1 | //
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2 | //
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3 | // In this file are the fundamental definitions for the class MCTrigger
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4 | //
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5 | //
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6 | #define TRIGGER_PIXELS 271
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7 | //
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8 | // This is the number of Pixels contributing to the TRIGGER logic
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9 | // All Pixels-Id above that value don't do an trigger stuff.
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10 | // Actually, not all of them are involved in TRIGGER logic, only the
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11 | // ones of them that are also in some TRIGGER_CELL
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12 | // (MagicSoft/Simulation/Detector/include-MTrigger/TABLE_PIXELS_IN_CELLS)
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13 | //
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14 | #define TOTAL_TRIGGER_TIME 160
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15 | //
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16 | // This values defines the total range in that we try to find
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17 | // a trigger.
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18 | //
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19 | #define LEVEL1_DEAD_TIME 50
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20 | //
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21 | // Dead time of the detector after one first level trigger happens.
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22 | //
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23 | #define LEVEL2_DEAD_TIME 300
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24 | //
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25 | // Dead time of the detector after second level trigger fires
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26 | //
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27 | #define SLICES_PER_NSEC 4
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28 | //
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29 | // Each nano second is divided into the number of this values slices.
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30 | // So you can get the total number of timeslices for one Pixel by
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31 | // ( TOTAL_TRIGGER_TIME * SLICES_PER_NSEC ).
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32 | // In the current settings this are 1000 slices
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33 | //
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34 | #define TRIGGER_TIME_SLICES (TOTAL_TRIGGER_TIME*SLICES_PER_NSEC)
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35 | //
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36 | //
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37 | //
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38 | //
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39 | // ------>>> SETTINGS for the RESPONSE FUNCTION
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40 | //
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41 | #define RESPONSE_SLICES 40
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42 | //
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43 | // This is for the standard response Signal to 1 Photoelectron
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44 | // that leaves the Photocathode
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45 | // The whole Timescale for the signal is 10 nsec
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46 | //
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47 | // The Response function
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48 | //
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49 | // These values are discussed with Eckart. We start from this point.
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50 | //
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51 | #define RESPONSE_FWHM 2.
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52 |
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53 | #define RESPONSE_AMPLITUDE 1.
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54 | //
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55 | // This are the Standard values of the response function for
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56 | // 1 photo electron. ( 1 means 1 mV per phote electron )
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57 | //
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58 | //
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59 | // -------->>> SETTINGS for the DISKRIMINATORS
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60 | //
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61 | //
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62 | #define CHANNEL_THRESHOLD 2.5
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63 | //
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64 | // This is the diskriminator threshold for each individual channel
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65 | // First we set the value to 2 unit of the RESPONSE_AMPLITUDE
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66 | //
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67 | #define TRIGGER_GATE 3.
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68 | //
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69 | // Here we set the width of the digital signal we get if the signal
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70 | // passes the diskriminator
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71 | //
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72 | //
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73 | #define TRIGGER_OVERLAPING 0.25
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74 | //
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75 | // Here we set the required overlaping time among pixels
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76 | // to be in coincidence.
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77 | //
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78 | //
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79 | // --------->>>> SETTINGS for the TRIGGER logic
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80 | //
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81 | //
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82 | #define TRIGGER_CELLS 19
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83 | //
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84 | // Number of trigger cells that cover the trigger zone
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85 | //
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86 | #define TRIGGER_MULTI 4.
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87 | //
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88 | // We get a Level Zero Trigger, if we have a least TRIGGER_MULTI
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89 | // channels with a diskrimiator signal at the same time
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90 | //
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91 | #define TRIGGER_GEOM 0
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92 | //
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93 | // This defines the geometry required for a trigger. There exists
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94 | // different meaning for this behaviour:
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95 | // 0 means a pixel with trigger_multi-1 neighbours
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96 | // 1 means trigger_multi neighbours
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97 | // 2 means trigger_multi closed neighbours
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98 | //
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