#include "slalib.h" #include "slamac.h" void slaDcc2s ( double v[3], double *a, double *b ) /* ** - - - - - - - - - ** s l a D c c 2 s ** - - - - - - - - - ** ** Direction cosines to spherical coordinates. ** ** (double precision) ** ** Given: ** v double[3] x,y,z vector ** ** Returned: ** *a,*b double spherical coordinates in radians ** ** The spherical coordinates are longitude (+ve anticlockwise ** looking from the +ve latitude pole) and latitude. The ** Cartesian coordinates are right handed, with the x axis ** at zero longitude and latitude, and the z axis at the ** +ve latitude pole. ** ** If v is null, zero a and b are returned. ** At either pole, zero a is returned. ** ** Last revision: 31 October 1993 ** ** Copyright P.T.Wallace. All rights reserved. */ { double x, y, z, r; x = v[0]; y = v[1]; z = v[2]; r = sqrt ( x * x + y * y ); *a = ( r != 0.0 ) ? atan2 ( y, x ) : 0.0; *b = ( z != 0.0 ) ? atan2 ( z, r ) : 0.0; }