#include "slalib.h" #include "slamac.h" float slaRanorm ( float angle ) /* ** - - - - - - - - - - ** s l a R a n o r m ** - - - - - - - - - - ** ** Normalize angle into range 0-2 pi. ** ** (single precision) ** ** Given: ** angle double the angle in radians ** ** The result is angle expressed in the range 0-2 pi (single ** precision). ** ** Last revision: 15 July 1993 ** ** Copyright P.T.Wallace. All rights reserved. */ { return (float) slaDranrm ( (double) angle ); }