| 1 | /* ======================================================================== *\
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| 2 | !
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| 3 | ! *
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| 4 | ! * This file is part of MARS, the MAGIC Analysis and Reconstruction
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| 5 | ! * Software. It is distributed to you in the hope that it can be a useful
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| 6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
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| 7 | ! * It is distributed WITHOUT ANY WARRANTY.
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| 8 | ! *
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| 9 | ! * Permission to use, copy, modify and distribute this software and its
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| 10 | ! * documentation for any purpose is hereby granted without fee,
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| 11 | ! * provided that the above copyright notice appear in all copies and
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| 12 | ! * that both that copyright notice and this permission notice appear
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| 13 | ! * in supporting documentation. It is provided "as is" without express
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| 14 | ! * or implied warranty.
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| 15 | ! *
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| 16 | !
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| 17 | !
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| 18 | ! Author(s): Thomas Bretz 1/2009 <mailto:tbretz@astro.uni-wuerzburg.de>
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| 19 | !
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| 20 | ! Copyright: Software Development, 2000-2009
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| 21 | !
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| 22 | !
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| 23 | \* ======================================================================== */
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| 24 |
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| 25 | //////////////////////////////////////////////////////////////////////////////
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| 26 | //
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| 27 | // MSpline3
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| 28 | //
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| 29 | // This is a extension of TSpline3. In addition to TSpline3 it allows access
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| 30 | // to Xmin, Xman and Np. The construction is a bit simplified because no
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| 31 | // title hase to be given (it can be given later by SetTitle anyway)
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| 32 | // and is provides constructors which allow to scale the x-values by
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| 33 | // pre-defined multiplier (e.g. frequency) to create the spline.
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| 34 | //
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| 35 | //////////////////////////////////////////////////////////////////////////////
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| 36 | #include "MSpline3.h"
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| 37 |
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| 38 | #include <TF1.h>
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| 39 | #include <TMath.h>
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| 40 |
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| 41 | #include "MArrayD.h"
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| 42 |
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| 43 | ClassImp(MSpline3);
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| 44 |
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| 45 | using namespace std;
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| 46 |
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| 47 | // --------------------------------------------------------------------------
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| 48 | //
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| 49 | // Constructor.
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| 50 | //
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| 51 | MSpline3::MSpline3(const TF1 &f, const char *opt, Double_t valbeg, Double_t valend)
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| 52 | : TSpline3("MSpline3", f.GetXmin(), f.GetXmax(), &f, f.GetNpx(), opt, valbeg, valend)
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| 53 | {
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| 54 | }
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| 55 |
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| 56 | MSpline3::MSpline3(const TF1 &f, Double_t freq, const char *opt,Double_t valbeg, Double_t valend)
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| 57 | : TSpline3("MSpline3", f.GetXmin()*freq, f.GetXmax()*freq, ConvertFunc(f, freq).GetArray(), f.GetNpx(), opt, valbeg, valend)
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| 58 | {
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| 59 | }
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| 60 |
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| 61 | // --------------------------------------------------------------------------
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| 62 | //
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| 63 | // This is a helper to convert the x-values by multiplying with freq
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| 64 | // before initializing the spline
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| 65 | //
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| 66 | TGraph *MSpline3::ConvertSpline(const TSpline &s, Float_t freq) const
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| 67 | {
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| 68 | const UInt_t npx = s.GetNpx();
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| 69 |
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| 70 | // WARNING: This is a stupid workaround because the TSpline3-
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| 71 | // constructor takes a pointer as input! It is not thread-safe!
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| 72 | static TGraph g;
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| 73 | g.Set(npx);
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| 74 |
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| 75 | for (UInt_t i=0; i<npx; i++)
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| 76 | {
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| 77 | Double_t x, y;
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| 78 | s.GetKnot(i, x, y);
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| 79 | g.SetPoint(i, x*freq, y);
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| 80 | }
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| 81 |
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| 82 | return &g;
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| 83 | }
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| 84 |
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| 85 | // --------------------------------------------------------------------------
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| 86 | //
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| 87 | // This is a helper to convert the x-values by multiplying with freq
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| 88 | // before initializing the spline
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| 89 | //
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| 90 | TGraph *MSpline3::ConvertGraph(const TGraph &s, Float_t freq) const
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| 91 | {
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| 92 | const UInt_t npx = s.GetN();
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| 93 |
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| 94 | // WARNING: This is a stupid workaround because the TSpline3-
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| 95 | // constructor takes a pointer as input! It is not thread-safe!
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| 96 | static TGraph g;
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| 97 | g.Set(npx);
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| 98 |
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| 99 | for (UInt_t i=0; i<npx; i++)
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| 100 | {
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| 101 | Double_t x, y;
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| 102 | s.GetPoint(i, x, y);
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| 103 | g.SetPoint(i, x*freq, y);
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| 104 | }
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| 105 |
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| 106 | return &g;
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| 107 | }
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| 108 |
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| 109 | // --------------------------------------------------------------------------
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| 110 | //
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| 111 | // This is a helper to convert the x-values by multiplying with freq
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| 112 | // before initializing the spline. The conversion from the function to
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| 113 | // a discrete binning is done similar to the constructor of TSpline
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| 114 | //
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| 115 | MArrayD &MSpline3::ConvertFunc(const TF1 &f, Float_t freq) const
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| 116 | {
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| 117 | const UInt_t npx = f.GetNpx();
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| 118 |
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| 119 | // WARNING: This is a stupid workaround because the TSpline3-
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| 120 | // constructor takes a pointer as input! It is not thread-safe!
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| 121 | static MArrayD g;
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| 122 | g.Set(npx);
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| 123 |
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| 124 | const Double_t step = (f.GetXmax()-f.GetXmin())/(npx-1);
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| 125 |
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| 126 | for (UInt_t i=0; i<npx; ++i)
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| 127 | {
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| 128 | const Double_t x = f.GetXmin() + i*step;
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| 129 | g[i] = f.Eval(x);
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| 130 | }
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| 131 |
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| 132 | return g;
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| 133 | }
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| 134 |
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| 135 | // --------------------------------------------------------------------------
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| 136 | //
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| 137 | // Return the integral in the splines bin i up to x.
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| 138 | //
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| 139 | // The TSpline3 in the Interval [fX[i], fX[i+1]] is defined as:
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| 140 | //
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| 141 | // dx = x-fX[i]
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| 142 | // y = fY + dx*fB + dx*dx*fC + dx*dx*dx*fD
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| 143 | //
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| 144 | // This yields the integral:
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| 145 | //
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| 146 | // int(y) = dx*fY + 1/2*dx*dx*fB + 1/3*dx*dx*dx*fC + 1/4*dx*dx*dx*dx*fD
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| 147 | // = dx*(fY + dx*(1/2*fB + dx*(1/3*fC + dx*(1/4*fD))))
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| 148 | //
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| 149 | // Which gives for the integral range [fX[i], fX[i]+w]:
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| 150 | // int(fX[i]+w)-int(fX[i]) = w*(fY + w*(1/2*fB + w*(1/3*fC + w*(1/4*fD))))
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| 151 | //
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| 152 | // and for the integral range [fX[i]+w, fX[i+1]]:
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| 153 | // int(fX[i+1])-int(fX[i]+w) = `
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| 154 | // W*(fY + W*(1/2*fB + W*(1/3*fC + W*(1/4*fD)))) -
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| 155 | // w*(fY + w*(1/2*fB + w*(1/3*fC + w*(1/4*fD))))
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| 156 | // with
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| 157 | // W := fX[i+1]-fX[i]
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| 158 | //
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| 159 | Double_t MSpline3::IntegralBin(Int_t i, Double_t x) const
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| 160 | {
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| 161 | Double_t x0, y, b, c, d;
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| 162 | const_cast<MSpline3*>(this)->GetCoeff(i, x0, y, b, c, d);
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| 163 |
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| 164 | const Double_t w = x-x0;
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| 165 |
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| 166 | return w*(y + w*(b/2 + w*(c/3 + w*d/4)));
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| 167 | }
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| 168 |
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| 169 | // --------------------------------------------------------------------------
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| 170 | //
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| 171 | // Return the integral of the spline's bin i.
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| 172 | //
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| 173 | Double_t MSpline3::IntegralBin(Int_t i) const
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| 174 | {
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| 175 | Double_t x, y;
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| 176 |
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| 177 | GetKnot(i+1, x, y);
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| 178 |
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| 179 | return IntegralBin(i, x);
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| 180 | }
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| 181 |
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| 182 | // --------------------------------------------------------------------------
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| 183 | //
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| 184 | // Return the integral from a to b
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| 185 | //
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| 186 | Double_t MSpline3::Integral(Double_t a, Double_t b) const
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| 187 | {
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| 188 | const Int_t n = FindX(a);
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| 189 | const Int_t m = FindX(b);
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| 190 |
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| 191 | Double_t sum = -IntegralBin(n, a);
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| 192 |
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| 193 | for (int i=n; i<=m-1; i++)
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| 194 | sum += IntegralBin(i);
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| 195 |
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| 196 | sum += IntegralBin(m, b);
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| 197 |
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| 198 | return sum;
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| 199 | }
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| 200 |
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| 201 | // --------------------------------------------------------------------------
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| 202 | //
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| 203 | // Return the integral between Xmin and Xmax
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| 204 | //
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| 205 | Double_t MSpline3::Integral() const
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| 206 | {
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| 207 | Double_t sum = 0;
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| 208 |
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| 209 | for (int i=0; i<GetNp()-1; i++)
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| 210 | sum += IntegralBin(i);
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| 211 |
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| 212 | return sum;
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| 213 | }
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| 214 |
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| 215 | // --------------------------------------------------------------------------
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| 216 | //
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| 217 | // Return the integral between Xmin and Xmax of int( f(x)*sin(x) )
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| 218 | //
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| 219 | // The x-axis is assumed to be in degrees
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| 220 | //
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| 221 | Double_t MSpline3::IntegralSolidAngle() const
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| 222 | {
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| 223 | const Int_t n = GetNp();
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| 224 |
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| 225 | MArrayD x(n);
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| 226 | MArrayD y(n);
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| 227 |
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| 228 | for (int i=0; i<n; i++)
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| 229 | {
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| 230 | GetKnot(i, x[i], y[i]);
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| 231 |
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| 232 | x[i] *= TMath::DegToRad();
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| 233 | y[i] *= TMath::Sin(x[i]);
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| 234 | }
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| 235 |
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| 236 | return TMath::TwoPi()*MSpline3(x.GetArray(), y.GetArray(), n).Integral();
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| 237 | }
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| 238 |
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| 239 |
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| 240 | // FIXME: As soon as TSpline3 allows access to fPoly we can implement
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| 241 | // a much faster evaluation of the spline, especially in
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| 242 | // special conditions like in MAnalogSignal::AddPulse
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| 243 | // This will be the case for root > 5.22/00
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| 244 |
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| 245 | /*
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| 246 | Double_t MSpline3::EvalFast(Double_t x) const
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| 247 | {
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| 248 | // Eval this spline at x
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| 249 | const Int_t klow=FindFast(x);
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| 250 | return fPoly[klow].Eval(x);
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| 251 | }
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| 252 |
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| 253 | Int_t MSpline3::FindFast(Double_t x) const
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| 254 | {
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| 255 | //
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| 256 | // If out of boundaries, extrapolate
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| 257 | // It may be badly wrong
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| 258 |
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| 259 | // if (x<=fXmin)
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| 260 | // return 0;
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| 261 | //
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| 262 | // if (x>=fXmax)
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| 263 | // return fNp-1;
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| 264 |
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| 265 | //
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| 266 | // Equidistant knots, use histogramming
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| 267 | if (fKstep)
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| 268 | return TMath::Min(Int_t((x-fXmin)/fDelta),fNp-1);
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| 269 |
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| 270 | //
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| 271 | // Non equidistant knots, binary search
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| 272 | Int_t klow = 0;
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| 273 | Int_t khig = fNp-1;
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| 274 |
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| 275 | Int_t khalf;
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| 276 | while (khig-klow>1)
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| 277 | if(x>fPoly[khalf=(klow+khig)/2].X())
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| 278 | klow=khalf;
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| 279 | else
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| 280 | khig=khalf;
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| 281 |
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| 282 | // This could be removed, sanity check
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| 283 | //if(!(fPoly[klow].X()<=x && x<=fPoly[klow+1].X()))
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| 284 | // Error("Eval",
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| 285 | // "Binary search failed x(%d) = %f < %f < x(%d) = %f\n",
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| 286 | // klow,fPoly[klow].X(),x,fPoly[klow+1].X());
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| 287 |
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| 288 | return klow;
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| 289 | }
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| 290 | */
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