Last change
on this file since 18162 was 731, checked in by tbretz, 24 years ago |
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1 | #include "slalib.h"
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2 | #include "slamac.h"
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3 | void slaCs2c ( float a, float b, float v[3] )
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4 | /*
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5 | ** - - - - - - - -
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6 | ** s l a C s 2 c
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7 | ** - - - - - - - -
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8 | **
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9 | ** Spherical coordinates to direction cosines.
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10 | **
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11 | ** (single precision)
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12 | **
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13 | ** Given:
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14 | ** a,b float spherical coordinates in radians
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15 | ** (RA,Dec), (long,lat) etc
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16 | **
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17 | ** Returned:
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18 | ** v float[3] x,y,z unit vector
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19 | **
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20 | ** The spherical coordinates are longitude (+ve anticlockwise
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21 | ** looking from the +ve latitude pole) and latitude. The
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22 | ** Cartesian coordinates are right handed, with the x axis
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23 | ** at zero longitude and latitude, and the z axis at the
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24 | ** +ve latitude pole.
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25 | **
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26 | ** Last revision: 31 October 1993
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27 | **
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28 | ** Copyright P.T.Wallace. All rights reserved.
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29 | */
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30 | {
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31 | float cosb;
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32 |
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33 | cosb = (float) cos ( b );
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34 | v[0] = (float) cos ( a ) * cosb;
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35 | v[1] = (float) sin ( a ) * cosb;
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36 | v[2] = (float) sin ( b );
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37 | }
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