#include "slalib.h" #include "slamac.h" float slaRange ( float angle ) /* ** - - - - - - - - - ** s l a R a n g e ** - - - - - - - - - ** ** Normalize angle into range +/- pi. ** ** (single precision) ** ** Given: ** angle float the angle in radians ** ** The result is angle expressed in the +/- pi (single precision). ** ** Last revision: 31 October 1993 ** ** Copyright P.T.Wallace. All rights reserved. */ { return (float) slaDrange ( (double) angle ); }