Last change
on this file since 19727 was 19697, checked in by tbretz, 5 years ago |
Added a function to shift the signal.
|
File size:
1.2 KB
|
Line | |
---|
1 | #ifndef MARS_MAnalogSignal
|
---|
2 | #define MARS_MAnalogSignal
|
---|
3 |
|
---|
4 | #ifndef MARS_MArrayF
|
---|
5 | #include "MArrayF.h"
|
---|
6 | #endif
|
---|
7 |
|
---|
8 | class TF1;
|
---|
9 | class MSpline3;
|
---|
10 |
|
---|
11 | class MAnalogSignal : public MArrayF/*TObject*/
|
---|
12 | {
|
---|
13 | private:
|
---|
14 | MArrayF fDer1; //! Buffer for the derivatives of the corresponding spline
|
---|
15 | MArrayF fDer2; //! Buffer for the derivatives of the corresponding spline
|
---|
16 |
|
---|
17 | public:
|
---|
18 | MAnalogSignal(UInt_t n) { Set(n); }
|
---|
19 |
|
---|
20 | void Set(UInt_t n);
|
---|
21 | Bool_t AddPulse(const MSpline3 &spline, Float_t t, Float_t f=1);
|
---|
22 | Bool_t AddPulse(const TF1 &f1, Float_t t, Float_t f=1);
|
---|
23 | void AddSignal(const MAnalogSignal &s, Int_t delay=0,Float_t dampingFact=1.0);
|
---|
24 | void CopySignal(const MAnalogSignal &s);
|
---|
25 | void ShiftSignal(Double_t s);
|
---|
26 |
|
---|
27 | // Deprecated. Use MSimRandomPhotons instead
|
---|
28 | void AddRandomPulses(const MSpline3 &spline, Float_t num);
|
---|
29 |
|
---|
30 | void AddGaussianNoise(Float_t amplitude=1, Float_t offset=0);
|
---|
31 |
|
---|
32 | TObjArray *Discriminate(Float_t threshold, Double_t start, Double_t end, Float_t len=-1) const;
|
---|
33 | TObjArray *Discriminate(Float_t threshold, Float_t len=-1) const { return Discriminate(threshold, 0, fN-1, len); }
|
---|
34 |
|
---|
35 | ClassDef(MAnalogSignal, 1) // Storage class for an analog signal
|
---|
36 | };
|
---|
37 |
|
---|
38 | #endif
|
---|
Note:
See
TracBrowser
for help on using the repository browser.