| 1 | /* ======================================================================== *\
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| 2 | !
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| 3 | ! *
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| 4 | ! * This file is part of CheObs, the Modular Analysis and Reconstruction
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| 5 | ! * Software. It is distributed to you in the hope that it can be a useful
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| 6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
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| 7 | ! * It is distributed WITHOUT ANY WARRANTY.
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| 8 | ! *
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| 9 | ! * Permission to use, copy, modify and distribute this software and its
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| 10 | ! * documentation for any purpose is hereby granted without fee,
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| 11 | ! * provided that the above copyright notice appears in all copies and
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| 12 | ! * that both that copyright notice and this permission notice appear
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| 13 | ! * in supporting documentation. It is provided "as is" without express
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| 14 | ! * or implied warranty.
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| 15 | ! *
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| 16 | !
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| 17 | !
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| 18 | !   Author(s): Thomas Bretz, 12/2000 <mailto:tbretz@astro.uni-wuerzburg.de>
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| 19 | !
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| 20 | !   Copyright: MAGIC Software Development, 2000-2009
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| 21 | !
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| 22 | !
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| 23 | \* ======================================================================== */
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| 24 | 
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| 25 | //////////////////////////////////////////////////////////////////////////////
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| 26 | //
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| 27 | // MGeom
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| 28 | //
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| 29 | // This container stores the geometry (position) information of
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| 30 | // a single pixel together with the information about next neighbors.
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| 31 | //
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| 32 | //
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| 33 | // Version 1:
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| 34 | // ----------
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| 35 | //  - first implementation (previously part of MGeomPix)
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| 36 | //
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| 37 | ////////////////////////////////////////////////////////////////////////////
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| 38 | #include "MGeom.h"
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| 39 | 
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| 40 | #include <TMath.h>
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| 41 | #include <TVector2.h>
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| 42 | #include <TVirtualPad.h>
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| 43 | 
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| 44 | #include "MLog.h"
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| 45 | #include "MLogManip.h"
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| 46 | 
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| 47 | #include "MGeomCam.h"
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| 48 | 
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| 49 | using namespace std;
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| 50 | 
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| 51 | // --------------------------------------------------------------------------
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| 52 | //
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| 53 | // Initializes one pixel
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| 54 | //
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| 55 | MGeom::MGeom(Float_t x, Float_t y, UInt_t s, UInt_t a)
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| 56 |     : fX(x), fY(y), fA(0), fSector(s), fAidx(a), fUserBits(0)
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| 57 | {
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| 58 |     //  default constructor
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| 59 |     SetNeighbors();
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| 60 | }
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| 61 | 
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| 62 | // --------------------------------------------------------------------------
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| 63 | //
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| 64 | // Return position as TVector2(fX, fY)
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| 65 | //
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| 66 | TVector2 MGeom::GetP() const
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| 67 | {
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| 68 |     return TVector2(fX, fY);
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| 69 | }
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| 70 | 
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| 71 | void MGeom::SetP(const TVector2 &v)
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| 72 | {
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| 73 |     fX = v.X();
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| 74 |     fY = v.Y();
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| 75 | }
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| 76 | 
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| 77 | // --------------------------------------------------------------------------
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| 78 | //
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| 79 | // Initializes Next Neighbors.
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| 80 | //
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| 81 | // WARNING: This function is public, but it is not meant for user access.
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| 82 | // It should only be used from geometry classes (like MGeomCam)
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| 83 | //
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| 84 | void MGeom::SetNeighbors(Short_t i0, Short_t i1, Short_t i2,
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| 85 |                          Short_t i3, Short_t i4, Short_t i5)
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| 86 | {
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| 87 |     fNeighbors[0] = i0;
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| 88 |     fNeighbors[1] = i1;
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| 89 |     fNeighbors[2] = i2;
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| 90 |     fNeighbors[3] = i3;
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| 91 |     fNeighbors[4] = i4;
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| 92 |     fNeighbors[5] = i5;
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| 93 | 
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| 94 |     int i;
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| 95 |     for (i=0; i<6; i++)
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| 96 |         if (fNeighbors[i]<0)
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| 97 |             break;
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| 98 | 
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| 99 |     fNumNeighbors = i;
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| 100 | 
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| 101 |     // FIXME
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| 102 |     fNumNeighbors<5 ? SETBIT(fUserBits, kIsInOutermostRing) : CLRBIT(fUserBits, kIsInOutermostRing);
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| 103 | }
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| 104 | 
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| 105 | // --------------------------------------------------------------------------
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| 106 | //
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| 107 | //  Set the kIsOuterRing flag if this pixel has a outermost pixel
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| 108 | //  as Next Neighbor and don't have the kIsOutermostRing flag itself.
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| 109 | //
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| 110 | void MGeom::CheckOuterRing(const MGeomCam &cam)
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| 111 | {
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| 112 |     if (IsInOutermostRing())
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| 113 |         return;
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| 114 | 
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| 115 |     CLRBIT(fUserBits, kIsInOuterRing);
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| 116 | 
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| 117 |     for (int i=0; i<fNumNeighbors; i++)
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| 118 |         if (cam[fNeighbors[i]].IsInOutermostRing())
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| 119 |         {
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| 120 |             SETBIT(fUserBits, kIsInOuterRing);
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| 121 |             return;
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| 122 |         }
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| 123 | }
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| 124 | 
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| 125 | // --------------------------------------------------------------------------
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| 126 | //
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| 127 | // Print the geometry information of one pixel.
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| 128 | //
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| 129 | void MGeom::Print(Option_t *opt) const
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| 130 | {
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| 131 |     //   information about a pixel
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| 132 |     gLog << all << MParContainer::GetDescriptor(*this) << ":  x/y=" << fX << "/" << fY << "mm ";
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| 133 |     gLog << "A= " << fA << "mm" << UTF8::kSquare << " (";
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| 134 |     for (int i=0; i<fNumNeighbors; i++)
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| 135 |         gLog << fNeighbors[i] << (i<fNumNeighbors-1?",":"");
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| 136 |     gLog << ")";
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| 137 | }
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| 138 | 
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| 139 | 
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| 140 | // ------------------------------------------------------------------------
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| 141 | //
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| 142 | // Return distance of center to coordinate origin: hypot(fX,fY)
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| 143 | //
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| 144 | Float_t MGeom::GetDist() const
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| 145 | {
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| 146 |     return TMath::Hypot(fX, fY);
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| 147 | }
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| 148 | 
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| 149 | // ------------------------------------------------------------------------
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| 150 | //
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| 151 | // Return distance of center to center of pix: hypot(fX-pix.fX,fY-pix.fY)
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| 152 | //
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| 153 | Float_t MGeom::GetDist(const MGeom &pix) const
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| 154 | {
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| 155 |     return TMath::Hypot(fX-pix.fX, fY-pix.fY);
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| 156 | }
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| 157 | 
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| 158 | // ------------------------------------------------------------------------
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| 159 | //
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| 160 | // Return distance squared of center to center of pix:
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| 161 | //  (fX-pix.fX)^2+(fY-pix.fY)^2
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| 162 | //
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| 163 | Float_t MGeom::GetDist2(const MGeom &pix) const
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| 164 | {
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| 165 |     const Double_t dx = fX-pix.fX;
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| 166 |     const Double_t dy = fY-pix.fY;
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| 167 |     return dx*dx + dy*dy;
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| 168 | }
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| 169 | 
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| 170 | // ------------------------------------------------------------------------
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| 171 | //
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| 172 | // Return angle defined by the center and the center of pix:
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| 173 | //  atan2(fX-pix.fX,fY-pix.fY)
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| 174 | //
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| 175 | Float_t MGeom::GetAngle(const MGeom &pix) const
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| 176 | {
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| 177 |     return TMath::ATan2(fX - pix.GetX(), fY - pix.GetY());
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| 178 | }
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| 179 | 
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| 180 | // ------------------------------------------------------------------------
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| 181 | //
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| 182 | // Return the direction of the pixel pix w.r.t. this pixel.
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| 183 | // Remark: This function assumes a simple geometry.
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| 184 | //
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| 185 | Int_t MGeom::GetDirection(const MGeom &pix) const
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| 186 | {
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| 187 |     const Double_t phi = GetAngle(pix)*TMath::RadToDeg();
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| 188 | 
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| 189 |     if (phi<-165) return kTop;
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| 190 |     if (phi<-105) return kRightTop;
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| 191 |     if (phi< -75) return kRight;
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| 192 |     if (phi< -15) return kRightBottom;
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| 193 |     if (phi<  15) return kBottom;
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| 194 |     if (phi<  75) return kLeftBottom;
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| 195 |     if (phi< 105) return kLeft;
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| 196 |     if (phi< 165) return kLeftTop;
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| 197 | 
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| 198 |     return kTop;
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| 199 | }
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| 200 | 
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| 201 | // ------------------------------------------------------------------------
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| 202 | //
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| 203 | // This implementation is based on the use of DistanceToPrimitive
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| 204 | // (capital T) which should be implemented in user coordinates.
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| 205 | //
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| 206 | Int_t MGeom::DistancetoPrimitive(Int_t px, Int_t py)
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| 207 | {
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| 208 |     const Double_t x = gPad->AbsPixeltoX(px);
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| 209 |     const Double_t y = gPad->AbsPixeltoY(py);
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| 210 | 
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| 211 |     return IsInside(x, y) ? -1 : 999999;
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| 212 | }
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| 213 | 
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