1 | #ifndef FACT_Queue
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2 | #define FACT_Queue
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3 |
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4 | #include <list>
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5 | #include <thread>
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6 | #include <condition_variable>
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7 |
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8 | // The second template argument must support:
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9 | // iterator it = begin(); // get the next element to be processed
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10 | // erase(it); // erase the processed element from the queue
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11 | // push_back(); // add a new element to the queue
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12 | // emplace_back(); // emplace a new element to the queue
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13 | // splice(); // used to efficiently implement post with mutex
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14 |
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15 | using namespace std;
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16 |
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17 | template<class T, class List=std::list<T>>
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18 | class Queue
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19 | {
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20 | size_t fSize; // Only necessary for before C++11
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21 |
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22 | List fList;
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23 |
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24 | std::mutex fMutex; // Mutex needed for the conditional
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25 | std::condition_variable fCond; // Conditional
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26 |
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27 | enum state_t
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28 | {
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29 | kIdle,
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30 | kRun,
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31 | kStop,
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32 | kAbort,
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33 | kTrigger,
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34 | kPrompt
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35 |
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36 | };
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37 |
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38 | state_t fState; // Stop signal for the thread
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39 |
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40 | typedef std::function<bool(const T &)> callback;
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41 | callback fCallback; // Callback function called by the thread
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42 |
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43 | std::thread fThread; // Handle to the thread
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44 |
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45 | void Thread()
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46 | {
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47 | std::unique_lock<std::mutex> lock(fMutex);
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48 |
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49 | // No filling allowed by default (the queue is
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50 | // always processed until it is empty)
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51 | size_t allowed = 0;
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52 |
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53 | while (1)
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54 | {
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55 | while (fSize==allowed && fState==kRun)
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56 | fCond.wait(lock);
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57 |
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58 | // Check if the State flag has been changed
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59 | if (fState==kAbort)
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60 | break;
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61 |
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62 | if (fState==kStop && fList.empty())
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63 | break;
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64 |
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65 | // If thread got just woken up, move back the state to kRun
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66 | if (fState==kTrigger)
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67 | fState = kRun;
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68 |
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69 | // Could have been a fState==kTrigger case
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70 | if (fList.empty())
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71 | continue;
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72 |
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73 | // During the unlocked state, fSize might change.
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74 | // The current size of the queue needs to be saved.
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75 | allowed = fSize;
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76 |
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77 | // get the first entry from the (sorted) list
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78 | const auto it = fList.begin();
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79 |
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80 | // Theoretically, we can loose a signal here, but this is
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81 | // not a problem, because then we detect a non-empty queue
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82 | lock.unlock();
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83 |
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84 | // If the first event in the queue could not be processed,
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85 | // no further processing makes sense until a new event has
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86 | // been posted (or the number of events in the queue has
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87 | // changed) [allowed>0], in the case processing was
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88 | // successfull [allowed==0], the next event will be processed
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89 | // immediately.
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90 |
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91 | if (fCallback && fCallback(*it))
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92 | allowed = 0;
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93 |
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94 | lock.lock();
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95 |
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96 | // Whenever an event was successfully processed, allowed
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97 | // is equal to zero and thus the event will be popped
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98 | if (allowed>0)
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99 | continue;
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100 |
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101 | fList.erase(it);
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102 | fSize--;
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103 | }
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104 |
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105 | fList.clear();
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106 | fSize = 0;
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107 |
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108 | fState = kIdle;
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109 | }
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110 |
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111 | public:
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112 | Queue(const callback &f, bool startup=true) : fSize(0), fState(kIdle), fCallback(f)
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113 | {
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114 | if (startup)
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115 | start();
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116 | }
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117 |
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118 | Queue(const Queue<T,List>& q) : fSize(0), fState(kIdle), fCallback(q.fCallback)
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119 | {
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120 | }
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121 |
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122 | Queue<T,List>& operator = (const Queue<T,List>& q)
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123 | {
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124 | fSize = 0;
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125 | fState = kIdle;
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126 | fCallback = q.fCallback;
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127 | return *this;
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128 | }
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129 |
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130 | ~Queue()
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131 | {
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132 | wait(true);
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133 | }
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134 |
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135 | bool start()
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136 | {
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137 | const std::lock_guard<std::mutex> lock(fMutex);
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138 | if (fState!=kIdle)
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139 | return false;
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140 |
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141 | fState = kRun;
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142 | fThread = std::thread(std::bind(&Queue::Thread, this));
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143 | return true;
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144 | }
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145 |
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146 | bool stop()
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147 | {
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148 | const std::lock_guard<std::mutex> lock(fMutex);
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149 | if (fState==kIdle)
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150 | return false;
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151 |
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152 | fState = kStop;
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153 | fCond.notify_one();
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154 |
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155 | return true;
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156 | }
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157 |
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158 | bool abort()
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159 | {
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160 | const std::lock_guard<std::mutex> lock(fMutex);
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161 | if (fState==kIdle)
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162 | return false;
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163 |
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164 | fState = kAbort;
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165 | fCond.notify_one();
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166 |
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167 | return true;
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168 | }
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169 |
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170 | bool wait(bool abrt=false)
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171 | {
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172 | {
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173 | const std::lock_guard<std::mutex> lock(fMutex);
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174 | if (fState==kIdle)
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175 | return false;
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176 |
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177 | if (fState==kRun)
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178 | {
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179 | fState = abrt ? kAbort : kStop;
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180 | fCond.notify_one();
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181 | }
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182 | }
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183 |
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184 | fThread.join();
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185 | return true;
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186 | }
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187 |
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188 | bool enablePromptExecution()
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189 | {
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190 | const std::lock_guard<std::mutex> lock(fMutex);
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191 | if (fState!=kIdle || fSize>0)
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192 | return false;
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193 |
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194 | fState = kPrompt;
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195 | return true;
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196 | }
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197 |
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198 | bool disablePromptExecution()
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199 | {
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200 | const std::lock_guard<std::mutex> lock(fMutex);
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201 | if (fState!=kPrompt)
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202 | return false;
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203 |
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204 | fState = kIdle;
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205 | return true;
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206 | }
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207 |
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208 | bool setPromptExecution(bool state)
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209 | {
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210 | return state ? enablePromptExecution() : disablePromptExecution();
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211 | }
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212 |
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213 |
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214 | bool post(const T &val)
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215 | {
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216 | const std::lock_guard<std::mutex> lock(fMutex);
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217 | if (fState==kPrompt)
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218 | return fCallback(val);
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219 |
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220 | if (fState==kIdle)
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221 | return false;
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222 |
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223 | fList.push_back(val);
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224 | fSize++;
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225 |
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226 | fCond.notify_one();
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227 |
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228 | return true;
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229 | }
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230 |
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231 | bool notify()
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232 | {
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233 | const std::lock_guard<std::mutex> lock(fMutex);
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234 | if (fState!=kRun)
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235 | return false;
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236 |
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237 | fState = kTrigger;
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238 | fCond.notify_one();
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239 |
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240 | return true;
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241 | }
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242 |
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243 | #ifdef __GXX_EXPERIMENTAL_CXX0X__
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244 | template<typename... _Args>
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245 | bool emplace(_Args&&... __args)
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246 | {
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247 | const std::lock_guard<std::mutex> lock(fMutex);
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248 | if (fState==kPrompt)
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249 | return fCallback(T(__args...));
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250 |
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251 | if (fState==kIdle)
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252 | return false;
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253 |
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254 | fList.emplace_back(__args...);
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255 | fSize++;
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256 |
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257 | fCond.notify_one();
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258 |
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259 | return true;
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260 | }
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261 |
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262 | bool post(T &&val) { return emplace(std::move(val)); }
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263 | #endif
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264 |
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265 | #ifdef __GXX_EXPERIMENTAL_CXX0X__
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266 | bool move(List&& x, typename List::iterator i)
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267 | #else
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268 | bool move(List& x, typename List::iterator i)
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269 | #endif
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270 | {
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271 | const std::lock_guard<std::mutex> lock(fMutex);
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272 | if (fState==kIdle)
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273 | return false;
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274 |
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275 | fList.splice(fList.end(), x, i);
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276 | fSize++;
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277 |
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278 | fCond.notify_one();
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279 |
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280 | return true;
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281 | }
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282 |
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283 | #ifdef __GXX_EXPERIMENTAL_CXX0X__
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284 | bool move(List& x, typename List::iterator i) { return move(std::move(x), i); }
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285 | #endif
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286 |
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287 | size_t size() const
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288 | {
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289 | return fSize;
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290 | }
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291 |
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292 | bool empty() const
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293 | {
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294 | return fSize==0;
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295 | }
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296 |
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297 | bool operator<(const Queue& other) const
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298 | {
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299 | return fSize < other.fSize;
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300 | }
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301 |
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302 | };
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303 |
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304 | #endif
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