#ifndef __MMcEvt__ #define __MMcEvt__ #ifndef MARS_MParContainer #include "MParContainer.h" #endif class MMcEvt : public MParContainer { private: UInt_t fEvtNumber; UShort_t fPartId; // Type of particle Float_t fEnergy; // [GeV] Energy Float_t fThick0; // [g/cm2] Float_t fFirstTarget; // [] Float_t fZFirstInteraction; // [cm] Float_t fTheta; // [rad] Theta angle of event Float_t fPhi; // [rad] Phi angle of event (see class description) Float_t fCoreD; // [cm] Core d pos Float_t fCoreX; // [cm] Core x pos Float_t fCoreY; // [cm] Core y pos Float_t fImpact; // [cm] impact parameter // Up to here, the info from the CORSIKA event header. // Telescope orientation: Float_t fTelescopePhi; // [rad] (see class description) Float_t fTelescopeTheta; // [rad] // Time of first and last photon: Float_t fTimeFirst; // [ns] Float_t fTimeLast; // [ns] // 6 parameters and chi2 of the NKG fit to the longitudinal // particle distribution. See CORSIKA manual for explanation, // section 4.42 "Longitudinal shower development": // Float_t fLongiNmax; // [particles] Float_t fLongit0; // [g/cm2] Float_t fLongitmax; // [g/cm2] Float_t fLongia; // [g/cm2] Float_t fLongib; // [] Float_t fLongic; // [cm2/g] Float_t fLongichi2; UInt_t fPhotIni; // [ph] Initial number of photons UInt_t fPassPhotAtm; // [ph] Passed atmosphere UInt_t fPassPhotRef; // [ph] Passed reflector(reflectivity + effective area) UInt_t fPassPhotCone; // [ph] Passed glas UInt_t fPhotElfromShower; // [phe] Passed qe coming from the shower UInt_t fPhotElinCamera; // [phe] usPhotElfromShower + mean of phe // from NSB // Now follow the fraction of photons reaching the camera produced by // electrons, muons and other particles respectively: Float_t fElecCphFraction; Float_t fMuonCphFraction; Float_t fOtherCphFraction; public: MMcEvt() ; MMcEvt( UInt_t, UShort_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, UInt_t, UInt_t, UInt_t, UInt_t, UInt_t, UInt_t, Float_t, Float_t, Float_t) ; ~MMcEvt(); void Clear(Option_t *opt=NULL); void Fill( UInt_t, UShort_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, Float_t, UInt_t, UInt_t, UInt_t, UInt_t, UInt_t, UInt_t, Float_t, Float_t, Float_t) ; //virtual void AsciiWrite(ofstream &fout) const; void Print(Option_t *opt=NULL) const; UInt_t GetEvtNumber() const { return fEvtNumber; } //Get Event Number Short_t GetPartId() const { return fPartId; } //Get Type of particle Float_t GetEnergy() const { return fEnergy; } //Get Energy Float_t GetTheta() const { return fTheta; } //Get Theta angle Float_t GetPhi() const { return fPhi ; } //Get Phi angle /* Float_t GetCoreD() { return fCoreD; } //Get Core d pos */ Float_t GetCoreX() { return fCoreX; } //Get Core x pos Float_t GetCoreY() { return fCoreY; } //Get Core y pos Float_t GetImpact() const { return fImpact;} //Get impact parameter UInt_t GetPhotIni() { return fPhotIni; } //Get Initial photons UInt_t GetPassPhotAtm() { return fPassPhotAtm;} //Get Passed atmosphere UInt_t GetPassPhotRef() { return fPassPhotRef; } //Get Passed reflector UInt_t GetPassPhotCone() { return fPassPhotCone; } //Get Passed glas UInt_t GetPhotElfromShower() { return fPhotElfromShower; } //Get Passed qe from shower UInt_t GetPhotElinCamera() { return fPhotElinCamera; } //Get Passed qe total Float_t GetTelescopePhi() const { return fTelescopePhi; } Float_t GetTelescopeTheta() const { return fTelescopeTheta; } Float_t GetOtherCphFraction() const { return fOtherCphFraction; } Float_t GetLongiNmax() const { return fLongiNmax; } Float_t GetLongia() const { return fLongia; } Float_t GetLongib() const { return fLongib; } Float_t GetLongic() const { return fLongic; } Float_t GetLongichi2() const { return fLongichi2; } Float_t GetLongit0() const { return fLongit0; } Float_t GetLongitmax() const { return fLongitmax; } void SetPartId(Short_t PartId) {fPartId=PartId;} //Set Type of particle void SetEnergy(Float_t Energy) { fEnergy=Energy; } //Set Energy void SetTheta(Float_t Theta) { fTheta=Theta; } //Set Theta angle void SetPhi(Float_t Phi) { fPhi=Phi; } //Set Phi angle void SetCoreD(Float_t CoreD) { fCoreD=CoreD; } //Set Core d pos void SetCoreX(Float_t CoreX) { fCoreX=CoreX; } //Set Core x pos void SetCoreY(Float_t CoreY ) { fCoreY=CoreY; } //Set Core y pos void SetImpact(Float_t Impact) { fImpact=Impact;} //Set impact parameter // DO NOT USE THIS IS A WORKAROUND! void SetTelescopeTheta(Float_t Theta) { fTelescopeTheta=Theta; } void SetTelescopePhi(Float_t Phi) { fTelescopePhi=Phi; } /* void SetPhotIni(Short_t PhotIni) */ /* { fPhotIni=PhotIni; } //Set Initial photons */ /* void SetPassPhotAtm(Short_t PassPhotAtm) */ /* { fPassPhotAtm=PassPhotAtm;} //Set Passed atmosphere */ /* void SetPassPhotRef(Short_t PassPhotRef) */ /* { fPassPhotRef=PassPhotRef ; } //Set Passed reflector */ /* void SetPassPhotCone(Short_t PhotCon) */ /* { fPassPhotCone=PhotCon; } //Set Passed glas */ ClassDef(MMcEvt, 3) //Stores Montecarlo Information of one event (eg. the energy) }; #endif