void fact_trigger() { MLut lut; // read all trigger patches lut.ReadFile("resmc/fact-trigger-all.txt"); // read only the regular trigger patches //lut.ReadFile("resmc/fact-trigger-sum.txt"); // For crosscheck print the table to the console lut.Print(); // Create FACT camera geometry MGeomCamFACT fact; // create to camera histograms, one for the colors and one for the patch number MHCamera h(fact); MHCamera p(fact); h.SetTitle("FACT trigger layout in MARS"); // remove all obsolete stuff around h.SetStats(kFALSE); h.SetBit(MHCamera::kNoLegend); // Number of maximum colors Int_t n = 99; for (int i=0; iSetBorderMode(0); gPad->SetFillColor(kWhite); }