| 1 | #ifndef MARS_MagicSnake | 
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| 2 | #define MARS_MagicSnake | 
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| 3 |  | 
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| 4 | #ifndef MARS_MAGIC | 
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| 5 | #include "MAGIC.h" | 
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| 6 | #endif | 
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| 7 |  | 
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| 8 | #ifndef ROOT_TText | 
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| 9 | #include <TText.h> | 
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| 10 | #endif | 
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| 11 | #ifndef ROOT_TTimer | 
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| 12 | #include <TTimer.h> | 
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| 13 | #endif | 
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| 14 | #ifndef ROOT_TClonesArray | 
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| 15 | #include <TClonesArray.h> | 
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| 16 | #endif | 
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| 17 |  | 
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| 18 | class TMarker; | 
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| 19 | class TVirtualPad; | 
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| 20 |  | 
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| 21 | class MGeomCam; | 
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| 22 | class MHexagon; | 
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| 23 |  | 
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| 24 | class MagicSnake : public TObject | 
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| 25 | { | 
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| 26 | private: | 
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| 27 | enum { | 
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| 28 | kRightTop, | 
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| 29 | kRight, | 
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| 30 | kRightBottom, | 
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| 31 | kLeftBottom, | 
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| 32 | kLeft, | 
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| 33 | kLeftTop | 
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| 34 | }; | 
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| 35 |  | 
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| 36 | enum | 
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| 37 | { | 
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| 38 | kBackground   = 50, | 
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| 39 | kHasBomb      = BIT(16), | 
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| 40 | kHasFood      = BIT(17), | 
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| 41 | kHasWorm      = BIT(18), | 
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| 42 | kHasTransport = BIT(19), | 
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| 43 | kHasDoor      = BIT(20), | 
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| 44 | kUserBits     = 0x7fc000 // 14-23 are allowed | 
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| 45 |  | 
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| 46 | }; | 
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| 47 |  | 
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| 48 | Byte_t    fLength;          // actual length of worm | 
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| 49 | Int_t    *fArray;           // inices of pixels which are 'wormed' | 
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| 50 | Char_t    fDirection;       // actual direction of worm | 
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| 51 |  | 
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| 52 | TTimer    fTimer;           // timer rising the 500ms interrputs | 
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| 53 |  | 
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| 54 | MGeomCam *fGeomCam;         // pointer to camera geometry | 
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| 55 |  | 
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| 56 | UShort_t  fTransport[2];    // pixel ids with the yellow transpoters | 
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| 57 | UInt_t    fNumPixels;       // number of pixels in the present geometry | 
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| 58 | Byte_t    fNumBombs;        // number of bombs in the field | 
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| 59 | Byte_t    fNumFood;         // number of food packages | 
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| 60 | Float_t   fRange;           // the range in millimeters of the present geometry | 
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| 61 |  | 
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| 62 | TText    *fDone;            // TText showing the 'Game over' | 
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| 63 | TText    *fPaused;          // TText showing the 'Game over' | 
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| 64 | TText     fShow;            // TText showing the numbers of pixels and bombs | 
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| 65 |  | 
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| 66 | UInt_t    fW;               // Width of canvas | 
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| 67 | UInt_t    fH;               // Height of canvas | 
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| 68 |  | 
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| 69 | TClonesArray  *fPixels;     // array of all hexagons | 
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| 70 | TVirtualPad   *fDrawingPad; // pad in which we are drawing | 
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| 71 |  | 
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| 72 | MHexagon &operator[](int i) { return *((MHexagon*)fPixels->At(i)); } | 
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| 73 |  | 
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| 74 | void   Remove(TObject *); | 
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| 75 | void   Done(TString, Int_t col); | 
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| 76 | void   Step(Int_t newpix); | 
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| 77 | void   Update(); | 
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| 78 | void   Free(); | 
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| 79 | void   DrawHexagons(); | 
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| 80 | Int_t  ScanNeighbours(); | 
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| 81 | void   SetNewCamera(MGeomCam *); | 
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| 82 | void   SetWormColor(); | 
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| 83 | void   Pause(Bool_t yes=kTRUE); | 
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| 84 |  | 
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| 85 | Bool_t HandleTimer(TTimer *timer); | 
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| 86 | void   Draw(Option_t *option=""); | 
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| 87 | void   Paint(Option_t *option=""); | 
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| 88 | void   ExecuteEvent(Int_t event, Int_t px, Int_t py); | 
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| 89 | Int_t  DistancetoPrimitive(Int_t px, Int_t py) { return 0; } | 
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| 90 |  | 
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| 91 | public: | 
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| 92 | MagicSnake(); | 
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| 93 | ~MagicSnake(); | 
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| 94 |  | 
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| 95 | void Reset();        //*MENU* | 
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| 96 | void ChangeCamera(); //*MENU* | 
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| 97 |  | 
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| 98 | ClassDef(MagicSnake, 0) // Magic Camera Games: Snake | 
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| 99 | }; | 
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| 100 |  | 
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| 101 | #endif | 
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