source: trunk/MagicSoft/Simulation/Detector/include-MTrigger/MTriggerDefine.h@ 502

Last change on this file since 502 was 488, checked in by magicsol, 24 years ago
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1//
2//
3// In this file are the fundamental definitions for the class MCTrigger
4//
5//
6#define TRIGGER_PIXELS 271
7//
8// This is the number of Pixels contributing to the TRIGGER logic
9// All Pixels-Id above that value don't do an trigger stuff.
10//
11//
12#define TOTAL_TRIGGER_TIME 160
13//
14// This values defines the total range in that we try to find
15// a trigger.
16//
17#define LEVEL1_DEAD_TIME 50
18//
19// Dead time of the detector after one first level trigger happens.
20//
21#define LEVEL2_DEAD_TIME 300
22//
23// Dead time of the detector after second level trigger fires
24//
25#define SLICES_PER_NSEC 4
26//
27// Each nano second is divided into the number of this values slices.
28// So you can get the total number of timeslices for one Pixel by
29// ( TOTAL_TRIGGER_TIME * SLICES_PER_NSEC ).
30// In the current settings this are 1000 slices
31//
32#define TRIGGER_TIME_SLICES (TOTAL_TRIGGER_TIME*SLICES_PER_NSEC)
33//
34//
35//
36//
37// ------>>> SETTINGS for the RESPONSE FUNCTION
38//
39#define RESPONSE_SLICES 40
40//
41// This is for the standard response Signal to 1 Photoelectron
42// that leaves the Photocathode
43// The whole Timescale for the signal is 10 nsec
44//
45// The Response function
46//
47// These values are discussed with Eckart. We start from this point.
48//
49#define RESPONSE_FWHM 2.
50
51#define RESPONSE_AMPLITUDE 1.
52//
53// This are the Standard values of the response function for
54// 1 photo electron. ( 1 means 1 mV per phote electron )
55//
56//
57// -------->>> SETTINGS for the DISKRIMINATORS
58//
59//
60#define CHANNEL_THRESHOLD 2.5
61//
62// This is the diskriminator threshold for each individual channel
63// First we set the value to 2 unit of the RESPONSE_AMPLITUDE
64//
65#define TRIGGER_GATE 3.
66//
67// Here we set the width of the digital signal we get if the signal
68// passes the diskriminator
69//
70//
71#define TRIGGER_OVERLAPING 0.25
72//
73// Here we set the required overlaping time among pixels
74// to be in coincidence.
75//
76//
77// --------->>>> SETTINGS for the TRIGGER logic
78//
79//
80#define TRIGGER_CELLS 19
81//
82// Number of trigger cells that cover the trigger zone
83//
84#define TRIGGER_MULTI 4.
85//
86// We get a Level Zero Trigger, if we have a least TRIGGER_MULTI
87// channels with a diskrimiator signal at the same time
88//
89#define TRIGGER_GEOM 0
90//
91// This defines the geometry required for a trigger. There exists
92// different meaning for this behaviour:
93// 0 means a pixel with trigger_multi-1 neighbours
94// 1 means trigger_multi neighbours
95// 2 means trigger_multi closed neighbours
96//
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