| 1 | /* ======================================================================== *\ | 
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| 2 | ! | 
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| 3 | ! * | 
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| 4 | ! * This file is part of MARS, the MAGIC Analysis and Reconstruction | 
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| 5 | ! * Software. It is distributed to you in the hope that it can be a useful | 
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| 6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes. | 
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| 7 | ! * It is distributed WITHOUT ANY WARRANTY. | 
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| 8 | ! * | 
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| 9 | ! * Permission to use, copy, modify and distribute this software and its | 
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| 10 | ! * documentation for any purpose is hereby granted without fee, | 
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| 11 | ! * provided that the above copyright notice appear in all copies and | 
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| 12 | ! * that both that copyright notice and this permission notice appear | 
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| 13 | ! * in supporting documentation. It is provided "as is" without express | 
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| 14 | ! * or implied warranty. | 
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| 15 | ! * | 
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| 16 | ! | 
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| 17 | ! | 
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| 18 | !   Author(s): Thomas Bretz 07/2002 <mailto:tbretz@astro.uni-wuerzburg.de> | 
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| 19 | ! | 
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| 20 | !   Copyright: MAGIC Software Development, 2000-2002 | 
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| 21 | ! | 
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| 22 | ! | 
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| 23 | \* ======================================================================== */ | 
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| 24 |  | 
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| 25 | ///////////////////////////////////////////////////////////////////////////// | 
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| 26 | // | 
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| 27 | // MineSweeper | 
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| 28 | // ----------- | 
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| 29 | // | 
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| 30 | // Camera Display Games: Mine Sweeper | 
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| 31 | // | 
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| 32 | // Start the game by: | 
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| 33 | //   MineSweeper mine; | 
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| 34 | // | 
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| 35 | // It is the well known Mine Sweeper. | 
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| 36 | // Set a mark using a single mouse click. | 
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| 37 | // Open a pixel using a double click. | 
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| 38 | // | 
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| 39 | // Try to open all pixels without bombs. If you open a pixel with no | 
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| 40 | // bomb around all pixels around are opened. | 
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| 41 | // | 
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| 42 | // To restart the game use the context menu. It can only be accessed if | 
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| 43 | // the game has been stopped (either because you win the game or because | 
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| 44 | // you hit a bomb) With the context menu you can also toggle between | 
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| 45 | // different camera layouts. | 
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| 46 | // | 
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| 47 | //////////////////////////////////////////////////////////////////////////// | 
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| 48 | #include "MineSweeper.h" | 
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| 49 |  | 
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| 50 | #include <iostream> | 
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| 51 |  | 
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| 52 | #include <TText.h> | 
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| 53 | #include <TMarker.h> | 
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| 54 | #include <TRandom.h> | 
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| 55 | #include <TCanvas.h> | 
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| 56 | #include <TClonesArray.h> | 
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| 57 | #include <TInterpreter.h> | 
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| 58 |  | 
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| 59 | #include "MHexagon.h" | 
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| 60 |  | 
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| 61 | #include "MGeomPix.h" | 
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| 62 | #include "MGeomCamCT1.h" | 
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| 63 | #include "MGeomCamMagic.h" | 
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| 64 |  | 
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| 65 | ClassImp(MineSweeper); | 
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| 66 |  | 
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| 67 | using namespace std; | 
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| 68 |  | 
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| 69 | const Int_t MineSweeper::fColorBombs[7] = { | 
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| 70 | 22, | 
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| 71 | kYellow, | 
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| 72 | kGreen, | 
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| 73 | kBlue, | 
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| 74 | kCyan, | 
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| 75 | kMagenta, | 
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| 76 | kRed | 
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| 77 | }; | 
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| 78 |  | 
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| 79 | void MineSweeper::Free() | 
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| 80 | { | 
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| 81 | if (!fGeomCam) | 
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| 82 | return; | 
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| 83 |  | 
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| 84 | fPixels->Delete(); | 
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| 85 | fText->Delete(); | 
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| 86 | fFlags->Delete(); | 
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| 87 |  | 
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| 88 | delete fText; | 
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| 89 | delete fFlags; | 
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| 90 | delete fPixels; | 
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| 91 |  | 
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| 92 | delete fGeomCam; | 
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| 93 | } | 
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| 94 |  | 
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| 95 | void MineSweeper::ChangeCamera() | 
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| 96 | { | 
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| 97 | static Bool_t ct1=kFALSE; | 
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| 98 |  | 
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| 99 | cout << "Change to " << (ct1?"Magic":"CT1") << endl; | 
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| 100 |  | 
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| 101 | if (ct1) | 
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| 102 | SetNewCamera(new MGeomCamMagic); | 
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| 103 | else | 
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| 104 | SetNewCamera(new MGeomCamCT1); | 
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| 105 |  | 
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| 106 | ct1 = !ct1; | 
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| 107 |  | 
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| 108 | Reset(); | 
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| 109 | DrawHexagons(); | 
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| 110 | } | 
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| 111 |  | 
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| 112 | void MineSweeper::SetNewCamera(MGeomCam *geom) | 
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| 113 | { | 
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| 114 | Free(); | 
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| 115 |  | 
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| 116 | // | 
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| 117 | //  Reset the display geometry | 
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| 118 | // | 
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| 119 | fW=0; | 
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| 120 | fH=0; | 
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| 121 |  | 
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| 122 | // | 
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| 123 | //  Set new camera | 
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| 124 | // | 
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| 125 | fGeomCam = geom; | 
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| 126 |  | 
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| 127 | // | 
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| 128 | //  create the hexagons of the display | 
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| 129 | // | 
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| 130 | fNumPixels = fGeomCam->GetNumPixels(); | 
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| 131 | fRange     = fGeomCam->GetMaxRadius(); | 
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| 132 |  | 
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| 133 | // | 
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| 134 | // Construct all hexagons. Use new-operator with placement | 
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| 135 | // | 
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| 136 | fNumBombs = fNumPixels/5; | 
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| 137 |  | 
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| 138 | fText   = new TClonesArray("TText",    fNumPixels); | 
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| 139 | fFlags  = new TClonesArray("TMarker",  fNumPixels); | 
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| 140 | fPixels = new TClonesArray("MHexagon", fNumPixels); | 
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| 141 |  | 
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| 142 | for (UInt_t i=0; i<fNumPixels; i++) | 
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| 143 | { | 
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| 144 | MHexagon &h = *new ((*fPixels)[i]) MHexagon((*fGeomCam)[i]); | 
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| 145 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06) | 
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| 146 | h.SetBit(kNoContextMenu|kCannotPick); | 
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| 147 | #endif | 
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| 148 |  | 
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| 149 | TText &t = *new ((*fText)[i]) TText; | 
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| 150 | t.SetTextFont(122); | 
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| 151 | t.SetTextAlign(22);   // centered/centered | 
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| 152 | t.SetTextSize(0.3*h.GetD()/fRange); | 
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| 153 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06) | 
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| 154 | t.SetBit(kNoContextMenu|kCannotPick); | 
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| 155 | #endif | 
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| 156 |  | 
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| 157 | const MGeomPix &pix = (*fGeomCam)[i]; | 
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| 158 |  | 
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| 159 | TMarker &m = *new ((*fFlags)[i]) TMarker(pix.GetX(), pix.GetY(), kOpenStar); | 
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| 160 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06) | 
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| 161 | m.SetBit(kNoContextMenu|kCannotPick); | 
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| 162 | #endif | 
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| 163 | } | 
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| 164 | } | 
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| 165 |  | 
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| 166 | // ------------------------------------------------------------------------ | 
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| 167 | // | 
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| 168 | // Draw all pixels of the camera | 
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| 169 | //  (means apend all pixelobjects to the current pad) | 
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| 170 | // | 
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| 171 | void MineSweeper::DrawHexagons() | 
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| 172 | { | 
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| 173 | for (UInt_t i=0; i<fNumPixels; i++) | 
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| 174 | (*this)[i].Draw(); | 
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| 175 | } | 
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| 176 |  | 
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| 177 | // ------------------------------------------------------------------------ | 
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| 178 | // | 
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| 179 | //  default constructor | 
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| 180 | // | 
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| 181 | MineSweeper::MineSweeper() | 
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| 182 | : fGeomCam(NULL), fDone(NULL), fShow(NULL), fW(0), fH(0), fDrawingPad(NULL), fIsAllocated(kFALSE) | 
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| 183 | { | 
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| 184 | SetNewCamera(new MGeomCamMagic); | 
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| 185 |  | 
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| 186 | // | 
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| 187 | // Make sure, that the object is destroyed when the canvas/pad is | 
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| 188 | // destroyed. Make also sure, that the interpreter doesn't try to | 
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| 189 | // delete it a second time. | 
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| 190 | // | 
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| 191 | SetBit(kCanDelete); | 
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| 192 | gInterpreter->DeleteGlobal(this); | 
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| 193 |  | 
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| 194 | Draw(); | 
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| 195 | } | 
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| 196 |  | 
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| 197 | // ------------------------------------------------------------------------ | 
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| 198 | // | 
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| 199 | // Destructor. Deletes TClonesArrays for hexagons and legend elements. | 
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| 200 | // | 
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| 201 | MineSweeper::~MineSweeper() | 
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| 202 | { | 
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| 203 | Free(); | 
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| 204 |  | 
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| 205 | delete fShow; | 
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| 206 |  | 
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| 207 | if (fDone) | 
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| 208 | delete fDone; | 
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| 209 |  | 
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| 210 | if (fDrawingPad->GetListOfPrimitives()->FindObject(this)==this) | 
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| 211 | { | 
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| 212 | fDrawingPad->RecursiveRemove(this); | 
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| 213 | delete fDrawingPad; | 
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| 214 | } | 
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| 215 | } | 
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| 216 |  | 
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| 217 | // ------------------------------------------------------------------------ | 
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| 218 | // | 
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| 219 | // This is called at any time the canvas should get repainted. | 
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| 220 | // Here we maintain an aspect ratio of 5/4=1.15. This makes sure, | 
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| 221 | // that the camera image doesn't get distorted by resizing the canvas. | 
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| 222 | // | 
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| 223 | void MineSweeper::Paint(Option_t *opt) | 
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| 224 | { | 
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| 225 | const UInt_t w = (UInt_t)(gPad->GetWw()*gPad->GetAbsWNDC()); | 
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| 226 | const UInt_t h = (UInt_t)(gPad->GetWh()*gPad->GetAbsHNDC()); | 
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| 227 |  | 
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| 228 | // | 
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| 229 | // Check for a change in width or height, and make sure, that the | 
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| 230 | // first call also sets the range | 
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| 231 | // | 
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| 232 | if (w*fH == h*fW && fW && fH) | 
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| 233 | return; | 
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| 234 |  | 
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| 235 | // | 
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| 236 | // Calculate aspect ratio (5/4=1.25 recommended) | 
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| 237 | // | 
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| 238 | const Double_t ratio = (Double_t)w/h; | 
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| 239 |  | 
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| 240 | Float_t x; | 
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| 241 | Float_t y; | 
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| 242 |  | 
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| 243 | if (ratio>1.0) | 
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| 244 | { | 
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| 245 | x = fRange*(ratio*2-1); | 
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| 246 | y = fRange; | 
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| 247 | } | 
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| 248 | else | 
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| 249 | { | 
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| 250 | x = fRange; | 
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| 251 | y = fRange/ratio; | 
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| 252 | } | 
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| 253 |  | 
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| 254 | fH = h; | 
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| 255 | fW = w; | 
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| 256 |  | 
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| 257 | // | 
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| 258 | // Set new range | 
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| 259 | // | 
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| 260 | fDrawingPad->Range(-fRange, -y, x, y); | 
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| 261 |  | 
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| 262 | // | 
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| 263 | // Adopt absolute sized of markers to relative range | 
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| 264 | // | 
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| 265 | for (UInt_t i=0; i<fNumPixels; i++) | 
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| 266 | { | 
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| 267 | Float_t r = (*this)[i].GetD()*gPad->XtoAbsPixel(1)/325; | 
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| 268 | GetFlag(i)->SetMarkerSize(20.0*r/fRange); | 
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| 269 | } | 
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| 270 | } | 
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| 271 |  | 
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| 272 | // ------------------------------------------------------------------------ | 
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| 273 | // | 
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| 274 | // Call this function to draw the camera layout into your canvas. | 
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| 275 | // Setup a drawing canvas. Add this object and all child objects | 
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| 276 | // (hexagons, etc) to the current pad. If no pad exists a new one is | 
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| 277 | // created. | 
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| 278 | // | 
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| 279 | void MineSweeper::Draw(Option_t *option) | 
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| 280 | { | 
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| 281 | // root 3.02: | 
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| 282 | // gPad->SetFixedAspectRatio() | 
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| 283 |  | 
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| 284 | if (fDrawingPad) | 
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| 285 | return; | 
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| 286 |  | 
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| 287 | // | 
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| 288 | // if no canvas is yet existing to draw into, create a new one | 
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| 289 | // | 
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| 290 | if (!gPad) | 
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| 291 | { | 
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| 292 | /*TCanvas *c =*/ new TCanvas("MineSweeper", "Magic Mine Sweeper", 0, 0, 800, 800); | 
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| 293 | //c->ToggleEventStatus(); | 
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| 294 | fIsAllocated = kTRUE; | 
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| 295 | } | 
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| 296 | else | 
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| 297 | fIsAllocated = kFALSE; | 
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| 298 |  | 
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| 299 | fDrawingPad = gPad; | 
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| 300 | fDrawingPad->SetBorderMode(0); | 
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| 301 |  | 
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| 302 | // | 
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| 303 | // Append this object, so that the aspect ratio is maintained | 
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| 304 | // (Paint-function is called) | 
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| 305 | // | 
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| 306 | AppendPad(option); | 
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| 307 |  | 
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| 308 | // | 
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| 309 | // Draw the title text | 
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| 310 | // | 
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| 311 | fShow = new TText; | 
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| 312 | fShow->SetTextAlign(23);   // centered/bottom | 
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| 313 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06) | 
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| 314 | fShow->SetBit(kNoContextMenu|kCannotPick); | 
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| 315 | #endif | 
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| 316 | fShow->Draw(); | 
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| 317 | // | 
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| 318 | // Reset the game pad | 
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| 319 | // | 
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| 320 | Reset(); | 
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| 321 | DrawHexagons(); | 
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| 322 | } | 
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| 323 |  | 
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| 324 | void MineSweeper::Update(Int_t num) | 
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| 325 | { | 
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| 326 | TString txt = "Pixels: "; | 
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| 327 | txt += fNumPixels; | 
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| 328 | txt += "  Bombs: "; | 
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| 329 | txt += num; | 
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| 330 |  | 
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| 331 | fShow->SetText(0, fRange, txt); | 
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| 332 | } | 
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| 333 |  | 
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| 334 | // ------------------------------------------------------------------------ | 
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| 335 | // | 
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| 336 | // reset the all pixel colors to a default value | 
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| 337 | // | 
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| 338 | void MineSweeper::Reset() | 
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| 339 | { | 
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| 340 | if (fDone) | 
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| 341 | { | 
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| 342 | delete fDone; | 
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| 343 | fDone = NULL; | 
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| 344 | } | 
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| 345 |  | 
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| 346 | for (UInt_t i=0; i<fNumPixels; i++) | 
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| 347 | { | 
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| 348 | Remove(GetText(i)); | 
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| 349 | Remove(GetFlag(i)); | 
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| 350 |  | 
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| 351 | (*this)[i].SetFillColor(kHidden); | 
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| 352 | (*fGeomCam)[i].ResetBit(kUserBits); | 
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| 353 |  | 
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| 354 | GetFlag(i)->SetMarkerColor(kBlack); | 
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| 355 | } | 
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| 356 | Update(fNumBombs); | 
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| 357 |  | 
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| 358 | TRandom rnd(0); | 
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| 359 | for (int i=0; i<fNumBombs; i++) | 
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| 360 | { | 
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| 361 | Int_t idx; | 
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| 362 |  | 
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| 363 | do idx = (Int_t)rnd.Uniform(fNumPixels); | 
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| 364 | while ((*fGeomCam)[idx].TestBit(kHasBomb)); | 
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| 365 |  | 
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| 366 | (*fGeomCam)[idx].SetBit(kHasBomb); | 
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| 367 | } | 
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| 368 |  | 
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| 369 | fDrawingPad->SetFillColor(22); | 
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| 370 |  | 
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| 371 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06) | 
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| 372 | fDrawingPad->SetBit(kNoContextMenu); | 
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| 373 | SetBit(kNoContextMenu); | 
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| 374 | #endif | 
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| 375 | } | 
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| 376 |  | 
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| 377 | void MineSweeper::Done(TString txt, Int_t col) | 
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| 378 | { | 
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| 379 | for (unsigned int j=0; j<fNumPixels; j++) | 
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| 380 | if ((*fGeomCam)[j].TestBit(kHasBomb)) | 
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| 381 | { | 
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| 382 | (*this)[j].SetFillColor(kBlack); | 
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| 383 | GetFlag(j)->SetMarkerColor(kWhite); | 
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| 384 | } | 
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| 385 |  | 
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| 386 | fDone = new TText(0, 0, txt); | 
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| 387 | fDone->SetTextColor(kWhite);  // white | 
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| 388 | fDone->SetTextAlign(22);  // centered/centered | 
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| 389 | fDone->SetTextSize(0.05); // white | 
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| 390 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06) | 
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| 391 | fDone->SetBit(kNoContextMenu|kCannotPick); | 
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| 392 | #endif | 
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| 393 | fDone->Draw(); | 
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| 394 |  | 
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| 395 | fDrawingPad->SetFillColor(col); | 
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| 396 |  | 
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| 397 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06) | 
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| 398 | fDrawingPad->ResetBit(kNoContextMenu); | 
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| 399 | ResetBit(kNoContextMenu); | 
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| 400 | #endif | 
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| 401 | } | 
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| 402 |  | 
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| 403 | // ------------------------------------------------------------------------ | 
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| 404 | // | 
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| 405 | // Check whether a hexagon should be opened and which color/number should | 
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| 406 | // be visible | 
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| 407 | // | 
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| 408 | void MineSweeper::OpenHexagon(Int_t idx) | 
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| 409 | { | 
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| 410 | MGeomPix &pix=(*fGeomCam)[idx]; | 
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| 411 |  | 
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| 412 | if (pix.TestBit(kIsVisible)) | 
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| 413 | return; | 
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| 414 |  | 
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| 415 | if (pix.TestBit(kHasFlag)) | 
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| 416 | Remove(GetFlag(idx)); | 
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| 417 |  | 
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| 418 | pix.SetBit(kIsVisible); | 
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| 419 | pix.ResetBit(kHasFlag); | 
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| 420 |  | 
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| 421 | Int_t cnt=0; | 
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| 422 | for (int j=0; j<pix.GetNumNeighbors(); j++) | 
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| 423 | if ((*fGeomCam)[pix.GetNeighbor(j)].TestBit(kHasBomb)) | 
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| 424 | cnt++; | 
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| 425 |  | 
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| 426 | (*this)[idx].SetFillColor(fColorBombs[cnt]); | 
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| 427 |  | 
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| 428 | if (cnt) | 
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| 429 | { | 
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| 430 | TText *txt = GetText(idx); | 
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| 431 | TString str; | 
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| 432 | str += cnt; | 
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| 433 | txt->SetText(pix.GetX(), pix.GetY(), str); | 
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| 434 | txt->Draw(); | 
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| 435 | return; | 
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| 436 | } | 
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| 437 |  | 
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| 438 | for (int j=0; j<pix.GetNumNeighbors(); j++) | 
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| 439 | OpenHexagon(pix.GetNeighbor(j)); | 
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| 440 | } | 
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| 441 |  | 
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| 442 | void MineSweeper::Remove(TObject *obj) | 
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| 443 | { | 
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| 444 | fDrawingPad->RecursiveRemove(obj); | 
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| 445 | } | 
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| 446 |  | 
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| 447 | // ------------------------------------------------------------------------ | 
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| 448 | // | 
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| 449 | // Execute a mouse event on the camera | 
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| 450 | // | 
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| 451 | void MineSweeper::ExecuteEvent(Int_t event, Int_t px, Int_t py) | 
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| 452 | { | 
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| 453 | if (event==kMouseMotion   || event==kMouseEnter    || event==kMouseLeave    || | 
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| 454 | event==kButton1Up     || event==kButton2Up     || event==kButton3Up     || | 
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| 455 | event==kButton1Motion || event==kButton2Motion || event==kButton3Motion || | 
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| 456 | event==kButton2Double || event==kButton3Double || | 
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| 457 | fDone) | 
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| 458 | return; | 
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| 459 |  | 
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| 460 | /* | 
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| 461 | if (event==kKeyPress && py==0x1000) | 
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| 462 | { | 
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| 463 | Reset(); | 
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| 464 | return; | 
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| 465 | } | 
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| 466 | */ | 
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| 467 |  | 
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| 468 | UInt_t idx; | 
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| 469 | for (idx=0; idx<fNumPixels; idx++) | 
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| 470 | if ((*fPixels)[idx]->DistancetoPrimitive(px, py)==0) | 
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| 471 | break; | 
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| 472 |  | 
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| 473 | if (idx==fNumPixels) | 
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| 474 | return; | 
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| 475 |  | 
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| 476 | MGeomPix &pix=(*fGeomCam)[idx]; | 
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| 477 |  | 
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| 478 | if (event==kButton1Double) | 
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| 479 | { | 
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| 480 | OpenHexagon(idx); | 
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| 481 |  | 
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| 482 | if (pix.TestBit(kHasBomb)) | 
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| 483 | Done("Argh... you hit the Bomb!!!", kRed); | 
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| 484 | } | 
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| 485 |  | 
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| 486 | if (event==kButton1Down && !pix.TestBit(kIsVisible)) | 
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| 487 | { | 
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| 488 | if (pix.TestBit(kHasFlag)) | 
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| 489 | Remove(GetFlag(idx)); | 
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| 490 | else | 
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| 491 | GetFlag(idx)->Draw(); | 
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| 492 |  | 
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| 493 | pix.InvertBit(kHasFlag); | 
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| 494 | } | 
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| 495 |  | 
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| 496 | UInt_t vis=fNumBombs; | 
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| 497 | UInt_t flg=fNumBombs; | 
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| 498 | for (UInt_t i=0; i<fNumPixels; i++) | 
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| 499 | { | 
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| 500 | if ((*fGeomCam)[i].TestBit(kIsVisible)) | 
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| 501 | vis++; | 
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| 502 | if ((*fGeomCam)[i].TestBit(kHasFlag)) | 
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| 503 | flg--; | 
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| 504 | } | 
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| 505 |  | 
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| 506 | Update(flg); | 
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| 507 |  | 
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| 508 | if (vis==fNumPixels && !fDone) | 
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| 509 | Done("Great! Congratulations, you did it!", kGreen); | 
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| 510 |  | 
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| 511 | fDrawingPad->Modified(); | 
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| 512 |  | 
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| 513 | /* | 
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| 514 | switch (event) | 
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| 515 | { | 
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| 516 | case kNoEvent:       cout << "No Event" << endl; break; | 
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| 517 | case kButton1Down:   cout << "Button 1 down" << endl; break; | 
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| 518 | case kButton2Down:   cout << "Button 2 down" << endl; break; | 
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| 519 | case kButton3Down:   cout << "Button 3 down" << endl; break; | 
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| 520 | case kKeyDown:       cout << "Key down" << endl; break; | 
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| 521 | case kKeyUp:         cout << "Key up" << endl; break; | 
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| 522 | case kKeyPress:      cout << "Key press" << endl; break; | 
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| 523 | case kButton1Locate: cout << "Button 1 locate" << endl; break; | 
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| 524 | case kButton2Locate: cout << "Button 2 locate" << endl; break; | 
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| 525 | case kButton3Locate: cout << "Button 3 locate" << endl; break; | 
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| 526 | } | 
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| 527 | */ | 
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| 528 | } | 
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