1 | #include "slalib.h"
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2 | #include "slamac.h"
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3 | float slaRvlsrd ( float r2000, float d2000 )
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4 | /*
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5 | ** - - - - - - - - - -
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6 | ** s l a R v l s r d
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7 | ** - - - - - - - - - -
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8 | **
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9 | ** Velocity component in a given direction due to the Sun's
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10 | ** motion with respect to the dynamical Local Standard of Rest.
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11 | **
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12 | ** (single precision)
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13 | **
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14 | ** Given:
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15 | ** r2000,d2000 float J2000.0 mean RA,Dec (radians)
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16 | **
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17 | ** Result:
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18 | ** Component of "peculiar" solar motion in direction R2000,D2000 (km/s)
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19 | **
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20 | ** Sign convention:
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21 | ** The result is +ve when the Sun is receding from the given point on
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22 | ** the sky.
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23 | **
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24 | ** Note: The Local Standard of Rest used here is the "dynamical" LSR,
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25 | ** a point in the vicinity of the Sun which is in a circular
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26 | ** orbit around the Galactic centre. The Sun's motion with
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27 | ** respect to the dynamical LSR is called the "peculiar" solar
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28 | ** motion.
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29 | **
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30 | ** There is another type of LSR, called a "kinematical" LSR. A
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31 | ** kinematical LSR is the mean standard of rest of specified star
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32 | ** catalogues or stellar populations, and several slightly
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33 | ** different kinematical LSRs are in use. The Sun's motion with
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34 | ** respect to an agreed kinematical LSR is known as the "standard"
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35 | ** solar motion. To obtain a radial velocity correction with
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36 | ** respect to an adopted kinematical LSR use the routine slaRvlsrk.
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37 | **
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38 | ** Reference: Delhaye (1965), in "Stars and Stellar Systems", vol 5, p73.
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39 | **
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40 | ** Called: slaCs2c, slaVdv
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41 | **
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42 | ** Last revision: 11 March 1994
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43 | **
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44 | ** Copyright P.T.Wallace. All rights reserved.
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45 | */
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46 | {
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47 | /*
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48 | ** Peculiar solar motion from Delhaye 1965: in Galactic Cartesian
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49 | ** coordinates (+9,+12,+7) km/s. This corresponds to about 16.6 km/s
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50 | ** towards Galactic coordinates L2 = 53 deg, B2 = +25 deg, or RA,Dec
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51 | ** 17 49 58.7 +28 07 04 J2000.
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52 | **
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53 | ** The solar motion is expressed here in the form of a J2000.0
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54 | ** equatorial Cartesian vector:
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55 | **
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56 | ** va(1) = x = -speed*cos(ra)*cos(dec)
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57 | ** va(2) = y = -speed*sin(ra)*cos(dec)
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58 | ** va(3) = z = -speed*sin(dec)
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59 | */
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60 | static float va[3] = { 0.63823f, 14.58542f, -7.80116f };
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61 | float vb[3];
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62 |
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63 | /* Convert given J2000 RA,dec to x,y,z */
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64 | slaCs2c ( r2000, d2000, vb );
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65 |
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66 | /* Compute dot product with solar motion vector */
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67 | return slaVdv ( va, vb );
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68 | }
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