| 1 | #ifndef MARS_MGeom
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| 2 | #define MARS_MGeom
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| 3 | 
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| 4 | #ifndef ROOT_TObject
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| 5 | #include <TObject.h>
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| 6 | #endif
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| 7 | 
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| 8 | class MGeomCam;
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| 9 | 
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| 10 | class TAttLine;
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| 11 | class TAttFill;
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| 12 | class TVector2;
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| 13 | 
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| 14 | class MGeom : public TObject
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| 15 | {
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| 16 | public:
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| 17 |     enum {
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| 18 |         kRightTop,
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| 19 |         kRight,
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| 20 |         kRightBottom,
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| 21 |         kLeftBottom,
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| 22 |         kLeft,
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| 23 |         kLeftTop,
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| 24 |         kTop,
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| 25 |         kBottom
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| 26 |     };
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| 27 | 
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| 28 | private:
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| 29 |     enum {
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| 30 |         kIsInOutermostRing = 0,
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| 31 |         kIsInOuterRing     = 1,
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| 32 |     };
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| 33 | 
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| 34 | protected:
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| 35 |     Float_t fX;            // [mm]   the x coordinate of the center
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| 36 |     Float_t fY;            // [mm]   the y coordinate of the center
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| 37 |     Float_t fA;            // [mm^2] Area of the pixel
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| 38 | 
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| 39 |     UInt_t fSector;        // Number of sector the pixels corresponds to
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| 40 |     UInt_t fAidx;          // Area index of the pixel
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| 41 | 
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| 42 | protected:
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| 43 |     Byte_t  fNumNeighbors; // number of valid neighbors
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| 44 |     Short_t fNeighbors[6]; // the IDs of the pixel next to it (we are assuming an hexagonal geometry)
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| 45 | 
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| 46 |     Byte_t fUserBits;
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| 47 | 
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| 48 | public:
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| 49 |     MGeom(Float_t x=0, Float_t y=0, UInt_t s=0, UInt_t aidx=0);
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| 50 | 
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| 51 |     void Copy(TObject &obj) const
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| 52 |     {
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| 53 |         MGeom &pix = (MGeom&)obj;
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| 54 |         pix.fX = fX;
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| 55 |         pix.fY = fY;
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| 56 |         pix.fA = fA;
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| 57 |         pix.fNumNeighbors = fNumNeighbors;
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| 58 |         pix.fSector = fSector;
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| 59 |         pix.fAidx = fAidx;
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| 60 |         pix.fUserBits = fUserBits;
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| 61 |         for (int i=0; i<6; i++)
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| 62 |             pix.fNeighbors[i] = fNeighbors[i];
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| 63 | 
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| 64 |         TObject::Copy(obj);
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| 65 |     }
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| 66 | 
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| 67 |     void Print(Option_t *opt=NULL) const;
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| 68 | 
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| 69 |     void Set(Float_t x, Float_t y, UInt_t s=0, UInt_t aidx=0) { fX=x; fY=y; fSector=s; fAidx=aidx; }
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| 70 |     void SetP(Float_t x, Float_t y) { fX=x; fY=y; }
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| 71 |     void SetP(const TVector2 &v);
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| 72 | 
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| 73 |     void SetNeighbors(Short_t i0=-1, Short_t i1=-1, Short_t i2=-1,
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| 74 |                       Short_t i3=-1, Short_t i4=-1, Short_t i5=-1);
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| 75 | 
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| 76 |     void CheckOuterRing(const MGeomCam &cam);
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| 77 | 
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| 78 |     Float_t GetX() const  { return fX; }
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| 79 |     Float_t GetY() const  { return fY; }
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| 80 | 
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| 81 |     virtual Float_t GetL() const = 0;    // Length of a side to a neighbor
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| 82 |     virtual Float_t GetT() const = 0;    // Maximum elongation
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| 83 | 
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| 84 |     UInt_t  GetSector() const { return fSector; }
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| 85 | 
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| 86 |     TVector2 GetP() const;
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| 87 | 
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| 88 |     Float_t GetDist() const;
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| 89 |     Float_t GetDist(const MGeom &pix) const;
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| 90 |     Float_t GetDist2(const MGeom &pix) const;
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| 91 |     Float_t GetAngle(const MGeom &pix) const;
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| 92 | 
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| 93 |     Float_t GetA() const    { return fA; /*fD*fD*gsTan60/2;*/ }
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| 94 |     Int_t   GetAidx() const { return fAidx; }
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| 95 | 
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| 96 |     Byte_t  GetNumNeighbors() const { return fNumNeighbors; }
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| 97 |     Short_t GetNeighbor(Byte_t i) const { return fNeighbors[i]; }
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| 98 | 
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| 99 |     Bool_t IsInOutermostRing() const { return TESTBIT(fUserBits, kIsInOutermostRing); }
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| 100 |     Bool_t IsInOuterRing() const     { return TESTBIT(fUserBits, kIsInOuterRing); }
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| 101 | 
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| 102 |     virtual Bool_t IsInside(Float_t px, Float_t py) const = 0;
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| 103 |     Int_t  GetDirection(const MGeom &pix) const;
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| 104 | 
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| 105 |     Int_t DistancetoPrimitive(Int_t px, Int_t py);
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| 106 | 
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| 107 |     virtual void PaintPrimitive(const TAttLine &line, const TAttFill &fill, Double_t scalexy=1, Double_t scaled=1) const = 0;
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| 108 | 
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| 109 |     ClassDef(MGeom, 1) // Geometry class describing the basics of a pixel
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| 110 | };
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| 111 | 
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| 112 | #endif
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