#ifndef MAGIC_H #define MAGIC_H /////////////////////////////////////////////////////////////////////////////// // // Magic.h // // defines MAGIC base informations // /////////////////////////////////////////////////////////////////////////////// #include // // Magic number to detect the magic file type // const UShort_t kMagicNumber = 0xc0c0; // // Values for the eventloop control // const Int_t kCONTINUE = 2; // // Number of the Pixels in the Camera // const Int_t kCAMERA_PIXELS = 577; // // Number of the Slices of one Fadc. Be carefull this is the number of // slices for one gain branch. We sample two times this number. // const Int_t kFADC_SLICES = 15; // // ParticleId for Monte Carlo simulation // const Int_t kGAMMA = 0; const Int_t kPROTON = 14; const Int_t kHELIUM = 402; const Int_t kOXIGEN = 1608; const Int_t kIRON = 5626; // // nummber of ADC conversions per pixel // const Int_t kMAX_ADC = 30; // //camera dimensions and definitions // const Float_t kPIXEL_DIST = 10.0; //cm const Int_t kCAMERA_COLOR = 13; //Background light grey const Int_t kDEFAULT_COLOR = 1; //black const Int_t kPIXEL_LINE_COLOR = 15; //dark grey const Int_t kCOLORTABLE_START = 18; //Begin of colortable const Int_t kMAX_PH_EL = 500; //upper limit for colortable // // THE MAGIC RUNTIME DATABASE // //class MRuntimeDb; //extern MRuntimeDb *gMagic; #endif