source: trunk/Mars/hawc/fresnellens_psf.C@ 19713

Last change on this file since 19713 was 19648, checked in by tbretz, 5 years ago
Minor fixes and improvements.
File size: 4.1 KB
Line 
1/*****************************************************************
2
3 fresnellens_psf.C - Example how to use MFresnelLens directly
4
5 To run the macro from the command line (assuming you are in a directory
6 Mars/build where you have built your Mars environment) you have to do
7
8 root ../hawc/fresnellens_psf.C
9
10 or from within root
11
12 [0] .x ../hawc/fresnellens_psf.C
13
14******************************************************************/
15void fresnellens_psf()
16{
17 // ------------------- setup lens -----------------------
18
19 const double D = 54.92; // [cm] Diameter of the refractive surface
20 const double F = 50.21; // [cm] Nominal focal length of the lens
21 const double H = 0.25; // [cm] Thickness of lens
22 const double Z = F; // [cm] camera position w.r.t. lens exit (see also MGeomCamFAMOUS!)
23
24 const double R = D/2; // [cm] radius of lens
25 //const double w = 0.01; // [cm] Width of a single groove
26 //const double w = 1; // [cm] Width of a single groove
27 //const double H = 1.5; // [cm] Thickness of lens
28
29 const double Rcam = 1.5*4.5; // [cm] radius of camera
30
31 const double lambda = 546; // [nm] Wavelength for simulated rays
32
33 double psf = 0; // Do not change! It might have unpredicted side effectes
34
35 double angle = 6; // [cm] angle of incidence of simulates rays
36
37 MFresnelLens lens;
38 lens.SetPSF(psf);
39 //lens.DefineLens(F, D, w, H, lambda);
40 //lens.EnableSlopeAbsorption();
41 //lens.EnableDraftAbsorption();
42 //lens.DisableBottomReflection();
43 //lens.DisableMultiEntry();
44 //lens.DisableFresnelReflection();
45 lens.ReadTransmission("resmc/hawcseye/transmission-pmma-3mm.txt", 0.3, true);
46
47 // ------------------- setup histograms -----------------
48
49 unsigned int NN = 1000;
50
51 TH2F h_out("OUT", "Photon Distribution (out)", NN*4/3, -R*4/3, R*4/3, NN, -R, R);
52 TH2F h_psf("PSF", "Point Spread Function", 2000*4/3, -R*4/3, R*4/3, 2000, -R, R);
53 TH2F h_cam("CAM", "Point Spread Function", 4*37*4/3, -14*4/3, 14*4/3, 4*37, -14, 14);
54
55 TH1F h_rc("RET", "Return code", 8, 0.5, 8.5);
56
57 // ------------------ Run simulation ---------------------
58
59 int cnt = 0; // counter for photons hitting the camera
60
61 int Nrays = 100000;
62 for (int i=0; i<Nrays; i++)
63 {
64 // ---------------------------------------------------------------
65 Double_t X, Y;
66 gRandom->Circle(X, Y, R*sqrt(gRandom->Uniform(0, 1)));
67
68 TVector3 pos(X, Y, 0);
69
70 // ---------------------------------------------------------------
71
72 TVector3 dir;
73 dir.SetMagThetaPhi(1, (180-angle)*TMath::DegToRad(), TMath::Pi()/2);
74
75 double v = 1./(TMath::C()*100/1e9); // cm/ns
76
77 // ---------------------------------------------------------------
78
79 MQuaternion pp(pos, 0);
80 MQuaternion uu(dir, v);
81
82 // ---------------------------------------------------------------
83
84 int ret = lens.ExecuteOptics(pp, uu, lambda);
85
86 // Skip photons which will not hit the focal plane within r<R
87 if (ret<0)
88 {
89 h_rc.Fill((-ret)%10); // Keep reason for loss
90 continue;
91 }
92
93 // Keep exit position on bottom surface
94 h_out.Fill(pp.X(), pp.Y());
95
96 // Propagate to th focal plane
97 pp.PropagateZ(uu, Z);
98
99 // Keep position in focal plane
100 h_psf.Fill(pp.X(), pp.Y());
101 h_cam.Fill(pp.X(), pp.Y());
102
103 if (pp.R()<Rcam)
104 cnt++;
105 }
106
107 // ------------------ Display result ---------------------
108
109 TEllipse circ;
110 circ.SetLineWidth(2);
111 circ.SetFillStyle(0);
112
113 TMarker m;
114 m.SetMarkerStyle(kFullDotMedium);
115
116 TCanvas *c = new TCanvas;
117 c->Divide(2,2);
118 c->cd(1);
119 h_cam.DrawCopy("colz");
120 circ.DrawEllipse(0, 0, 4.5*1.5, 4.5*1.5, 0, 360, 0);
121 m.DrawMarker(0, angle*F/TMath::RadToDeg());
122 c->cd(2);
123 h_out.DrawCopy("colz");
124 c->cd(3);
125 h_psf.DrawCopy("colz");
126 circ.DrawEllipse(0, 0, 4.5*1.5, 4.5*1.5, 0, 360, 0);
127 m.DrawMarker(0, angle*F/TMath::RadToDeg());
128 c->cd(4);
129 h_rc.DrawCopy();
130
131 // Photons inside the camera
132 cout << "Efficiency = " << double(cnt)/Nrays << " (N=" << cnt << ")" << endl;
133}
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