| 1 | #ifndef FACT_Queue
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| 2 | #define FACT_Queue
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| 3 |
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| 4 | #include <list>
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| 5 |
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| 6 | #ifndef __CINT__
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| 7 | #include <thread>
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| 8 | #include <condition_variable>
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| 9 | #else
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| 10 | namespace std
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| 11 | {
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| 12 | class mutex;
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| 13 | class thread;
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| 14 | class condition_variable;
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| 15 | template<class T> class function<T>;
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| 16 | }
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| 17 | #endif
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| 18 |
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| 19 |
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| 20 | // The second template argument must support:
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| 21 | // iterator it = begin(); // get the next element to be processed
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| 22 | // erase(it); // erase the processed element from the queue
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| 23 | // push_back(); // add a new element to the queue
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| 24 | // emplace_back(); // emplace a new element to the queue
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| 25 | // splice(); // used to efficiently implement post with mutex
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| 26 |
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| 27 | using namespace std;
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| 28 |
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| 29 | template<class T, class List=std::list<T>>
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| 30 | class Queue
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| 31 | {
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| 32 | size_t fSize; // Only necessary for before C++11
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| 33 |
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| 34 | List fList;
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| 35 |
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| 36 | std::mutex fMutex; // Mutex needed for the conditional
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| 37 | std::condition_variable fCond; // Conditional
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| 38 |
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| 39 | enum state_t
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| 40 | {
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| 41 | kIdle,
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| 42 | kRun,
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| 43 | kStop,
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| 44 | kAbort,
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| 45 | kTrigger,
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| 46 | kPrompt
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| 47 |
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| 48 | };
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| 49 |
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| 50 | state_t fState; // Stop signal for the thread
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| 51 |
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| 52 | typedef std::function<bool(const T &)> callback;
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| 53 | callback fCallback; // Callback function called by the thread
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| 54 |
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| 55 | std::thread fThread; // Handle to the thread
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| 56 |
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| 57 | void Thread()
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| 58 | {
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| 59 | std::unique_lock<std::mutex> lock(fMutex);
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| 60 |
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| 61 | // No filling allowed by default (the queue is
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| 62 | // always processed until it is empty)
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| 63 | size_t allowed = 0;
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| 64 |
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| 65 | while (1)
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| 66 | {
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| 67 | while (fSize==allowed && fState==kRun)
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| 68 | fCond.wait(lock);
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| 69 |
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| 70 | // Check if the State flag has been changed
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| 71 | if (fState==kAbort)
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| 72 | break;
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| 73 |
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| 74 | if (fState==kStop && fList.empty())
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| 75 | break;
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| 76 |
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| 77 | // If thread got just woken up, move back the state to kRun
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| 78 | if (fState==kTrigger)
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| 79 | fState = kRun;
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| 80 |
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| 81 | // Could have been a fState==kTrigger case
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| 82 | if (fList.empty())
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| 83 | continue;
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| 84 |
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| 85 | // During the unlocked state, fSize might change.
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| 86 | // The current size of the queue needs to be saved.
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| 87 | allowed = fSize;
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| 88 |
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| 89 | // get the first entry from the (sorted) list
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| 90 | const auto it = fList.begin();
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| 91 |
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| 92 | // Theoretically, we can loose a signal here, but this is
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| 93 | // not a problem, because then we detect a non-empty queue
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| 94 | lock.unlock();
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| 95 |
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| 96 | // If the first event in the queue could not be processed,
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| 97 | // no further processing makes sense until a new event has
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| 98 | // been posted (or the number of events in the queue has
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| 99 | // changed) [allowed>0], in the case processing was
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| 100 | // successfull [allowed==0], the next event will be processed
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| 101 | // immediately.
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| 102 |
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| 103 | if (fCallback && fCallback(*it))
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| 104 | allowed = 0;
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| 105 |
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| 106 | lock.lock();
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| 107 |
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| 108 | // Whenever an event was successfully processed, allowed
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| 109 | // is equal to zero and thus the event will be popped
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| 110 | if (allowed>0)
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| 111 | continue;
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| 112 |
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| 113 | fList.erase(it);
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| 114 | fSize--;
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| 115 | }
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| 116 |
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| 117 | fList.clear();
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| 118 | fSize = 0;
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| 119 |
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| 120 | fState = kIdle;
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| 121 | }
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| 122 |
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| 123 | public:
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| 124 | Queue(const callback &f, bool startup=true) : fSize(0), fState(kIdle), fCallback(f)
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| 125 | {
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| 126 | if (startup)
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| 127 | start();
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| 128 | }
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| 129 |
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| 130 | Queue(const Queue<T,List>& q) : fSize(0), fState(kIdle), fCallback(q.fCallback)
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| 131 | {
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| 132 | }
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| 133 |
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| 134 | Queue<T,List>& operator = (const Queue<T,List>& q)
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| 135 | {
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| 136 | fSize = 0;
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| 137 | fState = kIdle;
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| 138 | fCallback = q.fCallback;
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| 139 | return *this;
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| 140 | }
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| 141 |
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| 142 | #ifdef __MARS__ // Needed for the compilatio of the dictionary
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| 143 | Queue() : fSize(0), fState(kIdle)
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| 144 | {
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| 145 | }
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| 146 | #endif
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| 147 |
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| 148 | ~Queue()
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| 149 | {
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| 150 | wait(true);
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| 151 | }
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| 152 |
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| 153 | bool start()
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| 154 | {
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| 155 | const std::lock_guard<std::mutex> lock(fMutex);
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| 156 | if (fState!=kIdle)
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| 157 | return false;
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| 158 |
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| 159 | fState = kRun;
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| 160 | fThread = std::thread(std::bind(&Queue::Thread, this));
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| 161 | return true;
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| 162 | }
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| 163 |
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| 164 | bool stop()
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| 165 | {
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| 166 | const std::lock_guard<std::mutex> lock(fMutex);
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| 167 | if (fState==kIdle)
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| 168 | return false;
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| 169 |
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| 170 | fState = kStop;
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| 171 | fCond.notify_one();
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| 172 |
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| 173 | return true;
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| 174 | }
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| 175 |
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| 176 | bool abort()
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| 177 | {
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| 178 | const std::lock_guard<std::mutex> lock(fMutex);
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| 179 | if (fState==kIdle)
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| 180 | return false;
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| 181 |
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| 182 | fState = kAbort;
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| 183 | fCond.notify_one();
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| 184 |
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| 185 | return true;
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| 186 | }
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| 187 |
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| 188 | bool wait(bool abrt=false)
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| 189 | {
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| 190 | {
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| 191 | const std::lock_guard<std::mutex> lock(fMutex);
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| 192 | if (fState==kIdle || fState==kPrompt)
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| 193 | return false;
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| 194 |
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| 195 | if (fState==kRun)
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| 196 | {
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| 197 | fState = abrt ? kAbort : kStop;
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| 198 | fCond.notify_one();
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| 199 | }
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| 200 | }
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| 201 |
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| 202 | fThread.join();
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| 203 | return true;
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| 204 | }
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| 205 |
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| 206 | bool enablePromptExecution()
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| 207 | {
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| 208 | const std::lock_guard<std::mutex> lock(fMutex);
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| 209 | if (fState!=kIdle || fSize>0)
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| 210 | return false;
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| 211 |
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| 212 | fState = kPrompt;
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| 213 | return true;
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| 214 | }
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| 215 |
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| 216 | bool disablePromptExecution()
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| 217 | {
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| 218 | const std::lock_guard<std::mutex> lock(fMutex);
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| 219 | if (fState!=kPrompt)
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| 220 | return false;
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| 221 |
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| 222 | fState = kIdle;
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| 223 | return true;
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| 224 | }
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| 225 |
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| 226 | bool setPromptExecution(bool state)
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| 227 | {
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| 228 | return state ? enablePromptExecution() : disablePromptExecution();
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| 229 | }
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| 230 |
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| 231 |
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| 232 | bool post(const T &val)
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| 233 | {
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| 234 | const std::lock_guard<std::mutex> lock(fMutex);
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| 235 | if (fState==kPrompt)
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| 236 | return fCallback(val);
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| 237 |
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| 238 | if (fState==kIdle)
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| 239 | return false;
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| 240 |
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| 241 | fList.push_back(val);
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| 242 | fSize++;
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| 243 |
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| 244 | fCond.notify_one();
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| 245 |
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| 246 | return true;
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| 247 | }
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| 248 |
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| 249 | bool notify()
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| 250 | {
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| 251 | const std::lock_guard<std::mutex> lock(fMutex);
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| 252 | if (fState!=kRun)
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| 253 | return false;
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| 254 |
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| 255 | fState = kTrigger;
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| 256 | fCond.notify_one();
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| 257 |
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| 258 | return true;
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| 259 | }
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| 260 |
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| 261 | #ifdef __GXX_EXPERIMENTAL_CXX0X__
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| 262 | template<typename... _Args>
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| 263 | bool emplace(_Args&&... __args)
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| 264 | {
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| 265 | const std::lock_guard<std::mutex> lock(fMutex);
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| 266 | if (fState==kPrompt)
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| 267 | return fCallback(T(__args...));
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| 268 |
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| 269 | if (fState==kIdle)
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| 270 | return false;
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| 271 |
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| 272 | fList.emplace_back(__args...);
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| 273 | fSize++;
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| 274 |
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| 275 | fCond.notify_one();
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| 276 |
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| 277 | return true;
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| 278 | }
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| 279 |
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| 280 | bool post(T &&val) { return emplace(std::move(val)); }
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| 281 | #endif
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| 282 |
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| 283 | #ifdef __GXX_EXPERIMENTAL_CXX0X__
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| 284 | bool move(List&& x, typename List::iterator i)
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| 285 | #else
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| 286 | bool move(List& x, typename List::iterator i)
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| 287 | #endif
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| 288 | {
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| 289 | const std::lock_guard<std::mutex> lock(fMutex);
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| 290 | if (fState==kIdle)
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| 291 | return false;
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| 292 |
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| 293 | fList.splice(fList.end(), x, i);
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| 294 | fSize++;
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| 295 |
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| 296 | fCond.notify_one();
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| 297 |
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| 298 | return true;
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| 299 | }
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| 300 |
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| 301 | #ifdef __GXX_EXPERIMENTAL_CXX0X__
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| 302 | bool move(List& x, typename List::iterator i) { return move(std::move(x), i); }
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| 303 | #endif
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| 304 |
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| 305 | size_t size() const
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| 306 | {
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| 307 | return fSize;
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| 308 | }
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| 309 |
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| 310 | bool empty() const
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| 311 | {
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| 312 | return fSize==0;
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| 313 | }
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| 314 |
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| 315 | bool operator<(const Queue& other) const
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| 316 | {
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| 317 | return fSize < other.fSize;
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| 318 | }
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| 319 |
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| 320 | };
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| 321 |
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| 322 | #endif
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