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Last change
on this file since 1118 was 731, checked in by tbretz, 25 years ago |
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File size:
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| 1 | #include "slalib.h"
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| 2 | #include "slamac.h"
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| 3 | void slaCs2c6 ( float a, float b, float r, float ad,
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| 4 | float bd, float rd, float v[6] )
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| 5 | /*
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| 6 | ** - - - - - - - - -
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| 7 | ** s l a C s 2 c 6
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| 8 | ** - - - - - - - - -
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| 9 | **
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| 10 | ** Conversion of position & velocity in spherical coordinates
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| 11 | ** to Cartesian coordinates.
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| 12 | **
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| 13 | ** (single precision)
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| 14 | **
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| 15 | ** Given:
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| 16 | ** a float longitude (radians)
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| 17 | ** b float latitude (radians)
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| 18 | ** r float radial coordinate
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| 19 | ** ad float longitude derivative (radians per unit time)
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| 20 | ** bd float latitude derivative (radians per unit time)
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| 21 | ** rd float radial derivative
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| 22 | **
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| 23 | ** Returned:
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| 24 | ** v float(6) Cartesian position & velocity vector
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| 25 | **
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| 26 | ** Last revision: 31 October 1993
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| 27 | **
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| 28 | ** Copyright P.T.Wallace. All rights reserved.
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| 29 | */
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| 30 | {
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| 31 | double da, db;
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| 32 | float sa, ca, sb, cb, rcb, x, y, rbd, w;
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| 33 |
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| 34 | /* Useful functions */
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| 35 | da = (double) a;
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| 36 | db = (double) b;
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| 37 | sa = (float) sin ( da );
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| 38 | ca = (float) cos ( da );
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| 39 | sb = (float) sin ( db );
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| 40 | cb = (float) cos ( db );
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| 41 | rcb = r * cb;
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| 42 | x = rcb * ca;
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| 43 | y = rcb * sa;
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| 44 | rbd = r * bd;
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| 45 | w = rbd * sb - cb * rd;
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| 46 |
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| 47 | /* Position */
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| 48 | v[0] = x;
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| 49 | v[1] = y;
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| 50 | v[2] = r * sb;
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| 51 |
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| 52 | /* Velocity */
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| 53 | v[3] = - y * ad - w * ca;
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| 54 | v[4] = x * ad - w * sa;
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| 55 | v[5] = rbd * cb + sb * rd;
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| 56 | }
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