1 | /* ======================================================================== *\
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2 | !
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3 | ! *
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4 | ! * This file is part of MARS, the MAGIC Analysis and Reconstruction
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5 | ! * Software. It is distributed to you in the hope that it can be a useful
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6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
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7 | ! * It is distributed WITHOUT ANY WARRANTY.
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8 | ! *
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9 | ! * Permission to use, copy, modify and distribute this software and its
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10 | ! * documentation for any purpose is hereby granted without fee,
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11 | ! * provided that the above copyright notice appear in all copies and
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12 | ! * that both that copyright notice and this permission notice appear
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13 | ! * in supporting documentation. It is provided "as is" without express
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14 | ! * or implied warranty.
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15 | ! *
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16 | !
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17 | !
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18 | ! Author(s): Thomas Bretz 07/2002 <mailto:tbretz@astro.uni-wuerzburg.de>
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19 | !
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20 | ! Copyright: MAGIC Software Development, 2000-2002
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21 | !
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22 | !
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23 | \* ======================================================================== */
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24 |
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25 | /////////////////////////////////////////////////////////////////////////////
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26 | //
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27 | // MineSweeper
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28 | // -----------
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29 | //
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30 | // Camera Display Games: Mine Sweeper
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31 | //
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32 | // Start the game by:
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33 | // MineSweeper mine;
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34 | //
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35 | // It is the well known Mine Sweeper.
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36 | // Set a mark using a single mouse click.
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37 | // Open a pixel using a double click.
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38 | //
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39 | // Try to open all pixels without bombs. If you open a pixel with no
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40 | // bomb around all pixels around are opened.
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41 | //
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42 | // To restart the game use the context menu. It can only be accessed if
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43 | // the game has been stopped (either because you win the game or because
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44 | // you hit a bomb) With the context menu you can also toggle between
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45 | // different camera layouts.
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46 | //
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47 | ////////////////////////////////////////////////////////////////////////////
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48 | #include "MineSweeper.h"
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49 |
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50 | #include <iostream>
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51 |
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52 | #include <TText.h>
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53 | #include <TMarker.h>
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54 | #include <TRandom.h>
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55 | #include <TCanvas.h>
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56 | #include <TClonesArray.h>
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57 | #include <TInterpreter.h>
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58 |
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59 | #include "MHexagon.h"
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60 |
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61 | #include "MGeomPix.h"
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62 | #include "MGeomCamCT1.h"
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63 | #include "MGeomCamMagic.h"
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64 |
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65 | ClassImp(MineSweeper);
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66 |
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67 | using namespace std;
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68 |
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69 | const Int_t MineSweeper::fColorBombs[7] = {
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70 | 22,
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71 | kYellow,
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72 | kGreen,
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73 | kBlue,
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74 | kCyan,
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75 | kMagenta,
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76 | kRed
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77 | };
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78 |
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79 | void MineSweeper::Free()
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80 | {
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81 | if (!fGeomCam)
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82 | return;
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83 |
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84 | fPixels->Delete();
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85 | fText->Delete();
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86 | fFlags->Delete();
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87 |
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88 | delete fText;
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89 | delete fFlags;
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90 | delete fPixels;
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91 |
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92 | delete fGeomCam;
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93 | }
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94 |
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95 | void MineSweeper::ChangeCamera()
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96 | {
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97 | static Bool_t ct1=kFALSE;
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98 |
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99 | cout << "Change to " << (ct1?"Magic":"CT1") << endl;
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100 |
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101 | if (ct1)
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102 | SetNewCamera(new MGeomCamMagic);
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103 | else
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104 | SetNewCamera(new MGeomCamCT1);
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105 |
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106 | ct1 = !ct1;
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107 |
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108 | Reset();
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109 | DrawHexagons();
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110 | }
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111 |
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112 | void MineSweeper::SetNewCamera(MGeomCam *geom)
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113 | {
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114 | Free();
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115 |
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116 | //
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117 | // Reset the display geometry
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118 | //
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119 | fW=0;
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120 | fH=0;
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121 |
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122 | //
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123 | // Set new camera
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124 | //
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125 | fGeomCam = geom;
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126 |
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127 | //
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128 | // create the hexagons of the display
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129 | //
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130 | fNumPixels = fGeomCam->GetNumPixels();
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131 | fRange = fGeomCam->GetMaxRadius();
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132 |
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133 | //
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134 | // Construct all hexagons. Use new-operator with placement
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135 | //
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136 | fNumBombs = fNumPixels/5;
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137 |
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138 | fText = new TClonesArray("TText", fNumPixels);
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139 | fFlags = new TClonesArray("TMarker", fNumPixels);
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140 | fPixels = new TClonesArray("MHexagon", fNumPixels);
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141 |
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142 | for (UInt_t i=0; i<fNumPixels; i++)
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143 | {
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144 | MHexagon &h = *new ((*fPixels)[i]) MHexagon((*fGeomCam)[i]);
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145 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
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146 | h.SetBit(kNoContextMenu|kCannotPick);
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147 | #endif
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148 |
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149 | TText &t = *new ((*fText)[i]) TText;
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150 | t.SetTextFont(122);
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151 | t.SetTextAlign(22); // centered/centered
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152 | t.SetTextSize(0.3*h.GetD()/fRange);
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153 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
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154 | t.SetBit(kNoContextMenu|kCannotPick);
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155 | #endif
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156 |
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157 | const MGeomPix &pix = (*fGeomCam)[i];
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158 |
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159 | TMarker &m = *new ((*fFlags)[i]) TMarker(pix.GetX(), pix.GetY(), kOpenStar);
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160 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
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161 | m.SetBit(kNoContextMenu|kCannotPick);
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162 | #endif
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163 | }
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164 | }
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165 |
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166 | // ------------------------------------------------------------------------
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167 | //
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168 | // Draw all pixels of the camera
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169 | // (means apend all pixelobjects to the current pad)
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170 | //
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171 | void MineSweeper::DrawHexagons()
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172 | {
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173 | for (UInt_t i=0; i<fNumPixels; i++)
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174 | (*this)[i].Draw();
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175 | }
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176 |
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177 | void MineSweeper::Init()
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178 | {
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179 | //
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180 | // Make sure, that the object is destroyed when the canvas/pad is
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181 | // destroyed. Make also sure, that the interpreter doesn't try to
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182 | // delete it a second time.
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183 | //
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184 | SetBit(kCanDelete);
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185 | gInterpreter->DeleteGlobal(this);
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186 |
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187 | Draw();
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188 | }
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189 |
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190 | // ------------------------------------------------------------------------
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191 | //
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192 | // default constructor
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193 | //
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194 | MineSweeper::MineSweeper()
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195 | : fGeomCam(NULL), fDone(NULL), fShow(NULL), fW(0), fH(0), fDrawingPad(NULL), fIsAllocated(kFALSE)
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196 | {
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197 | SetNewCamera(new MGeomCamMagic);
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198 | Init();
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199 | }
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200 |
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201 | MineSweeper::MineSweeper(const MGeomCam &geom)
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202 | : fGeomCam(NULL), fDone(NULL), fShow(NULL), fW(0), fH(0), fDrawingPad(NULL), fIsAllocated(kFALSE)
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203 | {
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204 | SetNewCamera(static_cast<MGeomCam*>(geom.Clone()));
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205 | Init();
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206 | }
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207 |
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208 | // ------------------------------------------------------------------------
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209 | //
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210 | // Destructor. Deletes TClonesArrays for hexagons and legend elements.
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211 | //
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212 | MineSweeper::~MineSweeper()
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213 | {
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214 | Free();
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215 |
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216 | delete fShow;
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217 |
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218 | if (fDone)
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219 | delete fDone;
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220 |
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221 | if (fDrawingPad->GetListOfPrimitives()->FindObject(this)==this)
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222 | {
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223 | fDrawingPad->RecursiveRemove(this);
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224 | delete fDrawingPad;
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225 | }
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226 | }
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227 |
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228 | // ------------------------------------------------------------------------
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229 | //
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230 | // This is called at any time the canvas should get repainted.
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231 | // Here we maintain an aspect ratio of 5/4=1.15. This makes sure,
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232 | // that the camera image doesn't get distorted by resizing the canvas.
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233 | //
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234 | void MineSweeper::Paint(Option_t *opt)
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235 | {
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236 | const UInt_t w = (UInt_t)(gPad->GetWw()*gPad->GetAbsWNDC());
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237 | const UInt_t h = (UInt_t)(gPad->GetWh()*gPad->GetAbsHNDC());
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238 |
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239 | //
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240 | // Check for a change in width or height, and make sure, that the
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241 | // first call also sets the range
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242 | //
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243 | if (w*fH == h*fW && fW && fH)
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244 | return;
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245 |
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246 | //
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247 | // Calculate aspect ratio (5/4=1.25 recommended)
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248 | //
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249 | const Double_t ratio = (Double_t)w/h;
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250 |
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251 | Float_t x;
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252 | Float_t y;
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253 |
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254 | if (ratio>1.0)
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255 | {
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256 | x = fRange*(ratio*2-1);
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257 | y = fRange;
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258 | }
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259 | else
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260 | {
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261 | x = fRange;
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262 | y = fRange/ratio;
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263 | }
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264 |
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265 | fH = h;
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266 | fW = w;
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267 |
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268 | //
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269 | // Set new range
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270 | //
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271 | fDrawingPad->Range(-fRange, -y, x, y);
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272 |
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273 | //
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274 | // Adopt absolute sized of markers to relative range
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275 | //
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276 | for (UInt_t i=0; i<fNumPixels; i++)
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277 | {
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278 | Float_t r = (*this)[i].GetD()*gPad->XtoAbsPixel(1)/325;
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279 | GetFlag(i)->SetMarkerSize(20.0*r/fRange);
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280 | }
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281 | }
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282 |
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283 | // ------------------------------------------------------------------------
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284 | //
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285 | // Call this function to draw the camera layout into your canvas.
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286 | // Setup a drawing canvas. Add this object and all child objects
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287 | // (hexagons, etc) to the current pad. If no pad exists a new one is
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288 | // created.
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289 | //
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290 | void MineSweeper::Draw(Option_t *option)
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291 | {
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292 | // root 3.02:
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293 | // gPad->SetFixedAspectRatio()
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294 |
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295 | if (fDrawingPad)
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296 | return;
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297 |
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298 | //
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299 | // if no canvas is yet existing to draw into, create a new one
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300 | //
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301 | if (!gPad)
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302 | {
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303 | /*TCanvas *c =*/ new TCanvas("MineSweeper", "Magic Mine Sweeper", 0, 0, 800, 800);
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304 | //c->ToggleEventStatus();
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305 | fIsAllocated = kTRUE;
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306 | }
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307 | else
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308 | fIsAllocated = kFALSE;
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309 |
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310 | fDrawingPad = gPad;
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311 | fDrawingPad->SetBorderMode(0);
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312 |
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313 | //
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314 | // Append this object, so that the aspect ratio is maintained
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315 | // (Paint-function is called)
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316 | //
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317 | AppendPad(option);
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318 |
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319 | //
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320 | // Draw the title text
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321 | //
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322 | fShow = new TText;
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323 | fShow->SetTextAlign(23); // centered/bottom
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324 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
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325 | fShow->SetBit(kNoContextMenu|kCannotPick);
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326 | #endif
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327 | fShow->Draw();
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328 | //
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329 | // Reset the game pad
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330 | //
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331 | Reset();
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332 | DrawHexagons();
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333 | }
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334 |
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335 | void MineSweeper::Update(Int_t num)
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336 | {
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337 | TString txt = "Pixels: ";
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338 | txt += fNumPixels;
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339 | txt += " Bombs: ";
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340 | txt += num;
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341 |
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342 | fShow->SetText(0, fRange, txt);
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343 | }
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344 |
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345 | // ------------------------------------------------------------------------
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346 | //
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347 | // reset the all pixel colors to a default value
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348 | //
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349 | void MineSweeper::Reset()
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350 | {
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351 | if (fDone)
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352 | {
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353 | delete fDone;
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354 | fDone = NULL;
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355 | }
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356 |
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357 | for (UInt_t i=0; i<fNumPixels; i++)
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358 | {
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359 | Remove(GetText(i));
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360 | Remove(GetFlag(i));
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361 |
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362 | (*this)[i].SetFillColor(kHidden);
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363 | (*fGeomCam)[i].ResetBit(kUserBits);
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364 |
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365 | GetFlag(i)->SetMarkerColor(kBlack);
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366 | }
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367 | Update(fNumBombs);
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368 |
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369 | TRandom rnd(0);
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370 | for (int i=0; i<fNumBombs; i++)
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371 | {
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372 | Int_t idx;
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373 |
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374 | do idx = (Int_t)rnd.Uniform(fNumPixels);
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375 | while ((*fGeomCam)[idx].TestBit(kHasBomb));
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376 |
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377 | (*fGeomCam)[idx].SetBit(kHasBomb);
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378 | }
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379 |
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380 | fDrawingPad->SetFillColor(22);
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381 |
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382 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
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383 | fDrawingPad->SetBit(kNoContextMenu);
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384 | SetBit(kNoContextMenu);
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385 | #endif
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386 | }
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387 |
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388 | void MineSweeper::Done(TString txt, Int_t col)
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389 | {
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390 | for (unsigned int j=0; j<fNumPixels; j++)
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391 | if ((*fGeomCam)[j].TestBit(kHasBomb))
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392 | {
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393 | (*this)[j].SetFillColor(kBlack);
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394 | GetFlag(j)->SetMarkerColor(kWhite);
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395 | }
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396 |
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397 | fDone = new TText(0, 0, txt);
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398 | fDone->SetTextColor(kWhite); // white
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399 | fDone->SetTextAlign(22); // centered/centered
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400 | fDone->SetTextSize(0.05); // white
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401 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
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402 | fDone->SetBit(kNoContextMenu|kCannotPick);
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403 | #endif
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404 | fDone->Draw();
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405 |
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406 | fDrawingPad->SetFillColor(col);
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407 |
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408 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
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409 | fDrawingPad->ResetBit(kNoContextMenu);
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410 | ResetBit(kNoContextMenu);
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411 | #endif
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412 | }
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413 |
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414 | // ------------------------------------------------------------------------
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415 | //
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416 | // Check whether a hexagon should be opened and which color/number should
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417 | // be visible
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418 | //
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419 | void MineSweeper::OpenHexagon(Int_t idx)
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420 | {
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421 | MGeomPix &pix=(*fGeomCam)[idx];
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422 |
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423 | if (pix.TestBit(kIsVisible))
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424 | return;
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425 |
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426 | if (pix.TestBit(kHasFlag))
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427 | Remove(GetFlag(idx));
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428 |
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429 | pix.SetBit(kIsVisible);
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430 | pix.ResetBit(kHasFlag);
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431 |
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432 | Int_t cnt=0;
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433 | for (int j=0; j<pix.GetNumNeighbors(); j++)
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434 | if ((*fGeomCam)[pix.GetNeighbor(j)].TestBit(kHasBomb))
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435 | cnt++;
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436 |
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437 | (*this)[idx].SetFillColor(fColorBombs[cnt]);
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438 |
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439 | if (cnt)
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440 | {
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441 | TText *txt = GetText(idx);
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442 | TString str;
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443 | str += cnt;
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444 | txt->SetText(pix.GetX(), pix.GetY(), str);
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445 | txt->Draw();
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446 | return;
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447 | }
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448 |
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449 | for (int j=0; j<pix.GetNumNeighbors(); j++)
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450 | OpenHexagon(pix.GetNeighbor(j));
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451 | }
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452 |
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453 | void MineSweeper::Remove(TObject *obj)
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454 | {
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455 | fDrawingPad->RecursiveRemove(obj);
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456 | }
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457 |
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458 | // ------------------------------------------------------------------------
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459 | //
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460 | // Execute a mouse event on the camera
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461 | //
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462 | void MineSweeper::ExecuteEvent(Int_t event, Int_t px, Int_t py)
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463 | {
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464 | if (event==kMouseMotion || event==kMouseEnter || event==kMouseLeave ||
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465 | event==kButton1Up || event==kButton2Up || event==kButton3Up ||
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466 | event==kButton1Motion || event==kButton2Motion || event==kButton3Motion ||
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467 | event==kButton2Double || event==kButton3Double ||
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468 | fDone)
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469 | return;
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470 |
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471 | /*
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472 | if (event==kKeyPress && py==0x1000)
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473 | {
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474 | Reset();
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475 | return;
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476 | }
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477 | */
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478 |
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479 | UInt_t idx;
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480 | for (idx=0; idx<fNumPixels; idx++)
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481 | if ((*fPixels)[idx]->DistancetoPrimitive(px, py)==0)
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482 | break;
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483 |
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484 | if (idx==fNumPixels)
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485 | return;
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486 |
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487 | MGeomPix &pix=(*fGeomCam)[idx];
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488 |
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489 | if (event==kButton1Double)
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490 | {
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491 | OpenHexagon(idx);
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492 |
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493 | if (pix.TestBit(kHasBomb))
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494 | Done("Argh... you hit the Bomb!!!", kRed);
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495 | }
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496 |
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497 | if (event==kButton1Down && !pix.TestBit(kIsVisible))
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498 | {
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---|
499 | if (pix.TestBit(kHasFlag))
|
---|
500 | Remove(GetFlag(idx));
|
---|
501 | else
|
---|
502 | GetFlag(idx)->Draw();
|
---|
503 |
|
---|
504 | pix.InvertBit(kHasFlag);
|
---|
505 | }
|
---|
506 |
|
---|
507 | UInt_t vis=fNumBombs;
|
---|
508 | UInt_t flg=fNumBombs;
|
---|
509 | for (UInt_t i=0; i<fNumPixels; i++)
|
---|
510 | {
|
---|
511 | if ((*fGeomCam)[i].TestBit(kIsVisible))
|
---|
512 | vis++;
|
---|
513 | if ((*fGeomCam)[i].TestBit(kHasFlag))
|
---|
514 | flg--;
|
---|
515 | }
|
---|
516 |
|
---|
517 | Update(flg);
|
---|
518 |
|
---|
519 | if (vis==fNumPixels && !fDone)
|
---|
520 | Done("Great! Congratulations, you did it!", kGreen);
|
---|
521 |
|
---|
522 | fDrawingPad->Modified();
|
---|
523 |
|
---|
524 | /*
|
---|
525 | switch (event)
|
---|
526 | {
|
---|
527 | case kNoEvent: cout << "No Event" << endl; break;
|
---|
528 | case kButton1Down: cout << "Button 1 down" << endl; break;
|
---|
529 | case kButton2Down: cout << "Button 2 down" << endl; break;
|
---|
530 | case kButton3Down: cout << "Button 3 down" << endl; break;
|
---|
531 | case kKeyDown: cout << "Key down" << endl; break;
|
---|
532 | case kKeyUp: cout << "Key up" << endl; break;
|
---|
533 | case kKeyPress: cout << "Key press" << endl; break;
|
---|
534 | case kButton1Locate: cout << "Button 1 locate" << endl; break;
|
---|
535 | case kButton2Locate: cout << "Button 2 locate" << endl; break;
|
---|
536 | case kButton3Locate: cout << "Button 3 locate" << endl; break;
|
---|
537 | }
|
---|
538 | */
|
---|
539 | }
|
---|