#ifndef __MMcTrig__ #define __MMcTrig__ #include #include #include #include #include #include #include "TObject.h" #include "../Simulation/Detector/include-MTrigger/MTriggerDefine.h" class MMcTrig : public TObject { private: Short_t nFirstLevel ; // Number of First Level Trigger in this Event Short_t nSecondLevel ; // Number of Second Level Trigger in this Event Float_t timeFirst[((Int_t)(TOTAL_TRIGGER_TIME/LEVEL1_DEAD_TIME))+1]; // Time when it triggers Int_t pixelFirst[((Int_t)(TOTAL_TRIGGER_TIME/LEVEL1_DEAD_TIME))+1]; // Pixel which triggers Short_t FirstToSecond[((Int_t)(TOTAL_TRIGGER_TIME/LEVEL2_DEAD_TIME))+1]; public: MMcTrig() ; ~MMcTrig(); void Clear(); void Print(Option_t *); void SetFirstLevel ( Short_t nTr ) { nFirstLevel = nTr ; } void SetSecondLevel ( Short_t nTr ) { nSecondLevel = nTr ; } void SetTime( Float_t t, Int_t i){ if (i>TOTAL_TRIGGER_TIME/LEVEL1_DEAD_TIME+1 || i<1){ cout<<"nFirstLevel out of range. Time will be -99"<TOTAL_TRIGGER_TIME/LEVEL1_DEAD_TIME+1 || i<1){ cout<<"nFirstLevel out of range. Pixel will be -1"<