| 1 | /* ======================================================================== *\ | 
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| 2 | ! | 
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| 3 | ! * | 
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| 4 | ! * This file is part of MARS, the MAGIC Analysis and Reconstruction | 
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| 5 | ! * Software. It is distributed to you in the hope that it can be a useful | 
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| 6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes. | 
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| 7 | ! * It is distributed WITHOUT ANY WARRANTY. | 
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| 8 | ! * | 
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| 9 | ! * Permission to use, copy, modify and distribute this software and its | 
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| 10 | ! * documentation for any purpose is hereby granted without fee, | 
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| 11 | ! * provided that the above copyright notice appear in all copies and | 
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| 12 | ! * that both that copyright notice and this permission notice appear | 
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| 13 | ! * in supporting documentation. It is provided "as is" without express | 
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| 14 | ! * or implied warranty. | 
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| 15 | ! * | 
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| 16 | ! | 
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| 17 | ! | 
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| 18 | !   Author(s): Thomas Bretz     12/2000 <mailto:tbretz@astro.uni-wuerzburg.de> | 
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| 19 | !   Author(s): Harald Kornmayer 01/2001 | 
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| 20 | !   Author(s): Markus Gaug      03/2004 <mailto:markus@ifae.es> | 
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| 21 | ! | 
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| 22 | !   Copyright: MAGIC Software Development, 2000-2008 | 
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| 23 | ! | 
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| 24 | \* ======================================================================== */ | 
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| 25 |  | 
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| 26 | ///////////////////////////////////////////////////////////////////////////// | 
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| 27 | // | 
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| 28 | // MGeomCam | 
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| 29 | // | 
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| 30 | // This is the base class of different camera geometries. It creates | 
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| 31 | // a pixel object for a given number of pixels and defines the | 
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| 32 | // interface of how to acccess the geometry information. | 
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| 33 | // | 
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| 34 | // We use a TObjArray for possible future usage (it is much more flexible | 
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| 35 | // than a TClonesArray so that it can store more types of pixels (eg | 
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| 36 | // fake pixels which are not really existing) | 
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| 37 | // | 
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| 38 | // Version 1: | 
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| 39 | // ---------- | 
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| 40 | //  - first implementation | 
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| 41 | // | 
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| 42 | // Version 2: | 
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| 43 | // ---------- | 
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| 44 | //  - added fPixRatio | 
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| 45 | //  - added fPixRatioSqrt | 
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| 46 | // | 
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| 47 | // Version 3: | 
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| 48 | // ---------- | 
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| 49 | //  - added fNumAreas | 
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| 50 | //  - added fNumSectors | 
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| 51 | // | 
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| 52 | // Version 4: | 
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| 53 | // ---------- | 
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| 54 | //  - added fMaxRadius | 
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| 55 | //  - added fMinRadius | 
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| 56 | // | 
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| 57 | // Version 5: | 
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| 58 | // ---------- | 
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| 59 | //  - added fNumPixInSector | 
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| 60 | //  - added fNumPixWithAidx | 
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| 61 | //  - removed fNumSectors | 
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| 62 | //  - removed fNumAreas | 
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| 63 | // | 
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| 64 | ///////////////////////////////////////////////////////////////////////////// | 
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| 65 | #include "MGeomCam.h" | 
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| 66 |  | 
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| 67 | #include <TMath.h>      // TMath | 
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| 68 | #include <TClass.h>     // IsA()->New() | 
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| 69 | #include <TArrayI.h>    // TArrayI | 
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| 70 | #include <TVector2.h>   // TVector2 | 
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| 71 |  | 
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| 72 | #include "MLog.h" | 
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| 73 | #include "MLogManip.h" | 
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| 74 |  | 
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| 75 | #include "MGeom.h" | 
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| 76 |  | 
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| 77 | ClassImp(MGeomCam); | 
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| 78 |  | 
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| 79 | using namespace std; | 
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| 80 |  | 
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| 81 | // -------------------------------------------------------------------------- | 
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| 82 | // | 
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| 83 | // Default Constructor. Initializes a Camera Geometry with npix pixels. All | 
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| 84 | // pixels are deleted when the corresponding array is deleted. | 
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| 85 | // | 
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| 86 | MGeomCam::MGeomCam(UInt_t npix, Float_t dist, const char *name, const char *title) | 
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| 87 | : fNumPixels(npix), fCamDist(dist), fConvMm2Deg(kRad2Deg/(dist*1000)), fPixels(npix), | 
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| 88 | fMaxRadius(1), fMinRadius(1), fPixRatio(npix), fPixRatioSqrt(npix) | 
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| 89 | { | 
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| 90 | fName  = name  ? name  : "MGeomCam"; | 
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| 91 | fTitle = title ? title : "Storage container for a camera geometry"; | 
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| 92 |  | 
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| 93 | // | 
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| 94 | // make sure that the destructor delete all contained objects | 
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| 95 | // | 
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| 96 | fPixels.SetOwner(); | 
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| 97 | } | 
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| 98 |  | 
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| 99 |  | 
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| 100 | // -------------------------------------------------------------------------- | 
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| 101 | // | 
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| 102 | // To make sure that everything is correctly initialized when | 
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| 103 | // cloned we call InitGeometry after cloning. This repairs | 
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| 104 | // a few I/O problems mainly with files written with older | 
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| 105 | // MARS versions (see also StreamerWorkaround) | 
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| 106 | // | 
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| 107 | TObject *MGeomCam::Clone(const char *newname) const | 
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| 108 | { | 
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| 109 | MGeomCam *clone = (MGeomCam*)MParContainer::Clone(newname); | 
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| 110 | clone->InitGeometry(); | 
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| 111 | return clone; | 
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| 112 | } | 
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| 113 |  | 
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| 114 | // -------------------------------------------------------------------------- | 
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| 115 | // | 
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| 116 | // Copy function. It does intentionally (see workaround in Streamer) | 
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| 117 | // not copy name and title. | 
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| 118 | // | 
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| 119 | void MGeomCam::Copy(TObject &o) const | 
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| 120 | { | 
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| 121 | MGeomCam &c = (MGeomCam&)o; | 
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| 122 |  | 
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| 123 | c.fNumPixels      = fNumPixels; | 
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| 124 | c.fCamDist        = fCamDist; | 
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| 125 | c.fConvMm2Deg     = fConvMm2Deg; | 
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| 126 |  | 
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| 127 | c.fMaxRadius      = fMaxRadius; | 
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| 128 | c.fMinRadius      = fMinRadius; | 
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| 129 | c.fPixRatio       = fPixRatio; | 
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| 130 | c.fPixRatioSqrt   = fPixRatioSqrt; | 
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| 131 |  | 
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| 132 | c.fNumPixInSector = fNumPixInSector; | 
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| 133 | c.fNumPixWithAidx = fNumPixWithAidx; | 
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| 134 |  | 
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| 135 | Int_t n = fPixels.GetEntriesFast(); | 
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| 136 | Int_t m = c.fPixels.GetEntriesFast(); | 
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| 137 |  | 
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| 138 | c.fPixels.Delete(); | 
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| 139 | c.fPixels.Expand(n); | 
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| 140 |  | 
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| 141 | for (int i=m; i<n; i++) | 
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| 142 | c.fPixels.AddAt(fPixels[i]->Clone(), i); | 
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| 143 | } | 
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| 144 |  | 
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| 145 | // -------------------------------------------------------------------------- | 
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| 146 | // | 
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| 147 | // Returns a reference of the i-th entry (the pixel with the software idx i) | 
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| 148 | // The access is unchecked (for speed reasons!) accesing non existing | 
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| 149 | // entries may crash the program! | 
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| 150 | // | 
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| 151 | MGeom &MGeomCam::operator[](Int_t i) | 
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| 152 | { | 
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| 153 | return *static_cast<MGeom*>(fPixels.UncheckedAt(i)); | 
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| 154 | } | 
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| 155 |  | 
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| 156 | // -------------------------------------------------------------------------- | 
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| 157 | // | 
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| 158 | // Returns a reference of the i-th entry (the pixel with the software idx i) | 
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| 159 | // The access is unchecked (for speed reasons!) accesing non existing | 
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| 160 | // entries may crash the program! | 
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| 161 | // | 
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| 162 | MGeom &MGeomCam::operator[](Int_t i) const | 
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| 163 | { | 
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| 164 | return *static_cast<MGeom*>(fPixels.UncheckedAt(i)); | 
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| 165 | } | 
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| 166 |  | 
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| 167 | // -------------------------------------------------------------------------- | 
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| 168 | // | 
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| 169 | // Calculate and fill the arrays storing the ratio of the area of a pixel | 
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| 170 | // i to the pixel 0 and its square root. | 
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| 171 | // The precalculation is done for speed reasons. Having an event the | 
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| 172 | // ratio would be calculated at least once for each pixel which is | 
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| 173 | // an enormous amount of numerical calculations, which are time | 
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| 174 | // consuming and which can be avoided doing the precalculation. | 
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| 175 | // | 
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| 176 | void MGeomCam::CalcPixRatio() | 
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| 177 | { | 
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| 178 | const Double_t a0 = (*this)[0].GetA(); | 
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| 179 |  | 
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| 180 | for (UInt_t i=0; i<fNumPixels; i++) | 
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| 181 | { | 
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| 182 | fPixRatio[i] = a0/(*this)[i].GetA(); | 
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| 183 | fPixRatioSqrt[i] = TMath::Sqrt(fPixRatio[i]); | 
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| 184 | } | 
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| 185 | } | 
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| 186 |  | 
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| 187 | // -------------------------------------------------------------------------- | 
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| 188 | // | 
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| 189 | //  Set the kIsOuterRing flag for all pixels which have a outermost pixel | 
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| 190 | //  as Next Neighbor and don't have the kIsOutermostRing flag itself. | 
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| 191 | // | 
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| 192 | void MGeomCam::InitOuterRing() | 
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| 193 | { | 
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| 194 | fPixels.R__FOR_EACH(MGeom, CheckOuterRing)(*this); | 
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| 195 | } | 
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| 196 |  | 
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| 197 | // -------------------------------------------------------------------------- | 
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| 198 | // | 
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| 199 | // Calculate the highest sector index+1 of all pixels, please make sure | 
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| 200 | // the the sector numbers are continous. | 
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| 201 | // | 
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| 202 | void MGeomCam::CalcNumSectors() | 
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| 203 | { | 
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| 204 | for (UInt_t i=0; i<fNumPixels; i++) | 
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| 205 | { | 
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| 206 | const Int_t s = (*this)[i].GetSector(); | 
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| 207 |  | 
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| 208 | if (s>=fNumPixInSector.GetSize()) | 
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| 209 | fNumPixInSector.Set(s+1); | 
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| 210 |  | 
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| 211 | fNumPixInSector[s]++; | 
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| 212 | } | 
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| 213 | } | 
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| 214 |  | 
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| 215 | // -------------------------------------------------------------------------- | 
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| 216 | // | 
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| 217 | // Calculate the highest area index+1 of all pixels, please make sure | 
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| 218 | // the the area indices are continous. | 
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| 219 | // | 
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| 220 | void MGeomCam::CalcNumAreas() | 
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| 221 | { | 
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| 222 | for (UInt_t i=0; i<fNumPixels; i++) | 
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| 223 | { | 
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| 224 | const Int_t s = (*this)[i].GetAidx(); | 
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| 225 |  | 
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| 226 | if (s>=fNumPixWithAidx.GetSize()) | 
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| 227 | fNumPixWithAidx.Set(s+1); | 
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| 228 |  | 
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| 229 | fNumPixWithAidx[s]++; | 
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| 230 | } | 
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| 231 | } | 
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| 232 |  | 
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| 233 | // -------------------------------------------------------------------------- | 
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| 234 | // | 
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| 235 | // Calculate the maximum radius of the camera. This is ment for GUI layout. | 
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| 236 | // | 
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| 237 | void MGeomCam::CalcMaxRadius() | 
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| 238 | { | 
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| 239 | fMaxRadius.Set(GetNumAreas()+1); | 
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| 240 | fMinRadius.Set(GetNumAreas()+1); | 
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| 241 |  | 
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| 242 | for (UInt_t i=0; i<GetNumAreas()+1; i++) | 
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| 243 | { | 
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| 244 | fMaxRadius[i] = 0.; | 
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| 245 | fMinRadius[i] = FLT_MAX; | 
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| 246 | } | 
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| 247 |  | 
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| 248 | for (UInt_t i=0; i<fNumPixels; i++) | 
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| 249 | { | 
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| 250 | const MGeom &pix = (*this)[i]; | 
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| 251 |  | 
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| 252 | const UInt_t  s = pix.GetAidx(); | 
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| 253 |  | 
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| 254 | const Float_t d = pix.GetT(); | 
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| 255 | const Float_t r = pix.GetDist(); | 
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| 256 |  | 
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| 257 | const Float_t maxr = r + d; | 
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| 258 | const Float_t minr = r>d ? r-d : 0; | 
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| 259 |  | 
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| 260 | if (maxr>fMaxRadius[s+1]) | 
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| 261 | fMaxRadius[s+1] = maxr; | 
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| 262 |  | 
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| 263 | if (minr<fMinRadius[s+1]) | 
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| 264 | fMinRadius[s+1] = minr; | 
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| 265 |  | 
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| 266 | if (minr<fMinRadius[0]) | 
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| 267 | fMinRadius[0] = minr; | 
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| 268 |  | 
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| 269 | if (maxr>fMaxRadius[0]) | 
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| 270 | fMaxRadius[0] = maxr; | 
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| 271 | } | 
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| 272 | } | 
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| 273 |  | 
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| 274 | // -------------------------------------------------------------------------- | 
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| 275 | // | 
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| 276 | // sort neighbours from angle of -180 degree to -180 degree | 
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| 277 | // | 
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| 278 | // where right side of main pixel contains negative degrees | 
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| 279 | // and left side positive degrees | 
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| 280 | // | 
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| 281 | // angle measured from top (0 degree) to bottom (180 degree) | 
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| 282 | //             ^  -     |     +         // | 
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| 283 | //             |      _ | _             // | 
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| 284 | //             |     / \|/ \            // | 
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| 285 | //  30 degree -+-   |   |   |           // | 
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| 286 | //             |   / \ / \ / \          // | 
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| 287 | //  90 degree -+- |   | X |   |         // | 
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| 288 | //             |   \ / \ / \ /          // | 
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| 289 | // 150 degree -+-   |   |   |           // | 
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| 290 | //             |     \_/|\_/            // | 
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| 291 | //             |        |               // | 
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| 292 | //             |  -     |     +         // | 
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| 293 | //             ------------------>      // | 
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| 294 | //                                      // | 
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| 295 | void MGeomCam::SortNeighbors() | 
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| 296 | { | 
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| 297 | for (unsigned int i=0; i<fNumPixels; i++) | 
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| 298 | { | 
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| 299 | MGeom &gpix = (*this)[i]; | 
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| 300 |  | 
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| 301 | Double_t phi[6]; | 
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| 302 | Int_t    idx[7] = { 0, 0, 0, 0, 0, 0, -1 }; | 
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| 303 |  | 
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| 304 | const Int_t n2 = gpix.GetNumNeighbors(); | 
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| 305 | for (int j=0; j<n2; j++) | 
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| 306 | { | 
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| 307 | idx[j] = gpix.GetNeighbor(j); | 
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| 308 | phi[j] = (*this)[idx[j]].GetAngle(gpix); | 
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| 309 | } | 
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| 310 |  | 
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| 311 | Int_t sort[6] = { 6, 6, 6, 6, 6, 6 }; | 
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| 312 |  | 
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| 313 | TMath::Sort(n2, phi, sort, kFALSE); | 
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| 314 |  | 
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| 315 | gpix.SetNeighbors(idx[sort[0]], idx[sort[1]], idx[sort[2]], | 
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| 316 | idx[sort[3]], idx[sort[4]], idx[sort[5]]); | 
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| 317 | } | 
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| 318 | } | 
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| 319 |  | 
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| 320 | // -------------------------------------------------------------------------- | 
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| 321 | // | 
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| 322 | // Return the total area of the camera | 
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| 323 | // | 
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| 324 | Float_t MGeomCam::GetA() const | 
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| 325 | { | 
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| 326 | Double_t A = 0; | 
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| 327 | for (unsigned int i=0; i<fNumPixels; i++) | 
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| 328 | A += (*this)[i].GetA(); | 
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| 329 |  | 
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| 330 | return A; | 
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| 331 | } | 
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| 332 |  | 
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| 333 | // -------------------------------------------------------------------------- | 
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| 334 | // | 
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| 335 | // Returns the distance between the pixels i and j. -1 if an index | 
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| 336 | // doesn't exist. The default for j is 0. Assuming that 0 is the index | 
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| 337 | // for a central pixel you can get the distance to the camera center. | 
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| 338 | // | 
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| 339 | Float_t MGeomCam::GetDist(UShort_t i, UShort_t j) const | 
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| 340 | { | 
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| 341 | if (i>=fNumPixels || j>=fNumPixels) | 
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| 342 | return -1; | 
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| 343 |  | 
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| 344 | return (*this)[i].GetDist((*this)[j]); | 
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| 345 | } | 
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| 346 |  | 
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| 347 | // -------------------------------------------------------------------------- | 
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| 348 | // | 
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| 349 | // Returns the angle between of pixels i wrt pixel j (default=0). The angle | 
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| 350 | // is returned in the range between -pi and pi (atan2) and 2*pi if i or j | 
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| 351 | // is out of range. | 
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| 352 | // | 
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| 353 | Float_t MGeomCam::GetAngle(UShort_t i, UShort_t j) const | 
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| 354 | { | 
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| 355 | if (i>=fNumPixels || j>=fNumPixels) | 
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| 356 | return TMath::TwoPi(); | 
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| 357 |  | 
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| 358 | return (*this)[i].GetAngle((*this)[j]); | 
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| 359 | } | 
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| 360 |  | 
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| 361 | // -------------------------------------------------------------------------- | 
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| 362 | // | 
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| 363 | // The maximum possible distance from the origin. | 
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| 364 | // | 
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| 365 | Float_t MGeomCam::GetMaxRadius() const | 
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| 366 | { | 
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| 367 | return fMaxRadius[0]; | 
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| 368 | } | 
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| 369 |  | 
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| 370 | // -------------------------------------------------------------------------- | 
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| 371 | // | 
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| 372 | // The minimum possible distance from the origin. | 
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| 373 | // | 
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| 374 | Float_t MGeomCam::GetMinRadius() const | 
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| 375 | { | 
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| 376 | return fMinRadius[0]; | 
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| 377 | } | 
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| 378 |  | 
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| 379 | // -------------------------------------------------------------------------- | 
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| 380 | // | 
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| 381 | // Have to call the radii of the subcameras starting to count from 1 | 
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| 382 | // | 
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| 383 | Float_t MGeomCam::GetMaxRadius(const Int_t i) const | 
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| 384 | { | 
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| 385 | return i<0 || i>=(Int_t)GetNumAreas() ? -1 : fMaxRadius[i+1]; | 
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| 386 | } | 
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| 387 |  | 
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| 388 | // -------------------------------------------------------------------------- | 
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| 389 | // | 
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| 390 | // Have to call the radii of the subcameras starting to count from 1 | 
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| 391 | // | 
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| 392 | Float_t MGeomCam::GetMinRadius(const Int_t i) const | 
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| 393 | { | 
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| 394 | return i<0 || i>=(Int_t)GetNumAreas() ? -1 : fMinRadius[i+1]; | 
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| 395 | } | 
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| 396 |  | 
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| 397 | // -------------------------------------------------------------------------- | 
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| 398 | // | 
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| 399 | //  returns the ratio of the area of the pixel with index 0 to the pixel | 
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| 400 | //  with the specified index i. 0 Is returned if the index argument is | 
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| 401 | //  out of range. | 
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| 402 | // | 
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| 403 | Float_t MGeomCam::GetPixRatio(UInt_t i) const | 
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| 404 | { | 
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| 405 | // Former: (*this)[0].GetA()/(*this)[i].GetA(); | 
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| 406 | // The const_cast is necessary to support older root version | 
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| 407 | return i<fNumPixels ? const_cast<TArrayF&>(fPixRatio)[i] : 0; | 
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| 408 | } | 
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| 409 |  | 
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| 410 | // -------------------------------------------------------------------------- | 
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| 411 | // | 
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| 412 | //  returns the square root of the ratio of the area of the pixel with | 
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| 413 | //  index 0 to the pixel with the specified index i. 0 Is returned if | 
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| 414 | //  the index argument is out of range. | 
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| 415 | // | 
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| 416 | Float_t MGeomCam::GetPixRatioSqrt(UInt_t i) const | 
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| 417 | { | 
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| 418 | // The const_cast is necessary to support older root version | 
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| 419 | return i<fNumPixels ? const_cast<TArrayF&>(fPixRatioSqrt)[i] : 0; | 
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| 420 | } | 
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| 421 |  | 
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| 422 | // -------------------------------------------------------------------------- | 
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| 423 | // | 
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| 424 | // Check if the photon which is flying along the trajectory u has passed | 
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| 425 | // (or will pass) the frame of the camera (and consequently get | 
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| 426 | // absorbed). The position p and direction u must be in the | 
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| 427 | // telescope coordinate frame, which is z parallel to the focal plane, | 
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| 428 | // x to the right and y upwards, looking from the mirror towards the camera. | 
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| 429 | // | 
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| 430 | // The units are cm. | 
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| 431 | // | 
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| 432 | Bool_t MGeomCam::HitFrame(MQuaternion p, const MQuaternion &u, Double_t margin) const | 
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| 433 | { | 
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| 434 | if (margin<0) | 
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| 435 | return HitFrame(p, u); | 
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| 436 |  | 
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| 437 | // z is defined from the mirror (0) to the camera (z>0). | 
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| 438 | // Thus we just propagate to the focal plane (z=fDist) | 
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| 439 | p.PropagateZ(u, GetCameraDist()*100); // m->cm | 
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| 440 | return p.R()<margin; | 
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| 441 | } | 
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| 442 |  | 
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| 443 | // -------------------------------------------------------------------------- | 
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| 444 | // | 
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| 445 | // Check if the position given in the focal plane (so z can be ignored) | 
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| 446 | // is a position which might hit the detector. It is meant to be a rough | 
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| 447 | // and fast estimate not a precise calculation. All positions dicarded | 
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| 448 | // must not hit the detector. All positions accepted might still miss | 
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| 449 | // the detector. | 
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| 450 | // | 
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| 451 | Bool_t MGeomCam::HitDetector(const MQuaternion &v, Double_t offset) const | 
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| 452 | { | 
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| 453 | const Double_t max = fMaxRadius[0]/10+offset; // cm --> mm | 
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| 454 | return v.R2()<max*max; | 
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| 455 | } | 
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| 456 |  | 
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| 457 | // -------------------------------------------------------------------------- | 
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| 458 | // | 
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| 459 | //  Prints the Geometry information of all pixels in the camera. | 
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| 460 | //  With the option "simple" you can suppress the output of the contents | 
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| 461 | //  of the individual pixels. | 
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| 462 | // | 
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| 463 | void MGeomCam::Print(Option_t *o) const | 
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| 464 | { | 
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| 465 | // | 
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| 466 | //   Print Information about the Geometry of the camera | 
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| 467 | // | 
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| 468 | *fLog << all << " Number of Pixels (" << GetTitle() << "): " << fNumPixels << endl; | 
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| 469 | *fLog << " Number of Sectors: " << GetNumSectors() << "  Area-Indices: " << GetNumAreas() << endl; | 
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| 470 | *fLog << " Min.Radius: " << GetMinRadius() << "  Max.Radius: " << GetMaxRadius() << endl; | 
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| 471 |  | 
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| 472 | if (!TString(o).Contains("simple", TString::kIgnoreCase)) | 
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| 473 | fPixels.Print(); | 
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| 474 | } | 
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| 475 |  | 
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| 476 | // -------------------------------------------------------------------------- | 
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| 477 | // | 
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| 478 | //  Return the pixel index corresponding to the coordinates given in x, y. | 
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| 479 | //  The coordinates are given in pixel units (millimeters) | 
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| 480 | //  If no pixel exists return -1; | 
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| 481 | // | 
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| 482 | Int_t MGeomCam::GetPixelIdxXY(Float_t x, Float_t y) const | 
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| 483 | { | 
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| 484 | for (unsigned int i=0; i<fNumPixels; i++) | 
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| 485 | if ((*this)[i].IsInside(x, y)) | 
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| 486 | return i; | 
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| 487 |  | 
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| 488 | return -1; | 
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| 489 | } | 
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| 490 |  | 
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| 491 | Int_t MGeomCam::GetPixelIdx(const TVector2 &v) const | 
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| 492 | { | 
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| 493 | return GetPixelIdxXY(v.X(), v.Y()); | 
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| 494 | } | 
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| 495 |  | 
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| 496 | Int_t MGeomCam::GetPixelIdxDeg(const TVector2 &v) const | 
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| 497 | { | 
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| 498 | return GetPixelIdxXYdeg(v.X(), v.Y()); | 
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| 499 | } | 
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| 500 |  | 
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| 501 | // -------------------------------------------------------------------------- | 
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| 502 | // | 
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| 503 | // Add all indices to arr of all neighbors around pix in a radius r. | 
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| 504 | // The center pixel is also returned. | 
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| 505 | // | 
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| 506 | void MGeomCam::GetNeighbors(TArrayI &arr, const MGeom &pix, Float_t r) const | 
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| 507 | { | 
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| 508 | arr.Set(GetNumPixels()); | 
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| 509 |  | 
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| 510 | Int_t n = 0; | 
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| 511 |  | 
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| 512 | for (unsigned int i=0; i<GetNumPixels(); i++) | 
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| 513 | { | 
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| 514 | if (r>TMath::Hypot(pix.GetX()-(*this)[i].GetX(), pix.GetY()-(*this)[i].GetY())) | 
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| 515 | arr[n++] = i; | 
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| 516 | } | 
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| 517 |  | 
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| 518 | arr.Set(n); | 
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| 519 | } | 
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| 520 |  | 
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| 521 | // -------------------------------------------------------------------------- | 
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| 522 | // | 
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| 523 | // Add all indices to arr of all neighbors around idx in a radius r. | 
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| 524 | // The center pixel is also returned. | 
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| 525 | // | 
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| 526 | void MGeomCam::GetNeighbors(TArrayI &arr, UInt_t idx, Float_t r) const | 
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| 527 | { | 
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| 528 | if (idx>=GetNumPixels()) | 
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| 529 | { | 
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| 530 | arr.Set(0); | 
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| 531 | return; | 
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| 532 | } | 
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| 533 |  | 
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| 534 | const MGeom &pix = (*this)[idx]; | 
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| 535 | GetNeighbors(arr, pix, r); | 
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| 536 | } | 
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| 537 |  | 
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| 538 | // -------------------------------------------------------------------------- | 
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| 539 | // | 
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| 540 | // Add all pixels to list of all neighbors around pix in a radius r. | 
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| 541 | // The center pixel is also returned. | 
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| 542 | // | 
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| 543 | void MGeomCam::GetNeighbors(TList &arr, const MGeom &pix, Float_t r) const | 
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| 544 | { | 
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| 545 | for (unsigned int i=0; i<GetNumPixels(); i++) | 
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| 546 | { | 
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| 547 | if (r>TMath::Hypot(pix.GetX()-(*this)[i].GetX(), pix.GetY()-(*this)[i].GetY())) | 
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| 548 | arr.Add(fPixels.UncheckedAt(i)); | 
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| 549 | } | 
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| 550 | } | 
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| 551 |  | 
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| 552 | // -------------------------------------------------------------------------- | 
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| 553 | // | 
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| 554 | // Add all pixels to list of all neighbors around idx in a radius r. | 
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| 555 | // The center pixel is also returned. | 
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| 556 | // | 
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| 557 | void MGeomCam::GetNeighbors(TList &arr, UInt_t idx, Float_t r) const | 
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| 558 | { | 
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| 559 | if (idx>=GetNumPixels()) | 
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| 560 | return; | 
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| 561 |  | 
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| 562 | const MGeom &pix = (*this)[idx]; | 
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| 563 | GetNeighbors(arr, pix, r); | 
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| 564 | } | 
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| 565 |  | 
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| 566 | // -------------------------------------------------------------------------- | 
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| 567 | // | 
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| 568 | // Return direction of p2 w.r.t. p1. For more details | 
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| 569 | // see MGeom::GetDirection | 
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| 570 | // | 
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| 571 | Int_t MGeomCam::GetDirection(UInt_t p1, UInt_t p2) const | 
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| 572 | { | 
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| 573 | if (p1>fNumPixels || p2>fNumPixels) | 
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| 574 | return -1; | 
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| 575 |  | 
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| 576 | return operator[](p1).GetDirection(operator[](p2)); | 
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| 577 | } | 
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| 578 |  | 
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| 579 | // -------------------------------------------------------------------------- | 
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| 580 | // | 
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| 581 | // Get index of neighbor of pixel idx in direction dir, if existing. | 
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| 582 | // | 
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| 583 | Int_t MGeomCam::GetNeighbor(UInt_t idx, Int_t dir) const | 
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| 584 | { | 
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| 585 | if (idx>fNumPixels) | 
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| 586 | return -1; | 
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| 587 |  | 
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| 588 | const MGeom &pix=operator[](idx); | 
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| 589 |  | 
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| 590 | // | 
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| 591 | // search for the neighbor in the given direction | 
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| 592 | // | 
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| 593 | for (int i=0; i<pix.GetNumNeighbors(); i++) | 
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| 594 | if (GetDirection(idx, pix.GetNeighbor(i))==dir) | 
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| 595 | return pix.GetNeighbor(i); | 
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| 596 |  | 
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| 597 | return -1; | 
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| 598 | } | 
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| 599 |  | 
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| 600 | // -------------------------------------------------------------------------- | 
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| 601 | // | 
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| 602 | //  This fills the next neighbor information from a table into the pixel | 
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| 603 | //  objects. An overloaded function must call SortNeighbors() | 
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| 604 | //  at the end. | 
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| 605 | // | 
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| 606 | // All pixels with a center withing 1.75*GetT() are considered neighbors, | 
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| 607 | // Only six neighbors are allowed. | 
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| 608 | // | 
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| 609 | void MGeomCam::CreateNN() | 
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| 610 | { | 
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| 611 | TArrayI nn(6); | 
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| 612 |  | 
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| 613 | for (UInt_t i=0; i<GetNumPixels(); i++) | 
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| 614 | { | 
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| 615 | MGeom &pix = (*this)[i]; | 
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| 616 |  | 
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| 617 | Int_t k = 0; | 
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| 618 | nn.Reset(-1); | 
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| 619 |  | 
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| 620 | for (UInt_t j=0; j<GetNumPixels(); j++) | 
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| 621 | { | 
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| 622 | if (i==j) | 
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| 623 | continue; | 
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| 624 |  | 
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| 625 | if (pix.GetDist((*this)[j])>pix.GetT()*1.75) | 
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| 626 | continue; | 
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| 627 |  | 
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| 628 | if (k==6) | 
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| 629 | { | 
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| 630 | *fLog << err << "ERROR - MGeomCam::CreateNN: Pixel " << j << " has too many neighbors." << endl; | 
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| 631 | break; | 
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| 632 | } | 
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| 633 |  | 
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| 634 | nn[k++] = j; | 
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| 635 | } | 
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| 636 |  | 
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| 637 | pix.SetNeighbors(nn[0], nn[1], nn[2], nn[3], nn[4], nn[5]); | 
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| 638 | } | 
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| 639 |  | 
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| 640 | SortNeighbors(); | 
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| 641 | } | 
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| 642 |  | 
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| 643 | // -------------------------------------------------------------------------- | 
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| 644 | // | 
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| 645 | // This workaround reproduces (as much as possible) the contents | 
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| 646 | // of fPixels which got lost writing MGeomCam in which the | 
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| 647 | // fPixels were filles with the []-operator instead of AddAt | 
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| 648 | // and a root version previous to 5.18. | 
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| 649 | // You try to read broken contents from file if fNumPixels is empty | 
|---|
| 650 | // but fNumPixels>0. | 
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| 651 | // If you ever read broken contents from a split branch you | 
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| 652 | // MUST call this function after reading. | 
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| 653 | // | 
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| 654 | // Furthermore since we moved all contents of MGeomPix to its | 
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| 655 | // new base class the contents of fNeighbors is not read anymore | 
|---|
| 656 | // although all other contents is read correctly. Therefore we have | 
|---|
| 657 | // top recreate the neighbor table. | 
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| 658 | // | 
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| 659 | void MGeomCam::StreamerWorkaround() | 
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| 660 | { | 
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| 661 | if (fNumPixels==0) | 
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| 662 | return; | 
|---|
| 663 |  | 
|---|
| 664 |  | 
|---|
| 665 | if (!fPixels.IsEmpty()) | 
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| 666 | { | 
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| 667 | CreateNN(); | 
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| 668 | return; | 
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| 669 | } | 
|---|
| 670 |  | 
|---|
| 671 | const TObject *cam = (TObject*)IsA()->New(); | 
|---|
| 672 | cam->Copy(*this); | 
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| 673 | delete cam; | 
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| 674 | } | 
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| 675 |  | 
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| 676 | // -------------------------------------------------------------------------- | 
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| 677 | // | 
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| 678 | // This is a custom made streamer. Due to a bug in TObjArray::operator[] | 
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| 679 | // old root-versions didn't correctly store the contents of the TObjArray. | 
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| 680 | // If such a file is detected (TObjArray empty) a new MGeomCam is created | 
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| 681 | // with IsA()->New() and its contents is copied to this. Unfortunately | 
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| 682 | // this won't work for all MGeomCam derivatives which need arguments | 
|---|
| 683 | // in the constructor and MGeomCam itself (no derivative). Fortunately | 
|---|
| 684 | // in prodoction we have never stored anything else than MGeomCamMagic yet. | 
|---|
| 685 | // The bug in root can be worked around using AddAt instead of operator[]. | 
|---|
| 686 | // | 
|---|
| 687 | void MGeomCam::Streamer(TBuffer &b) | 
|---|
| 688 | { | 
|---|
| 689 | if (b.IsReading()) | 
|---|
| 690 | { | 
|---|
| 691 | MGeomCam::Class()->ReadBuffer(b, this); | 
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| 692 | StreamerWorkaround(); | 
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| 693 | } | 
|---|
| 694 | else | 
|---|
| 695 | MGeomCam::Class()->WriteBuffer(b, this); | 
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| 696 | } | 
|---|
| 697 |  | 
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| 698 | // -------------------------------------------------------------------------- | 
|---|
| 699 | // | 
|---|
| 700 | // This deletes the pixel i and sets it to a clone of pix. | 
|---|
| 701 | // If i>=fNumPixels it is just ignored. | 
|---|
| 702 | // | 
|---|
| 703 | void MGeomCam::SetAt(UInt_t i, const MGeom &pix) | 
|---|
| 704 | { | 
|---|
| 705 | if (i>=fNumPixels) | 
|---|
| 706 | return; | 
|---|
| 707 |  | 
|---|
| 708 | if (fPixels[i]) | 
|---|
| 709 | delete fPixels.RemoveAt(i); | 
|---|
| 710 |  | 
|---|
| 711 | // For root versions <5.18 AddAt is mandatory, for newer | 
|---|
| 712 | // root-version the []-operator can be used safely | 
|---|
| 713 | fPixels.AddAt(pix.Clone(), i); | 
|---|
| 714 | } | 
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