source: trunk/MagicSoft/Simulation/Detector/StarResponse/starresponse.cxx@ 10100

Last change on this file since 10100 was 5418, checked in by moralejo, 20 years ago
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File size: 4.8 KB
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1#include "starresponse.hxx"
2
3#include <TROOT.h>
4#include <TRandom2.h>
5
6#include "MStarLight.hxx"
7#include "MTrigger.hxx"
8#include "MFadc.hxx"
9
10using namespace std;
11
12Int_t BuildStarLight( Float_t brightness, char *path, MTrigger *trigger, MFadc *fadc )
13{
14 // this functions fills the things with the standard response
15 // function of MTrigger and MFadc
16 //
17
18 cout << " filling Starlight for Brightness " << brightness
19 << " phe/nsec " << endl ;
20
21 char filename[256] ;
22
23 TRandom2 Zufall( (UInt_t) brightness * 100) ; // a random generator
24
25 MStarLight data(fadc->GetFadcSlicesPerNanosec(), fadc->GetResponseSlicesFadc());
26 // create instance of the MStarLight
27
28 data.SetGainFluctuations(apply_gain_fluctuations());
29
30 // Shall I write the root file???
31
32 int write_root;
33
34 write_root= get_write_root();
35
36 Float_t trigresp[RESPONSE_SLICES_TRIG];
37
38 // Get information from Trigger instance!!!
39 trigger->GetResponse(trigresp);
40 data.SetTrigResponse(trigresp);
41
42 data.SetAmplTrig ( trigger->GetAmplitude() );
43 data.SetFwhmTrig ( trigger->GetFwhm() );
44
45 Float_t *fadcresp = new Float_t[fadc->GetResponseSlicesFadc()];
46
47 // Get information from FADC instance !!!!!
48 fadc->GetResponse(fadcresp);
49 data.SetFadcResponse(fadcresp);
50
51 data.SetShapeFadc ( fadc->GetShape() );
52 data.SetIntegFadc ( fadc->GetIntegral() );
53 data.SetFwhmFadc ( fadc->GetFwhm() );
54
55 // start with the loop over random events
56 //
57
58 Float_t a = 0.; // the amplitude of the signal
59 Float_t time = 0.; // the time of the phe
60
61 for (Int_t i = 0; i < (Int_t) (brightness * TIMERANGE) ; i++)
62 {
63 a = trigger->FillStar( 500, 10.) ; // random the amplitude
64 time=Zufall.Rndm() * TIMERANGE ; // random the time
65
66 data.FillResponse(a, time ) ; // fill the response function
67 }
68
69 if(brightness<=1.0)
70 sprintf(filename, "%s/Brightness%.2f.slt", path, brightness) ;
71 else
72 sprintf(filename, "%s/Brightness%.1f.slt", path, brightness) ;
73
74 data.WriteBinary( filename );
75
76 if(write_root)
77 {
78 if(brightness<=1.0)
79 sprintf(filename, "%s/Brightness%.2f.root", path, brightness);
80 else
81 sprintf(filename, "%s/Brightness%.1f.root", path, brightness);
82
83 cout << " the file will be written in " << filename << endl;
84
85 data.StoreHisto( filename );
86 }
87
88 data.Reset();
89
90 return(0);
91
92}
93// ======================================================================
94// ======================================================================
95// ======================================================================
96// ======================================================================
97// ======================================================================
98// ======================================================================
99int main (int argc, char **argv )
100{
101 cout << " Start with the StarResponse " << endl ;
102
103 // first of all initalize ROOT
104
105 TROOT starrespo("starrespo", "The response of MAGIC to Starlight");
106
107 // Variables that define the StarLight which is going to be generated.
108
109 float nphe_min=0.0, nphe_max=10.0, nphe_pre=0.1;
110
111 float trig_fwhm,trig_ampl;
112 float fadc_fwhm,fadc_integral;
113 float fadc_slices_per_ns;
114 Int_t fadc_shape, trig_shape;
115
116 //
117 char path[256] ;
118 char parfilename[256];
119 sprintf (path, "./") ;
120
121 // Instance of MFadc and MTrigger needed inside BuildStarLight
122
123 MTrigger *trigger;
124 MFadc *fadc;
125
126 if(argc == 1){
127 sprintf(parfilename, "starresponse.par");
128 }
129 else{ // a filename was given
130 sprintf(parfilename, "%s", argv[1]);
131 }
132
133 // Reading parameters from input card
134
135 readparam(parfilename);
136
137 // Setting the parameters read from the input card
138 strcpy( path,get_database_path());
139
140 get_simulated_phe(&nphe_min, &nphe_max, &nphe_pre);
141
142 get_trig_properties(&trig_shape, &trig_ampl, &trig_fwhm);
143 trigger = new MTrigger(1,0.,0.,trig_ampl,trig_fwhm);
144
145 if ( ! apply_gain_fluctuations())
146 trigger->SetGainFluctuations(kFALSE);
147
148 get_fadc_properties(&fadc_shape, &fadc_integral, &fadc_fwhm, &fadc_slices_per_ns);
149
150 fadc = new MFadc(1, fadc_shape, fadc_integral, fadc_fwhm,
151 fadc_shape, fadc_integral, fadc_fwhm, 0., fadc_slices_per_ns);
152
153 // loop over Brightness
154
155 // Limit precision (for speed reasons). Below 1 phe/ns/pixel we build the database
156 // files in steps of 0.01 (minimum). Above 1 phe/ns/pixel the steps are of 0.1 at least.
157 // These values can be made larger through the input card of starresponse
158
159 nphe_pre = nphe_pre < 0.01? 0.01 : nphe_pre;
160 for (Float_t b = nphe_min; b <= 1.0; b += nphe_pre )
161 BuildStarLight (b, path, trigger, fadc);
162
163 nphe_pre = nphe_pre < 0.1? 0.1 : nphe_pre;
164 for (Float_t b = 1.0+nphe_pre; b <= nphe_max; b += nphe_pre )
165 BuildStarLight (b, path, trigger, fadc);
166
167 delete(trigger);
168 delete(fadc);
169
170 return 0;
171}
172
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