| 1 | #ifndef MARS_MGeom
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| 2 | #define MARS_MGeom
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| 3 |
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| 4 | #ifndef ROOT_TObject
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| 5 | #include <TObject.h>
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| 6 | #endif
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| 7 |
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| 8 | class MGeomCam;
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| 9 |
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| 10 | class TAttLine;
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| 11 | class TAttFill;
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| 12 | class TVector2;
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| 13 |
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| 14 | class MGeom : public TObject
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| 15 | {
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| 16 | public:
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| 17 | enum {
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| 18 | kRightTop,
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| 19 | kRight,
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| 20 | kRightBottom,
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| 21 | kLeftBottom,
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| 22 | kLeft,
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| 23 | kLeftTop,
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| 24 | kTop,
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| 25 | kBottom
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| 26 | };
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| 27 |
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| 28 | private:
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| 29 | enum {
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| 30 | kIsInOutermostRing = 0,
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| 31 | kIsInOuterRing = 1,
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| 32 | };
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| 33 |
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| 34 | protected:
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| 35 | Float_t fX; // [mm] the x coordinate of the center
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| 36 | Float_t fY; // [mm] the y coordinate of the center
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| 37 | Float_t fA; // [mm^2] Area of the pixel
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| 38 |
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| 39 | UInt_t fSector; // Number of sector the pixels corresponds to
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| 40 | UInt_t fAidx; // Area index of the pixel
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| 41 |
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| 42 | protected:
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| 43 | Byte_t fNumNeighbors; // number of valid neighbors
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| 44 | Short_t fNeighbors[6]; // the IDs of the pixel next to it (we are assuming an hexagonal geometry)
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| 45 |
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| 46 | Byte_t fUserBits;
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| 47 |
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| 48 | public:
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| 49 | MGeom(Float_t x=0, Float_t y=0, UInt_t s=0, UInt_t aidx=0);
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| 50 |
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| 51 | void Copy(TObject &obj) const
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| 52 | {
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| 53 | MGeom &pix = (MGeom&)obj;
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| 54 | pix.fX = fX;
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| 55 | pix.fY = fY;
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| 56 | pix.fA = fA;
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| 57 | pix.fNumNeighbors = fNumNeighbors;
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| 58 | pix.fSector = fSector;
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| 59 | pix.fAidx = fAidx;
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| 60 | pix.fUserBits = fUserBits;
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| 61 | for (int i=0; i<6; i++)
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| 62 | pix.fNeighbors[i] = fNeighbors[i];
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| 63 |
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| 64 | TObject::Copy(obj);
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| 65 | }
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| 66 |
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| 67 | void Print(Option_t *opt=NULL) const;
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| 68 |
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| 69 | void Set(Float_t x, Float_t y, UInt_t s=0, UInt_t aidx=0) { fX=x; fY=y; fSector=s; fAidx=aidx; }
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| 70 | void SetP(Float_t x, Float_t y) { fX=x; fY=y; }
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| 71 | void SetP(const TVector2 &v);
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| 72 |
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| 73 | void SetNeighbors(Short_t i0=-1, Short_t i1=-1, Short_t i2=-1,
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| 74 | Short_t i3=-1, Short_t i4=-1, Short_t i5=-1);
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| 75 |
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| 76 | void CheckOuterRing(const MGeomCam &cam);
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| 77 |
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| 78 | Float_t GetX() const { return fX; }
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| 79 | Float_t GetY() const { return fY; }
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| 80 |
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| 81 | virtual Float_t GetL() const = 0; // Length of a side to a neighbor
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| 82 | virtual Float_t GetT() const = 0; // Maximum elongation
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| 83 |
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| 84 | UInt_t GetSector() const { return fSector; }
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| 85 |
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| 86 | TVector2 GetP() const;
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| 87 |
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| 88 | Float_t GetDist() const;
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| 89 | Float_t GetDist(const MGeom &pix) const;
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| 90 | Float_t GetDist2(const MGeom &pix) const;
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| 91 | Float_t GetAngle(const MGeom &pix) const;
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| 92 |
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| 93 | Float_t GetA() const { return fA; /*fD*fD*gsTan60/2;*/ }
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| 94 | Int_t GetAidx() const { return fAidx; }
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| 95 |
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| 96 | Byte_t GetNumNeighbors() const { return fNumNeighbors; }
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| 97 | Short_t GetNeighbor(Byte_t i) const { return fNeighbors[i]; }
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| 98 |
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| 99 | Bool_t IsInOutermostRing() const { return TESTBIT(fUserBits, kIsInOutermostRing); }
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| 100 | Bool_t IsInOuterRing() const { return TESTBIT(fUserBits, kIsInOuterRing); }
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| 101 |
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| 102 | virtual Bool_t IsInside(Float_t px, Float_t py) const = 0;
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| 103 | Int_t GetDirection(const MGeom &pix) const;
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| 104 |
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| 105 | Int_t DistancetoPrimitive(Int_t px, Int_t py);
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| 106 |
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| 107 | virtual void PaintPrimitive(const TAttLine &line, const TAttFill &fill, Double_t scalexy=1, Double_t scaled=1) const = 0;
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| 108 |
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| 109 | ClassDef(MGeom, 1) // Geometry class describing the basics of a pixel
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| 110 | };
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| 111 |
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| 112 | #endif
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