source: trunk/MagicSoft/slalib/dc62s.c@ 853

Last change on this file since 853 was 731, checked in by tbretz, 24 years ago
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1#include "slalib.h"
2#include "slamac.h"
3void slaDc62s ( double v[6], double *a, double *b, double *r,
4 double *ad, double *bd, double *rd )
5/*
6** - - - - - - - - -
7** s l a D c 6 2 s
8** - - - - - - - - -
9**
10** Conversion of position & velocity in Cartesian coordinates
11** to spherical coordinates.
12**
13** (double precision)
14**
15** Given:
16** v double[6] Cartesian position & velocity vector
17**
18** Returned:
19** *a double longitude (radians)
20** *b double latitude (radians)
21** *r double radial coordinate
22** *ad double longitude derivative (radians per unit time)
23** *bd double latitude derivative (radians per unit time)
24** *rd double radial derivative
25**
26** Last revision: 11 June 1998
27**
28** Copyright P.T.Wallace. All rights reserved.
29*/
30{
31 double x, y, z, xd, yd, zd, rxy2, rxy, r2, xyp;
32
33
34/* Components of position/velocity vector. */
35 x = v[0];
36 y = v[1];
37 z = v[2];
38 xd = v[3];
39 yd = v[4];
40 zd = v[5];
41
42/* Component of R in XY plane squared. */
43 rxy2 = x * x + y * y;
44
45/* Modulus squared, with protection against null vector. */
46 if ( ( r2 = rxy2 + z * z ) == 0.0 ) {
47 x = xd;
48 y = yd;
49 z = zd;
50 rxy2 = x * x + y * y;
51 r2 = rxy2 + z * z;
52 }
53
54/* Position and velocity in spherical coordinates. */
55 rxy = sqrt ( rxy2 );
56 xyp = x * xd + y * yd;
57 if ( rxy2 != 0.0 ) {
58 *a = atan2 ( y, x );
59 *b = atan2 ( z, rxy );
60 *ad = ( x * yd - y * xd ) / rxy2;
61 *bd = ( zd * rxy2 - z * xyp ) / ( r2 * rxy );
62 } else {
63 *a = 0.0;
64 *b = ( z != 0.0 ) ? atan2 ( z, rxy ) : 0.0;
65 *ad = 0.0;
66 *bd = 0.0;
67 }
68 *rd = ( ( *r = sqrt ( r2 ) ) != 0.0 ) ? ( xyp + z * zd ) / ( *r ) : 0.0;
69}
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