| 1 | /* ======================================================================== *\
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| 2 | !
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| 3 | ! *
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| 4 | ! * This file is part of MARS, the MAGIC Analysis and Reconstruction
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| 5 | ! * Software. It is distributed to you in the hope that it can be a useful
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| 6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
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| 7 | ! * It is distributed WITHOUT ANY WARRANTY.
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| 8 | ! *
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| 9 | ! * Permission to use, copy, modify and distribute this software and its
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| 10 | ! * documentation for any purpose is hereby granted without fee,
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| 11 | ! * provided that the above copyright notice appear in all copies and
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| 12 | ! * that both that copyright notice and this permission notice appear
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| 13 | ! * in supporting documentation. It is provided "as is" without express
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| 14 | ! * or implied warranty.
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| 15 | ! *
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| 16 | !
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| 17 | !
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| 18 | ! Author(s): Thomas Bretz 07/2002 <mailto:tbretz@astro.uni-wuerzburg.de>
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| 19 | !
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| 20 | ! Copyright: MAGIC Software Development, 2000-2002
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| 21 | !
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| 22 | !
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| 23 | \* ======================================================================== */
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| 24 |
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| 25 | /////////////////////////////////////////////////////////////////////////////
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| 26 | //
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| 27 | // MineSweeper
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| 28 | // -----------
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| 29 | //
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| 30 | // Camera Display Games: Mine Sweeper
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| 31 | //
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| 32 | // Start the game by:
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| 33 | // MineSweeper mine;
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| 34 | //
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| 35 | // It is the well known Mine Sweeper.
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| 36 | // Set a mark using a single mouse click.
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| 37 | // Open a pixel using a double click.
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| 38 | //
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| 39 | // Try to open all pixels without bombs. If you open a pixel with no
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| 40 | // bomb around all pixels around are opened.
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| 41 | //
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| 42 | // To restart the game use the context menu. It can only be accessed if
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| 43 | // the game has been stopped (either because you win the game or because
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| 44 | // you hit a bomb) With the context menu you can also toggle between
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| 45 | // different camera layouts.
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| 46 | //
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| 47 | ////////////////////////////////////////////////////////////////////////////
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| 48 | #include "MineSweeper.h"
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| 49 |
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| 50 | #include <iostream.h>
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| 51 |
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| 52 | #include <TText.h>
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| 53 | #include <TMarker.h>
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| 54 | #include <TRandom.h>
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| 55 | #include <TCanvas.h>
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| 56 | #include <TClonesArray.h>
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| 57 | #include <TInterpreter.h>
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| 58 |
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| 59 | #include "MHexagon.h"
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| 60 |
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| 61 | #include "MGeomPix.h"
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| 62 | #include "MGeomCamCT1.h"
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| 63 | #include "MGeomCamMagic.h"
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| 64 |
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| 65 | ClassImp(MineSweeper);
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| 66 |
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| 67 | const Int_t MineSweeper::fColorBombs[7] = {
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| 68 | 22,
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| 69 | kYellow,
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| 70 | kGreen,
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| 71 | kBlue,
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| 72 | kCyan,
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| 73 | kMagenta,
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| 74 | kRed
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| 75 | };
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| 76 |
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| 77 | void MineSweeper::Free()
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| 78 | {
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| 79 | if (!fGeomCam)
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| 80 | return;
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| 81 |
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| 82 | fPixels->Delete();
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| 83 | fText->Delete();
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| 84 | fFlags->Delete();
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| 85 |
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| 86 | delete fText;
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| 87 | delete fFlags;
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| 88 | delete fPixels;
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| 89 |
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| 90 | delete fGeomCam;
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| 91 | }
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| 92 |
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| 93 | void MineSweeper::ChangeCamera()
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| 94 | {
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| 95 | static Bool_t ct1=kFALSE;
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| 96 |
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| 97 | cout << "Change to " << (ct1?"Magic":"CT1") << endl;
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| 98 |
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| 99 | if (ct1)
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| 100 | SetNewCamera(new MGeomCamMagic);
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| 101 | else
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| 102 | SetNewCamera(new MGeomCamCT1);
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| 103 |
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| 104 | ct1 = !ct1;
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| 105 |
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| 106 | Reset();
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| 107 | DrawHexagons();
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| 108 | }
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| 109 |
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| 110 | void MineSweeper::SetNewCamera(MGeomCam *geom)
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| 111 | {
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| 112 | Free();
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| 113 |
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| 114 | //
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| 115 | // Reset the display geometry
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| 116 | //
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| 117 | fW=0;
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| 118 | fH=0;
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| 119 |
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| 120 | //
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| 121 | // Set new camera
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| 122 | //
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| 123 | fGeomCam = geom;
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| 124 |
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| 125 | //
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| 126 | // create the hexagons of the display
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| 127 | //
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| 128 | fNumPixels = fGeomCam->GetNumPixels();
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| 129 | fRange = fGeomCam->GetMaxRadius();
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| 130 |
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| 131 | //
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| 132 | // Construct all hexagons. Use new-operator with placement
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| 133 | //
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| 134 | fNumBombs = fNumPixels/5;
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| 135 |
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| 136 | fText = new TClonesArray("TText", fNumPixels);
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| 137 | fFlags = new TClonesArray("TMarker", fNumPixels);
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| 138 | fPixels = new TClonesArray("MHexagon", fNumPixels);
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| 139 |
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| 140 | for (UInt_t i=0; i<fNumPixels; i++)
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| 141 | {
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| 142 | MHexagon &h = *new ((*fPixels)[i]) MHexagon((*fGeomCam)[i]);
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| 143 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
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| 144 | h.SetBit(kNoContextMenu|kCannotPick);
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| 145 | #endif
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| 146 |
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| 147 | TText &t = *new ((*fText)[i]) TText;
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| 148 | t.SetTextFont(122);
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| 149 | t.SetTextAlign(22); // centered/centered
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| 150 | t.SetTextSize(0.3*h.GetD()/fRange);
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| 151 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
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| 152 | t.SetBit(kNoContextMenu|kCannotPick);
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| 153 | #endif
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| 154 |
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| 155 | const MGeomPix &pix = (*fGeomCam)[i];
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| 156 |
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| 157 | TMarker &m = *new ((*fFlags)[i]) TMarker(pix.GetX(), pix.GetY(), kOpenStar);
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| 158 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
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| 159 | m.SetBit(kNoContextMenu|kCannotPick);
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| 160 | #endif
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| 161 | }
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| 162 | }
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| 163 |
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| 164 | // ------------------------------------------------------------------------
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| 165 | //
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| 166 | // Draw all pixels of the camera
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| 167 | // (means apend all pixelobjects to the current pad)
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| 168 | //
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| 169 | void MineSweeper::DrawHexagons()
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| 170 | {
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| 171 | for (UInt_t i=0; i<fNumPixels; i++)
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| 172 | (*this)[i].Draw();
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| 173 | }
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| 174 |
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| 175 | // ------------------------------------------------------------------------
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| 176 | //
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| 177 | // default constructor
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| 178 | //
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| 179 | MineSweeper::MineSweeper()
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| 180 | : fGeomCam(NULL), fDone(NULL), fShow(NULL), fW(0), fH(0), fDrawingPad(NULL), fIsAllocated(kFALSE)
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| 181 | {
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| 182 | SetNewCamera(new MGeomCamMagic);
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| 183 |
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| 184 | //
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| 185 | // Make sure, that the object is destroyed when the canvas/pad is
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| 186 | // destroyed. Make also sure, that the interpreter doesn't try to
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| 187 | // delete it a second time.
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| 188 | //
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| 189 | SetBit(kCanDelete);
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| 190 | gInterpreter->DeleteGlobal(this);
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| 191 |
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| 192 | Draw();
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| 193 | }
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| 194 |
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| 195 | // ------------------------------------------------------------------------
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| 196 | //
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| 197 | // Destructor. Deletes TClonesArrays for hexagons and legend elements.
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| 198 | //
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| 199 | MineSweeper::~MineSweeper()
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| 200 | {
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| 201 | Free();
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| 202 |
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| 203 | delete fShow;
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| 204 |
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| 205 | if (fDone)
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| 206 | delete fDone;
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| 207 |
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| 208 | if (fDrawingPad->GetListOfPrimitives()->FindObject(this)==this)
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| 209 | {
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| 210 | fDrawingPad->RecursiveRemove(this);
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| 211 | delete fDrawingPad;
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| 212 | }
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| 213 | }
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| 214 |
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| 215 | // ------------------------------------------------------------------------
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| 216 | //
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| 217 | // This is called at any time the canvas should get repainted.
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| 218 | // Here we maintain an aspect ratio of 5/4=1.15. This makes sure,
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| 219 | // that the camera image doesn't get distorted by resizing the canvas.
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| 220 | //
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| 221 | void MineSweeper::Paint(Option_t *opt)
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| 222 | {
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| 223 | const UInt_t w = (UInt_t)(gPad->GetWw()*gPad->GetAbsWNDC());
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| 224 | const UInt_t h = (UInt_t)(gPad->GetWh()*gPad->GetAbsHNDC());
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| 225 |
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| 226 | //
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| 227 | // Check for a change in width or height, and make sure, that the
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| 228 | // first call also sets the range
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| 229 | //
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| 230 | if (w*fH == h*fW && fW && fH)
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| 231 | return;
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| 232 |
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| 233 | //
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| 234 | // Calculate aspect ratio (5/4=1.25 recommended)
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| 235 | //
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| 236 | const Double_t ratio = (Double_t)w/h;
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| 237 |
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| 238 | Float_t x;
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| 239 | Float_t y;
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| 240 |
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| 241 | if (ratio>1.0)
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| 242 | {
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| 243 | x = fRange*(ratio*2-1);
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| 244 | y = fRange;
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| 245 | }
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| 246 | else
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| 247 | {
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| 248 | x = fRange;
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| 249 | y = fRange/ratio;
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| 250 | }
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| 251 |
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| 252 | fH = h;
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| 253 | fW = w;
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| 254 |
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| 255 | //
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| 256 | // Set new range
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| 257 | //
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| 258 | fDrawingPad->Range(-fRange, -y, x, y);
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| 259 |
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| 260 | //
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| 261 | // Adopt absolute sized of markers to relative range
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| 262 | //
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| 263 | for (UInt_t i=0; i<fNumPixels; i++)
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| 264 | {
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| 265 | Float_t r = (*this)[i].GetD()*gPad->XtoAbsPixel(1)/325;
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| 266 | GetFlag(i)->SetMarkerSize(20.0*r/fRange);
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| 267 | }
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| 268 | }
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| 269 |
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| 270 | // ------------------------------------------------------------------------
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| 271 | //
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| 272 | // Call this function to draw the camera layout into your canvas.
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| 273 | // Setup a drawing canvas. Add this object and all child objects
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| 274 | // (hexagons, etc) to the current pad. If no pad exists a new one is
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| 275 | // created.
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| 276 | //
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| 277 | void MineSweeper::Draw(Option_t *option)
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| 278 | {
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| 279 | // root 3.02:
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| 280 | // gPad->SetFixedAspectRatio()
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| 281 |
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| 282 | if (fDrawingPad)
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| 283 | return;
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| 284 |
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| 285 | //
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| 286 | // if no canvas is yet existing to draw into, create a new one
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| 287 | //
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| 288 | if (!gPad)
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| 289 | {
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| 290 | /*TCanvas *c =*/ new TCanvas("MineSweeper", "Magic Mine Sweeper", 0, 0, 800, 800);
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| 291 | //c->ToggleEventStatus();
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| 292 | fIsAllocated = kTRUE;
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| 293 | }
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| 294 | else
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| 295 | fIsAllocated = kFALSE;
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| 296 |
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| 297 | fDrawingPad = gPad;
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| 298 | fDrawingPad->SetBorderMode(0);
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| 299 |
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| 300 | //
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| 301 | // Append this object, so that the aspect ratio is maintained
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| 302 | // (Paint-function is called)
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| 303 | //
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| 304 | AppendPad(option);
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| 305 |
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| 306 | //
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| 307 | // Draw the title text
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| 308 | //
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| 309 | fShow = new TText;
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| 310 | fShow->SetTextAlign(23); // centered/bottom
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| 311 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
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| 312 | fShow->SetBit(kNoContextMenu|kCannotPick);
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| 313 | #endif
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| 314 | fShow->Draw();
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| 315 | //
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| 316 | // Reset the game pad
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| 317 | //
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| 318 | Reset();
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| 319 | DrawHexagons();
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| 320 | }
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| 321 |
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| 322 | void MineSweeper::Update(Int_t num)
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| 323 | {
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| 324 | TString txt = "Pixels: ";
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| 325 | txt += fNumPixels;
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| 326 | txt += " Bombs: ";
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| 327 | txt += num;
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| 328 |
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| 329 | fShow->SetText(0, fRange, txt);
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| 330 | }
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| 331 |
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| 332 | // ------------------------------------------------------------------------
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| 333 | //
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| 334 | // reset the all pixel colors to a default value
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| 335 | //
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| 336 | void MineSweeper::Reset()
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| 337 | {
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| 338 | if (fDone)
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| 339 | {
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| 340 | delete fDone;
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| 341 | fDone = NULL;
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| 342 | }
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| 343 |
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| 344 | for (UInt_t i=0; i<fNumPixels; i++)
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| 345 | {
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| 346 | Remove(GetText(i));
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| 347 | Remove(GetFlag(i));
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| 348 |
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| 349 | (*this)[i].SetFillColor(kHidden);
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| 350 | (*fGeomCam)[i].ResetBit(kUserBits);
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| 351 |
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| 352 | GetFlag(i)->SetMarkerColor(kBlack);
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| 353 | }
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| 354 | Update(fNumBombs);
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| 355 |
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| 356 | TRandom rnd(0);
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| 357 | for (int i=0; i<fNumBombs; i++)
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| 358 | {
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| 359 | Int_t idx;
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| 360 |
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| 361 | do idx = (Int_t)rnd.Uniform(fNumPixels);
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| 362 | while ((*fGeomCam)[idx].TestBit(kHasBomb));
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| 363 |
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| 364 | (*fGeomCam)[idx].SetBit(kHasBomb);
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| 365 | }
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| 366 |
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| 367 | fDrawingPad->SetFillColor(22);
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| 368 |
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| 369 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
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| 370 | fDrawingPad->SetBit(kNoContextMenu);
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| 371 | SetBit(kNoContextMenu);
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| 372 | #endif
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| 373 | }
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| 374 |
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| 375 | void MineSweeper::Done(TString txt, Int_t col)
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| 376 | {
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| 377 | for (unsigned int j=0; j<fNumPixels; j++)
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| 378 | if ((*fGeomCam)[j].TestBit(kHasBomb))
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| 379 | {
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| 380 | (*this)[j].SetFillColor(kBlack);
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| 381 | GetFlag(j)->SetMarkerColor(kWhite);
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| 382 | }
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| 383 |
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| 384 | fDone = new TText(0, 0, txt);
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| 385 | fDone->SetTextColor(kWhite); // white
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| 386 | fDone->SetTextAlign(22); // centered/centered
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| 387 | fDone->SetTextSize(0.05); // white
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| 388 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
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| 389 | fDone->SetBit(kNoContextMenu|kCannotPick);
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| 390 | #endif
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| 391 | fDone->Draw();
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| 392 |
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| 393 | fDrawingPad->SetFillColor(col);
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| 394 |
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| 395 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
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| 396 | fDrawingPad->ResetBit(kNoContextMenu);
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| 397 | ResetBit(kNoContextMenu);
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| 398 | #endif
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| 399 | }
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| 400 |
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| 401 | // ------------------------------------------------------------------------
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| 402 | //
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| 403 | // Check whether a hexagon should be opened and which color/number should
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| 404 | // be visible
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| 405 | //
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| 406 | void MineSweeper::OpenHexagon(Int_t idx)
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| 407 | {
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| 408 | MGeomPix &pix=(*fGeomCam)[idx];
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| 409 |
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| 410 | if (pix.TestBit(kIsVisible))
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| 411 | return;
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| 412 |
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| 413 | if (pix.TestBit(kHasFlag))
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| 414 | Remove(GetFlag(idx));
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| 415 |
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| 416 | pix.SetBit(kIsVisible);
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| 417 | pix.ResetBit(kHasFlag);
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| 418 |
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| 419 | Int_t cnt=0;
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| 420 | for (int j=0; j<pix.GetNumNeighbors(); j++)
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| 421 | if ((*fGeomCam)[pix.GetNeighbor(j)].TestBit(kHasBomb))
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| 422 | cnt++;
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| 423 |
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| 424 | (*this)[idx].SetFillColor(fColorBombs[cnt]);
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| 425 |
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| 426 | if (cnt)
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| 427 | {
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| 428 | TText *txt = GetText(idx);
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| 429 | TString str;
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| 430 | str += cnt;
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| 431 | txt->SetText(pix.GetX(), pix.GetY(), str);
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| 432 | txt->Draw();
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| 433 | return;
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| 434 | }
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| 435 |
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| 436 | for (int j=0; j<pix.GetNumNeighbors(); j++)
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| 437 | OpenHexagon(pix.GetNeighbor(j));
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| 438 | }
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| 439 |
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| 440 | void MineSweeper::Remove(TObject *obj)
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| 441 | {
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| 442 | fDrawingPad->RecursiveRemove(obj);
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| 443 | }
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| 444 |
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| 445 | // ------------------------------------------------------------------------
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| 446 | //
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| 447 | // Execute a mouse event on the camera
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| 448 | //
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| 449 | void MineSweeper::ExecuteEvent(Int_t event, Int_t px, Int_t py)
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| 450 | {
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| 451 | if (event==kMouseMotion || event==kMouseEnter || event==kMouseLeave ||
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| 452 | event==kButton1Up || event==kButton2Up || event==kButton3Up ||
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| 453 | event==kButton1Motion || event==kButton2Motion || event==kButton3Motion ||
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| 454 | event==kButton2Double || event==kButton3Double ||
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| 455 | fDone)
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| 456 | return;
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| 457 |
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| 458 | /*
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| 459 | if (event==kKeyPress && py==0x1000)
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| 460 | {
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| 461 | Reset();
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| 462 | return;
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| 463 | }
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| 464 | */
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| 465 |
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| 466 | UInt_t idx;
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| 467 | for (idx=0; idx<fNumPixels; idx++)
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| 468 | if ((*fPixels)[idx]->DistancetoPrimitive(px, py)==0)
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| 469 | break;
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| 470 |
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| 471 | if (idx==fNumPixels)
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| 472 | return;
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| 473 |
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| 474 | MGeomPix &pix=(*fGeomCam)[idx];
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| 475 |
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| 476 | if (event==kButton1Double)
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| 477 | {
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| 478 | OpenHexagon(idx);
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| 479 |
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| 480 | if (pix.TestBit(kHasBomb))
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| 481 | Done("Argh... you hit the Bomb!!!", kRed);
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| 482 | }
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| 483 |
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| 484 | if (event==kButton1Down && !pix.TestBit(kIsVisible))
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| 485 | {
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| 486 | if (pix.TestBit(kHasFlag))
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| 487 | Remove(GetFlag(idx));
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| 488 | else
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| 489 | GetFlag(idx)->Draw();
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| 490 |
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| 491 | pix.InvertBit(kHasFlag);
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| 492 | }
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| 493 |
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| 494 | UInt_t vis=fNumBombs;
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| 495 | UInt_t flg=fNumBombs;
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| 496 | for (UInt_t i=0; i<fNumPixels; i++)
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| 497 | {
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| 498 | if ((*fGeomCam)[i].TestBit(kIsVisible))
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| 499 | vis++;
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| 500 | if ((*fGeomCam)[i].TestBit(kHasFlag))
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| 501 | flg--;
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| 502 | }
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| 503 |
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| 504 | Update(flg);
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| 505 |
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| 506 | if (vis==fNumPixels && !fDone)
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| 507 | Done("Great! Congratulations, you did it!", kGreen);
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| 508 |
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| 509 | fDrawingPad->Modified();
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| 510 |
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| 511 | /*
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| 512 | switch (event)
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| 513 | {
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| 514 | case kNoEvent: cout << "No Event" << endl; break;
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| 515 | case kButton1Down: cout << "Button 1 down" << endl; break;
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| 516 | case kButton2Down: cout << "Button 2 down" << endl; break;
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| 517 | case kButton3Down: cout << "Button 3 down" << endl; break;
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| 518 | case kKeyDown: cout << "Key down" << endl; break;
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| 519 | case kKeyUp: cout << "Key up" << endl; break;
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| 520 | case kKeyPress: cout << "Key press" << endl; break;
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| 521 | case kButton1Locate: cout << "Button 1 locate" << endl; break;
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| 522 | case kButton2Locate: cout << "Button 2 locate" << endl; break;
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| 523 | case kButton3Locate: cout << "Button 3 locate" << endl; break;
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| 524 | }
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| 525 | */
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| 526 | }
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