#ifndef MARS_MGeomCam
#define MARS_MGeomCam

#ifndef MARS_MParContainer
#include "MParContainer.h"
#endif
#ifndef ROOT_TObjArray
#include <TObjArray.h>
#endif
#ifndef ROOT_TArrayF
#include <TArrayF.h>
#endif

class MGeomPix;

class MGeomCam : public MParContainer
{
private:
    UInt_t    fNumPixels;    // Number of pixels in this camera
    Float_t   fMaxRadius;    // maximum radius of the camera (eg. for GUI layout)

    Float_t   fCamDist;      // [m] Average distance of the camera from the mirror
    Float_t   fConvMm2Deg;   // conversion factor to convert mm in the camera plain into degrees

    TObjArray fPixels;       // Array of singel pixels storing the geometry

    TArrayF   fPixRatio;     // Array storing the ratio between size of pixel idx and pixel 0 (for speed reasons)
    TArrayF   fPixRatioSqrt; // Array storing the square root ratio between size of pixel idx and pixel 0 (for speed reasons)

    UInt_t    fNumSectors;   // Number of sectors

protected:
    void CalcPixRatio();
    void CalcMaxRadius();
    void CalcNumSectors();
    void InitOuterRing();

public:
    MGeomCam();
    MGeomCam(UInt_t npix, Float_t dist, const char *name=NULL, const char *title=NULL);

    virtual TObject *Clone(const char *newname=NULL) const;

    Float_t GetCameraDist() const { return fCamDist; }
    Float_t GetConvMm2Deg() const { return fConvMm2Deg; }

    UInt_t  GetNumPixels() const  { return fNumPixels; }
    Float_t GetMaxRadius() const  { return fMaxRadius; }
    UInt_t  GetNumSectors() const { return fNumSectors; }
    Float_t GetPixRatio(UInt_t i) const;
    Float_t GetPixRatioSqrt(UInt_t i) const;

    MGeomPix &operator[](Int_t i);
    MGeomPix &operator[](Int_t i) const;

    virtual void Print(Option_t *opt=NULL) const;

    ClassDef(MGeomCam, 2)  // Geometry base class for the camera
};

#endif

