnake::Reset() | 
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| 336 | { | 
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| 337 | fDirection = fGeomCam->InheritsFrom("MGeomCamCT1") ? kLeft : kRight; | 
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| 338 | fLength = 2; | 
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| 339 |  | 
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| 340 | for (UInt_t i=0; i<fNumPixels; i++) | 
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| 341 | { | 
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| 342 | (*this)[i].SetFillColor(kBackground); | 
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| 343 | (*fGeomCam)[i].ResetBit(kUserBits); | 
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| 344 | } | 
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| 345 |  | 
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| 346 | (*fGeomCam)[0].SetBit(kHasWorm); | 
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| 347 |  | 
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| 348 | fNumBombs = fNumPixels/30; | 
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| 349 |  | 
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| 350 | TRandom rnd(0); | 
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| 351 | for (int i=0; i<fNumBombs; i++) | 
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| 352 | { | 
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| 353 | Int_t idx; | 
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| 354 |  | 
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| 355 | do idx = (Int_t)rnd.Uniform(fNumPixels); | 
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| 356 | while ((*fGeomCam)[idx].TestBits(kHasBomb|kHasWorm)); | 
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| 357 |  | 
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| 358 | (*fGeomCam)[idx].SetBit(kHasBomb); | 
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| 359 | (*this)[idx].SetFillColor(kRed); | 
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| 360 | } | 
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| 361 |  | 
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| 362 | fNumFood = fNumPixels/6; | 
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| 363 |  | 
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| 364 | fArray = new Int_t[fNumFood+3]; | 
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| 365 |  | 
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| 366 | fArray[0] = 0; | 
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| 367 | fArray[1] = 1; | 
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| 368 |  | 
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| 369 | for (int i=0; i<fNumFood+3; i++) | 
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| 370 | { | 
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| 371 | Float_t f = (float)i/(fNumFood+3); | 
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| 372 | gROOT->GetColor(51+i)->SetRGB(f, f, f); | 
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| 373 | } | 
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| 374 | for (int i=0; i<fNumFood; i++) | 
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| 375 | { | 
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| 376 | Int_t idx; | 
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| 377 |  | 
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| 378 | do idx = (Int_t)rnd.Uniform(fNumPixels); | 
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| 379 | while ((*fGeomCam)[idx].TestBits(kHasBomb|kHasFood|kHasWorm)); | 
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| 380 |  | 
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| 381 | (*fGeomCam)[idx].SetBit(kHasFood); | 
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| 382 | (*this)[idx].SetFillColor(kGreen); | 
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| 383 | } | 
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| 384 |  | 
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| 385 | SetWormColor(); | 
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| 386 |  | 
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| 387 | for (int i=0; i<2; i++) | 
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| 388 | { | 
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| 389 | Int_t idx; | 
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| 390 |  | 
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| 391 | do idx = (Int_t)rnd.Uniform(fNumPixels); | 
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| 392 | while ((*fGeomCam)[idx].TestBits(kHasBomb|kHasFood|kHasWorm|kHasTransport)); | 
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| 393 |  | 
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| 394 | fTransport[i] = idx; | 
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| 395 | (*fGeomCam)[idx].SetBit(kHasTransport); | 
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| 396 | (*this)[idx].SetFillColor(kYellow); | 
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| 397 | } | 
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| 398 |  | 
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| 399 | fDrawingPad->SetFillColor(22); | 
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| 400 |  | 
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| 401 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06) | 
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| 402 | fDrawingPad->SetBit(kNoContextMenu); | 
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| 403 | SetBit(kNoContextMenu); | 
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| 404 | #endif | 
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| 405 |  | 
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| 406 | if (!fDone) | 
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| 407 | return; | 
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| 408 |  | 
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| 409 | delete fDone; | 
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| 410 | fDone = NULL; | 
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| 411 | } | 
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| 412 |  | 
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| 413 | void MagicSnake::Done(TString txt, Int_t col) | 
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| 414 | { | 
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| 415 | //(*this)[fArray[fLength-1]].SetFillColor(kBlue); | 
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| 416 |  | 
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| 417 | fDone = new TText(0, 0, txt); | 
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| 418 | fDone->SetTextColor(kWhite);  // white | 
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| 419 | fDone->SetTextAlign(22);  // centered/centered | 
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| 420 | fDone->SetTextSize(0.05); // white | 
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| 421 | fDone->Draw(); | 
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| 422 | fDrawingPad->SetFillColor(col); | 
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| 423 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06) | 
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| 424 | fDone->SetBit(kNoContextMenu|kCannotPick); | 
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| 425 | fDrawingPad->ResetBit(kNoContextMenu); | 
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| 426 | ResetBit(kNoContextMenu); | 
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| 427 | #endif | 
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| 428 | } | 
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| 429 |  | 
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| 430 | void MagicSnake::Remove(TObject *obj) | 
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| 431 | { | 
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| 432 | fDrawingPad->RecursiveRemove(obj); | 
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| 433 | } | 
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| 434 |  | 
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| 435 | // ------------------------------------------------------------------------ | 
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| 436 | // | 
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| 437 | // Execute a mouse event on the camera | 
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| 438 | // | 
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| 439 | void MagicSnake::ExecuteEvent(Int_t event, Int_t keycode, Int_t keysym) | 
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| 440 | { | 
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| 441 | if (event==kMouseEnter || event==kMouseMotion) | 
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| 442 | { | 
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| 443 | Pause(kFALSE); | 
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| 444 | return; | 
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| 445 | } | 
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| 446 |  | 
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| 447 | if (fDone) | 
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| 448 | return; | 
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| 449 |  | 
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| 450 | if (event==kMouseLeave) | 
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| 451 | { | 
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| 452 | Pause(); | 
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| 453 | return; | 
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| 454 | } | 
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| 455 | if (event!=kKeyPress) | 
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| 456 | return; | 
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| 457 |  | 
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| 458 | switch (keysym) | 
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| 459 | { | 
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| 460 | case kKey_Left: | 
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| 461 | fDirection --; | 
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| 462 | break; | 
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| 463 |  | 
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| 464 | case kKey_Right: | 
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| 465 | fDirection ++; | 
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| 466 | break; | 
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| 467 |  | 
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| 468 | case kKey_Escape: | 
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| 469 | Done("Reset...", 22); | 
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| 470 | Reset(); | 
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| 471 | return; | 
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| 472 |  | 
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| 473 | default: | 
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| 474 | cout << "Keysym=0x" << hex << keysym << endl; | 
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| 475 | } | 
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| 476 |  | 
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| 477 | if (fDirection < kRightTop) | 
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| 478 | fDirection = kLeftTop; | 
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| 479 | if (fDirection > kLeftTop) | 
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| 480 | fDirection = kRightTop; | 
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| 481 | } | 
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| 482 |  | 
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| 483 | void MagicSnake::Step(Int_t newpix) | 
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| 484 | { | 
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| 485 | if ((*fGeomCam)[newpix].TestBit(kHasTransport)) | 
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| 486 | { | 
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| 487 | (*this)[fArray[0]].SetFillColor(kBackground); | 
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| 488 | (*fGeomCam)[fArray[0]].ResetBit(kHasWorm); | 
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| 489 |  | 
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| 490 | for (int i=1; i<fLength; i++) | 
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| 491 | fArray[i-1] = fArray[i]; | 
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| 492 |  | 
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| 493 | fArray[fLength-1] = newpix==fTransport[0]?fTransport[1]:fTransport[0]; | 
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| 494 |  | 
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| 495 | return; | 
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| 496 | } | 
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| 497 |  | 
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| 498 | if (!(*fGeomCam)[newpix].TestBit(kHasFood)) | 
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| 499 | { | 
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| 500 | MGeomPix &pix = (*fGeomCam)[fArray[0]]; | 
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| 501 |  | 
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| 502 | if (!pix.TestBit(kHasTransport)) | 
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| 503 | if (pix.TestBit(kHasDoor)) | 
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| 504 | (*this)[fArray[0]].SetFillColor(kMagenta); | 
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| 505 | else | 
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| 506 | (*this)[fArray[0]].SetFillColor(kBackground); | 
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| 507 |  | 
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| 508 | pix.ResetBit(kHasWorm); | 
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| 509 |  | 
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| 510 | for (int i=1; i<fLength; i++) | 
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| 511 | fArray[i-1] = fArray[i]; | 
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| 512 |  | 
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| 513 | fArray[fLength-1] = newpix; | 
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| 514 | } | 
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| 515 | else | 
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| 516 | { | 
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| 517 | fArray[fLength++] = newpix; | 
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| 518 | (*fGeomCam)[newpix].ResetBit(kHasFood); | 
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| 519 |  | 
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| 520 | fNumFood--; | 
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| 521 |  | 
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| 522 | if (fNumFood==0) | 
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| 523 | for (int i=1; i<7; i++) | 
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| 524 | { | 
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| 525 | (*this)[i].SetFillColor(kMagenta); | 
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| 526 | (*fGeomCam)[i].SetBit(kHasDoor); | 
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| 527 | } | 
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| 528 | } | 
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| 529 |  | 
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| 530 | SetWormColor(); | 
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| 531 | } | 
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| 532 |  | 
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| 533 | void MagicSnake::SetWormColor() | 
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| 534 | { | 
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| 535 | for (int i=0; i<fLength; i++) | 
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| 536 | { | 
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| 537 | const Int_t idx = fArray[i]; | 
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| 538 |  | 
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| 539 | MGeomPix &pix = (*fGeomCam)[idx]; | 
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| 540 |  | 
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| 541 | if (pix.TestBit(kHasTransport)) | 
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| 542 | continue; | 
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| 543 |  | 
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| 544 | pix.SetBit(kHasWorm); | 
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| 545 |  | 
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| 546 | Int_t color = 51+fLength-i; | 
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| 547 | (*this)[idx].SetFillColor(color); | 
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| 548 | } | 
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| 549 | } | 
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| 550 |  | 
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| 551 | Int_t MagicSnake::ScanNeighbours() | 
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| 552 | { | 
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| 553 | const Int_t first = fArray[fLength-1]; | 
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| 554 |  | 
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| 555 | const MGeomPix &pix=(*fGeomCam)[first]; | 
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| 556 |  | 
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| 557 | Double_t dx = pix.GetX(); | 
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| 558 | Double_t dy = pix.GetY(); | 
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| 559 |  | 
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| 560 | Int_t newpix = -1; | 
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| 561 | for (int i=0; i<pix.GetNumNeighbors(); i++) | 
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| 562 | { | 
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| 563 | const Int_t     idx  = pix.GetNeighbor(i); | 
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| 564 | const MGeomPix &next = (*fGeomCam)[idx]; | 
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| 565 |  | 
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| 566 | const Double_t x = next.GetX(); | 
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| 567 | const Double_t y = next.GetY(); | 
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| 568 |  | 
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| 569 | switch (fDirection) | 
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| 570 | { | 
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| 571 | case kRightTop:    if (x>=dx && y>dy) { newpix=idx; dy=y; } continue; | 
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| 572 | case kRight:       if (x>dx)          { newpix=idx; dx=x; } continue; | 
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| 573 | case kRightBottom: if (x>=dx && y<dy) { newpix=idx; dy=y; } continue; | 
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| 574 | case kLeftTop:     if (x<=dx && y>dy) { newpix=idx; dy=y; } continue; | 
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| 575 | case kLeft:        if (x<dx)          { newpix=idx; dx=x; } continue; | 
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| 576 | case kLeftBottom:  if (x<=dx && y<dy) { newpix=idx; dy=y; } continue; | 
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| 577 | } | 
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| 578 | } | 
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| 579 |  | 
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| 580 | if (newpix<0) | 
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| 581 | return -1; | 
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| 582 |  | 
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| 583 | const MGeomPix &np = (*fGeomCam)[newpix]; | 
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| 584 |  | 
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| 585 | if (fNumFood==0 && np.TestBit(kHasDoor)) | 
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| 586 | return -4; | 
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| 587 |  | 
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| 588 | if (np.TestBit(kHasBomb)) | 
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| 589 | return -2; | 
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| 590 |  | 
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| 591 | if (np.TestBit(kHasWorm)) | 
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| 592 | return -3; | 
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| 593 |  | 
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| 594 | return newpix; | 
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| 595 | } | 
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| 596 |  | 
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| 597 | Bool_t MagicSnake::HandleTimer(TTimer *timer) | 
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| 598 | { | 
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| 599 | if (fDone || fPaused) | 
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| 600 | return kTRUE; | 
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| 601 |  | 
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| 602 | const Int_t newpix = ScanNeighbours(); | 
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| 603 |  | 
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| 604 | switch (newpix) | 
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| 605 | { | 
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| 606 | case -1: | 
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| 607 | Done("You crashed! Don't drink and drive!", kRed); | 
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| 608 | break; | 
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| 609 | case -2: | 
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| 610 | Done("Ouch, you found the bomb!", kRed); | 
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| 611 | break; | 
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| 612 | case -3: | 
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| 613 | Done("Argh... don't eat yourself!", kRed); | 
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| 614 | break; | 
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| 615 | case -4: | 
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| 616 | Done("Congratulations! You won the game!", kGreen); | 
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| 617 | break; | 
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| 618 | default: | 
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| 619 | Step(newpix); | 
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| 620 | } | 
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| 621 |  | 
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| 622 | Update(); | 
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| 623 |  | 
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| 624 | //cout << "Update " << flush; | 
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| 625 |  | 
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| 626 | fDrawingPad->Modified(); | 
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| 627 | fDrawingPad->Update(); | 
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| 628 |  | 
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| 629 | //cout << "Done." << endl; | 
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| 630 |  | 
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| 631 | return kTRUE; | 
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| 632 | } | 
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