| 1 | /* ======================================================================== *\
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| 2 | !
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| 3 | ! *
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| 4 | ! * This file is part of MARS, the MAGIC Analysis and Reconstruction
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| 5 | ! * Software. It is distributed to you in the hope that it can be a useful
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| 6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
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| 7 | ! * It is distributed WITHOUT ANY WARRANTY.
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| 8 | ! *
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| 9 | ! * Permission to use, copy, modify and distribute this software and its
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| 10 | ! * documentation for any purpose is hereby granted without fee,
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| 11 | ! * provided that the above copyright notice appear in all copies and
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| 12 | ! * that both that copyright notice and this permission notice appear
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| 13 | ! * in supporting documentation. It is provided "as is" without express
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| 14 | ! * or implied warranty.
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| 15 | ! *
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| 16 | !
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| 17 | !
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| 18 | !   Author(s): Thomas Bretz     12/2000 <mailto:tbretz@astro.uni-wuerzburg.de>
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| 19 | !   Author(s): Harald Kornmayer 01/2001
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| 20 | !   Author(s): Markus Gaug      03/2004 <mailto:markus@ifae.es>
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| 21 | !
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| 22 | !   Copyright: MAGIC Software Development, 2000-2008
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| 23 | !
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| 24 | \* ======================================================================== */
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| 25 | 
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| 26 | /////////////////////////////////////////////////////////////////////////////
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| 27 | //
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| 28 | // MGeomCam
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| 29 | //
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| 30 | // This is the base class of different camera geometries. It creates
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| 31 | // a pixel object for a given number of pixels and defines the
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| 32 | // interface of how to acccess the geometry information.
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| 33 | //
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| 34 | // We use a TObjArray for possible future usage (it is much more flexible
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| 35 | // than a TClonesArray so that it can store more types of pixels (eg
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| 36 | // fake pixels which are not really existing)
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| 37 | //
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| 38 | // Version 1:
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| 39 | // ----------
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| 40 | //  - first implementation
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| 41 | //
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| 42 | // Version 2:
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| 43 | // ----------
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| 44 | //  - added fPixRatio
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| 45 | //  - added fPixRatioSqrt
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| 46 | //
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| 47 | // Version 3:
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| 48 | // ----------
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| 49 | //  - added fNumAreas
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| 50 | //  - added fNumSectors
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| 51 | //
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| 52 | // Version 4:
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| 53 | // ----------
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| 54 | //  - added fMaxRadius
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| 55 | //  - added fMinRadius
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| 56 | //
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| 57 | // Version 5:
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| 58 | // ----------
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| 59 | //  - added fNumPixInSector
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| 60 | //  - added fNumPixWithAidx
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| 61 | //  - removed fNumSectors
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| 62 | //  - removed fNumAreas
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| 63 | //
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| 64 | /////////////////////////////////////////////////////////////////////////////
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| 65 | #include "MGeomCam.h"
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| 66 | 
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| 67 | #include <TMath.h>      // TMath
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| 68 | #include <TClass.h>     // IsA()->New()
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| 69 | #include <TArrayI.h>    // TArrayI
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| 70 | #include <TVector2.h>   // TVector2
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| 71 | 
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| 72 | #include "MLog.h"
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| 73 | #include "MLogManip.h"
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| 74 | 
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| 75 | #include "MGeom.h"
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| 76 | 
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| 77 | ClassImp(MGeomCam);
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| 78 | 
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| 79 | using namespace std;
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| 80 | 
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| 81 | // --------------------------------------------------------------------------
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| 82 | //
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| 83 | // Default Constructor. Initializes a Camera Geometry with npix pixels. All
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| 84 | // pixels are deleted when the corresponding array is deleted.
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| 85 | //
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| 86 | MGeomCam::MGeomCam(UInt_t npix, Float_t dist, const char *name, const char *title)
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| 87 |     : fNumPixels(npix), fCamDist(dist), fConvMm2Deg(kRad2Deg/(dist*1000)), fPixels(npix),
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| 88 |     fMaxRadius(1), fMinRadius(1), fPixRatio(npix), fPixRatioSqrt(npix)
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| 89 | {
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| 90 |     fName  = name  ? name  : "MGeomCam";
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| 91 |     fTitle = title ? title : "Storage container for a camera geometry";
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| 92 | 
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| 93 |     //
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| 94 |     // make sure that the destructor delete all contained objects
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| 95 |     //
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| 96 |     fPixels.SetOwner();
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| 97 | }
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| 98 | 
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| 99 | 
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| 100 | // --------------------------------------------------------------------------
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| 101 | //
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| 102 | // To make sure that everything is correctly initialized when
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| 103 | // cloned we call InitGeometry after cloning. This repairs
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| 104 | // a few I/O problems mainly with files written with older
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| 105 | // MARS versions (see also StreamerWorkaround)
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| 106 | //
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| 107 | TObject *MGeomCam::Clone(const char *newname) const
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| 108 | {
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| 109 |     MGeomCam *clone = (MGeomCam*)MParContainer::Clone(newname);
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| 110 |     clone->InitGeometry();
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| 111 |     return clone;
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| 112 | }
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| 113 | 
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| 114 | // --------------------------------------------------------------------------
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| 115 | //
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| 116 | // Copy function. It does intentionally (see workaround in Streamer)
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| 117 | // not copy name and title.
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| 118 | //
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| 119 | void MGeomCam::Copy(TObject &o) const
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| 120 | {
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| 121 |     MGeomCam &c = (MGeomCam&)o;
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| 122 | 
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| 123 |     c.fNumPixels      = fNumPixels;
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| 124 |     c.fCamDist        = fCamDist;
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| 125 |     c.fConvMm2Deg     = fConvMm2Deg;
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| 126 | 
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| 127 |     c.fMaxRadius      = fMaxRadius;
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| 128 |     c.fMinRadius      = fMinRadius;
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| 129 |     c.fPixRatio       = fPixRatio;
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| 130 |     c.fPixRatioSqrt   = fPixRatioSqrt;
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| 131 | 
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| 132 |     c.fNumPixInSector = fNumPixInSector;
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| 133 |     c.fNumPixWithAidx = fNumPixWithAidx;
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| 134 | 
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| 135 |     Int_t n = fPixels.GetEntriesFast();
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| 136 |     Int_t m = c.fPixels.GetEntriesFast();
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| 137 | 
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| 138 |     c.fPixels.Delete();
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| 139 |     c.fPixels.Expand(n);
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| 140 | 
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| 141 |     for (int i=m; i<n; i++)
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| 142 |         c.fPixels.AddAt(fPixels[i]->Clone(), i);
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| 143 | }
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| 144 | 
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| 145 | // --------------------------------------------------------------------------
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| 146 | //
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| 147 | // Returns a reference of the i-th entry (the pixel with the software idx i)
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| 148 | // The access is unchecked (for speed reasons!) accesing non existing
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| 149 | // entries may crash the program!
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| 150 | //
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| 151 | MGeom &MGeomCam::operator[](Int_t i)
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| 152 | {
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| 153 |     return *static_cast<MGeom*>(fPixels.UncheckedAt(i));
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| 154 | }
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| 155 | 
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| 156 | // --------------------------------------------------------------------------
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| 157 | //
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| 158 | // Returns a reference of the i-th entry (the pixel with the software idx i)
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| 159 | // The access is unchecked (for speed reasons!) accesing non existing
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| 160 | // entries may crash the program!
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| 161 | //
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| 162 | MGeom &MGeomCam::operator[](Int_t i) const
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| 163 | {
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| 164 |     return *static_cast<MGeom*>(fPixels.UncheckedAt(i));
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| 165 | }
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| 166 | 
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| 167 | // --------------------------------------------------------------------------
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| 168 | //
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| 169 | // Calculate and fill the arrays storing the ratio of the area of a pixel
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| 170 | // i to the pixel 0 and its square root.
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| 171 | // The precalculation is done for speed reasons. Having an event the
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| 172 | // ratio would be calculated at least once for each pixel which is
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| 173 | // an enormous amount of numerical calculations, which are time
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| 174 | // consuming and which can be avoided doing the precalculation.
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| 175 | //
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| 176 | void MGeomCam::CalcPixRatio()
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| 177 | {
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| 178 |     const Double_t a0 = (*this)[0].GetA();
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| 179 | 
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| 180 |     for (UInt_t i=0; i<fNumPixels; i++)
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| 181 |     {
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| 182 |         fPixRatio[i] = a0/(*this)[i].GetA();
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| 183 |         fPixRatioSqrt[i] = TMath::Sqrt(fPixRatio[i]);
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| 184 |     }
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| 185 | }
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| 186 | 
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| 187 | // --------------------------------------------------------------------------
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| 188 | //
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| 189 | //  Set the kIsOuterRing flag for all pixels which have a outermost pixel
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| 190 | //  as Next Neighbor and don't have the kIsOutermostRing flag itself.
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| 191 | //
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| 192 | void MGeomCam::InitOuterRing()
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| 193 | {
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| 194 |     fPixels.R__FOR_EACH(MGeom, CheckOuterRing)(*this);
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| 195 | }
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| 196 | 
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| 197 | // --------------------------------------------------------------------------
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| 198 | //
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| 199 | // Calculate the highest sector index+1 of all pixels, please make sure
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| 200 | // the the sector numbers are continous.
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| 201 | //
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| 202 | void MGeomCam::CalcNumSectors()
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| 203 | {
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| 204 |     for (UInt_t i=0; i<fNumPixels; i++)
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| 205 |     {
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| 206 |         const Int_t s = (*this)[i].GetSector();
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| 207 | 
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| 208 |         if (s>=fNumPixInSector.GetSize())
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| 209 |             fNumPixInSector.Set(s+1);
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| 210 | 
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| 211 |         fNumPixInSector[s]++;
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| 212 |     }
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| 213 | }
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| 214 | 
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| 215 | // --------------------------------------------------------------------------
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| 216 | //
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| 217 | // Calculate the highest area index+1 of all pixels, please make sure
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| 218 | // the the area indices are continous.
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| 219 | //
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| 220 | void MGeomCam::CalcNumAreas()
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| 221 | {
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| 222 |     for (UInt_t i=0; i<fNumPixels; i++)
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| 223 |     {
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| 224 |         const Int_t s = (*this)[i].GetAidx();
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| 225 | 
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| 226 |         if (s>=fNumPixWithAidx.GetSize())
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| 227 |             fNumPixWithAidx.Set(s+1);
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| 228 | 
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| 229 |         fNumPixWithAidx[s]++;
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| 230 |     }
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| 231 | }
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| 232 | 
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| 233 | // --------------------------------------------------------------------------
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| 234 | //
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| 235 | // Calculate the maximum radius of the camera. This is ment for GUI layout.
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| 236 | //
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| 237 | void MGeomCam::CalcMaxRadius()
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| 238 | {
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| 239 |     fMaxRadius.Set(GetNumAreas()+1);
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| 240 |     fMinRadius.Set(GetNumAreas()+1);
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| 241 | 
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| 242 |     for (UInt_t i=0; i<GetNumAreas()+1; i++)
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| 243 |     {
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| 244 |         fMaxRadius[i] = 0.;
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| 245 |         fMinRadius[i] = FLT_MAX;
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| 246 |     }
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| 247 | 
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| 248 |     for (UInt_t i=0; i<fNumPixels; i++)
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| 249 |     {
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| 250 |         const MGeom &pix = (*this)[i];
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| 251 | 
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| 252 |         const UInt_t  s = pix.GetAidx();
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| 253 | 
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| 254 |         const Float_t d = pix.GetT();
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| 255 |         const Float_t r = pix.GetDist();
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| 256 | 
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| 257 |         const Float_t maxr = r + d;
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| 258 |         const Float_t minr = r>d ? r-d : 0;
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| 259 | 
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| 260 |         if (maxr>fMaxRadius[s+1])
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| 261 |             fMaxRadius[s+1] = maxr;
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| 262 | 
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| 263 |         if (minr<fMinRadius[s+1])
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| 264 |             fMinRadius[s+1] = minr;
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| 265 | 
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| 266 |         if (minr<fMinRadius[0])
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| 267 |             fMinRadius[0] = minr;
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| 268 | 
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| 269 |         if (maxr>fMaxRadius[0])
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| 270 |             fMaxRadius[0] = maxr;
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| 271 |     }
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| 272 | }
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| 273 | 
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| 274 | // --------------------------------------------------------------------------
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| 275 | //
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| 276 | // sort neighbours from angle of -180 degree to -180 degree
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| 277 | //
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| 278 | // where right side of main pixel contains negative degrees
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| 279 | // and left side positive degrees
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| 280 | //
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| 281 | // angle measured from top (0 degree) to bottom (180 degree)
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| 282 | //             ^  -     |     +         //
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| 283 | //             |      _ | _             //
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| 284 | //             |     / \|/ \            //
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| 285 | //  30 degree -+-   |   |   |           //
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| 286 | //             |   / \ / \ / \          //
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| 287 | //  90 degree -+- |   | X |   |         //
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| 288 | //             |   \ / \ / \ /          //
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| 289 | // 150 degree -+-   |   |   |           //
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| 290 | //             |     \_/|\_/            //
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| 291 | //             |        |               //
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| 292 | //             |  -     |     +         //
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| 293 | //             ------------------>      //
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| 294 | //                                      //
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| 295 | void MGeomCam::SortNeighbors()
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| 296 | {
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| 297 |     for (unsigned int i=0; i<fNumPixels; i++)
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| 298 |     {
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| 299 |         MGeom &gpix = (*this)[i];
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| 300 | 
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| 301 |         Double_t phi[6];
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| 302 |         Int_t    idx[7] = { 0, 0, 0, 0, 0, 0, -1 };
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| 303 | 
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| 304 |         const Int_t n2 = gpix.GetNumNeighbors();
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| 305 |         for (int j=0; j<n2; j++)
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| 306 |         {
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| 307 |             idx[j] = gpix.GetNeighbor(j);
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| 308 |             phi[j] = (*this)[idx[j]].GetAngle(gpix);
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| 309 |         }
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| 310 | 
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| 311 |         Int_t sort[6] = { 6, 6, 6, 6, 6, 6 };
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| 312 | 
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| 313 |         TMath::Sort(n2, phi, sort, kFALSE);
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| 314 | 
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| 315 |         gpix.SetNeighbors(idx[sort[0]], idx[sort[1]], idx[sort[2]],
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| 316 |                           idx[sort[3]], idx[sort[4]], idx[sort[5]]);
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| 317 |     }
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| 318 | }
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| 319 | 
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| 320 | // --------------------------------------------------------------------------
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| 321 | //
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| 322 | // Return the total area of the camera
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| 323 | //
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| 324 | Float_t MGeomCam::GetA() const
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| 325 | {
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| 326 |     Double_t A = 0;
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| 327 |     for (unsigned int i=0; i<fNumPixels; i++)
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| 328 |         A += (*this)[i].GetA();
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| 329 | 
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| 330 |     return A;
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| 331 | }
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| 332 | 
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| 333 | // --------------------------------------------------------------------------
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| 334 | //
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| 335 | // Returns the distance between the pixels i and j. -1 if an index
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| 336 | // doesn't exist. The default for j is 0. Assuming that 0 is the index
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| 337 | // for a central pixel you can get the distance to the camera center.
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| 338 | //
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| 339 | Float_t MGeomCam::GetDist(UShort_t i, UShort_t j) const
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| 340 | {
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| 341 |     if (i>=fNumPixels || j>=fNumPixels)
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| 342 |         return -1;
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| 343 | 
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| 344 |     return (*this)[i].GetDist((*this)[j]);
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| 345 | }
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| 346 | 
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| 347 | // --------------------------------------------------------------------------
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| 348 | //
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| 349 | // Returns the angle between of pixels i wrt pixel j (default=0). The angle
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| 350 | // is returned in the range between -pi and pi (atan2) and 2*pi if i or j
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| 351 | // is out of range.
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| 352 | //
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| 353 | Float_t MGeomCam::GetAngle(UShort_t i, UShort_t j) const
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| 354 | {
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| 355 |     if (i>=fNumPixels || j>=fNumPixels)
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| 356 |         return TMath::TwoPi();
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| 357 | 
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| 358 |     return (*this)[i].GetAngle((*this)[j]);
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| 359 | }
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| 360 | 
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| 361 | // --------------------------------------------------------------------------
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| 362 | //
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| 363 | // The maximum possible distance from the origin.
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| 364 | //
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| 365 | Float_t MGeomCam::GetMaxRadius() const
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| 366 | {
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| 367 |     return fMaxRadius[0];
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| 368 | }
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| 369 | 
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| 370 | // --------------------------------------------------------------------------
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| 371 | //
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| 372 | // The minimum possible distance from the origin.
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| 373 | //
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| 374 | Float_t MGeomCam::GetMinRadius() const
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| 375 | {
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| 376 |     return fMinRadius[0];
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| 377 | }
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| 378 | 
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| 379 | // --------------------------------------------------------------------------
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| 380 | //
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| 381 | // Have to call the radii of the subcameras starting to count from 1
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| 382 | //
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| 383 | Float_t MGeomCam::GetMaxRadius(const Int_t i) const
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| 384 | {
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| 385 |     return i<0 || i>=(Int_t)GetNumAreas() ? -1 : fMaxRadius[i+1];
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| 386 | }
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| 387 | 
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| 388 | // --------------------------------------------------------------------------
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| 389 | //
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| 390 | // Have to call the radii of the subcameras starting to count from 1
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| 391 | //
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| 392 | Float_t MGeomCam::GetMinRadius(const Int_t i) const
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| 393 | {
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| 394 |     return i<0 || i>=(Int_t)GetNumAreas() ? -1 : fMinRadius[i+1];
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| 395 | }
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| 396 | 
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| 397 | // --------------------------------------------------------------------------
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| 398 | //
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| 399 | //  returns the ratio of the area of the pixel with index 0 to the pixel
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| 400 | //  with the specified index i. 0 Is returned if the index argument is
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| 401 | //  out of range.
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| 402 | //
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| 403 | Float_t MGeomCam::GetPixRatio(UInt_t i) const
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| 404 | {
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| 405 |     // Former: (*this)[0].GetA()/(*this)[i].GetA();
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| 406 |     // The const_cast is necessary to support older root version
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| 407 |     return i<fNumPixels ? const_cast<TArrayF&>(fPixRatio)[i] : 0;
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| 408 | }
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| 409 | 
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| 410 | // --------------------------------------------------------------------------
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| 411 | //
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| 412 | //  returns the square root of the ratio of the area of the pixel with
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| 413 | //  index 0 to the pixel with the specified index i. 0 Is returned if
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|---|
| 414 | //  the index argument is out of range.
 | 
|---|
| 415 | //
 | 
|---|
| 416 | Float_t MGeomCam::GetPixRatioSqrt(UInt_t i) const
 | 
|---|
| 417 | {
 | 
|---|
| 418 |     // The const_cast is necessary to support older root version
 | 
|---|
| 419 |     return i<fNumPixels ? const_cast<TArrayF&>(fPixRatioSqrt)[i] : 0;
 | 
|---|
| 420 | }
 | 
|---|
| 421 | 
 | 
|---|
| 422 | // --------------------------------------------------------------------------
 | 
|---|
| 423 | //
 | 
|---|
| 424 | // Check if the photon which is flying along the trajectory u has passed
 | 
|---|
| 425 | // (or will pass) the frame of the camera (and consequently get
 | 
|---|
| 426 | // absorbed). The position p and direction u must be in the
 | 
|---|
| 427 | // telescope coordinate frame, which is z parallel to the focal plane,
 | 
|---|
| 428 | // x to the right and y upwards, looking from the mirror towards the camera.
 | 
|---|
| 429 | //
 | 
|---|
| 430 | // The units are cm.
 | 
|---|
| 431 | //
 | 
|---|
| 432 | Bool_t MGeomCam::HitFrame(MQuaternion p, const MQuaternion &u, Double_t margin) const
 | 
|---|
| 433 | {
 | 
|---|
| 434 |     if (margin<0)
 | 
|---|
| 435 |         return HitFrame(p, u);
 | 
|---|
| 436 | 
 | 
|---|
| 437 |     // z is defined from the mirror (0) to the camera (z>0).
 | 
|---|
| 438 |     // Thus we just propagate to the focal plane (z=fDist)
 | 
|---|
| 439 |     p.PropagateZ(u, GetCameraDist()*100); // m->cm
 | 
|---|
| 440 |     return p.R()<margin;
 | 
|---|
| 441 | }
 | 
|---|
| 442 | 
 | 
|---|
| 443 | // --------------------------------------------------------------------------
 | 
|---|
| 444 | //
 | 
|---|
| 445 | // Check if the position given in the focal plane (so z can be ignored)
 | 
|---|
| 446 | // is a position which might hit the detector. It is meant to be a rough
 | 
|---|
| 447 | // and fast estimate not a precise calculation. All positions dicarded
 | 
|---|
| 448 | // must not hit the detector. All positions accepted might still miss
 | 
|---|
| 449 | // the detector.
 | 
|---|
| 450 | //
 | 
|---|
| 451 | Bool_t MGeomCam::HitDetector(const MQuaternion &v, Double_t offset) const
 | 
|---|
| 452 | {
 | 
|---|
| 453 |     const Double_t max = fMaxRadius[0]/10+offset; // cm --> mm
 | 
|---|
| 454 |     return v.R2()<max*max;
 | 
|---|
| 455 | }
 | 
|---|
| 456 | 
 | 
|---|
| 457 | // --------------------------------------------------------------------------
 | 
|---|
| 458 | //
 | 
|---|
| 459 | //  Prints the Geometry information of all pixels in the camera.
 | 
|---|
| 460 | //  With the option "simple" you can suppress the output of the contents
 | 
|---|
| 461 | //  of the individual pixels.
 | 
|---|
| 462 | //
 | 
|---|
| 463 | void MGeomCam::Print(Option_t *o) const
 | 
|---|
| 464 | {
 | 
|---|
| 465 |     //
 | 
|---|
| 466 |     //   Print Information about the Geometry of the camera
 | 
|---|
| 467 |     //
 | 
|---|
| 468 |     *fLog << all << " Number of Pixels (" << GetTitle() << "): " << fNumPixels << endl;
 | 
|---|
| 469 |     *fLog << " Number of Sectors: " << GetNumSectors() << "  Area-Indices: " << GetNumAreas() << endl;
 | 
|---|
| 470 |     *fLog << " Min.Radius: " << GetMinRadius() << "  Max.Radius: " << GetMaxRadius() << endl;
 | 
|---|
| 471 | 
 | 
|---|
| 472 |     if (!TString(o).Contains("simple", TString::kIgnoreCase))
 | 
|---|
| 473 |         fPixels.Print();
 | 
|---|
| 474 | } 
 | 
|---|
| 475 | 
 | 
|---|
| 476 | // --------------------------------------------------------------------------
 | 
|---|
| 477 | //
 | 
|---|
| 478 | //  Return the pixel index corresponding to the coordinates given in x, y.
 | 
|---|
| 479 | //  The coordinates are given in pixel units (millimeters)
 | 
|---|
| 480 | //  If no pixel exists return -1;
 | 
|---|
| 481 | //
 | 
|---|
| 482 | Int_t MGeomCam::GetPixelIdxXY(Float_t x, Float_t y) const
 | 
|---|
| 483 | {
 | 
|---|
| 484 |     for (unsigned int i=0; i<fNumPixels; i++)
 | 
|---|
| 485 |         if ((*this)[i].IsInside(x, y))
 | 
|---|
| 486 |             return i;
 | 
|---|
| 487 | 
 | 
|---|
| 488 |     return -1;
 | 
|---|
| 489 | }
 | 
|---|
| 490 | 
 | 
|---|
| 491 | Int_t MGeomCam::GetPixelIdx(const TVector2 &v) const
 | 
|---|
| 492 | {
 | 
|---|
| 493 |     return GetPixelIdxXY(v.X(), v.Y());
 | 
|---|
| 494 | }
 | 
|---|
| 495 | 
 | 
|---|
| 496 | Int_t MGeomCam::GetPixelIdxDeg(const TVector2 &v) const
 | 
|---|
| 497 | {
 | 
|---|
| 498 |     return GetPixelIdxXYdeg(v.X(), v.Y());
 | 
|---|
| 499 | }
 | 
|---|
| 500 | 
 | 
|---|
| 501 | // --------------------------------------------------------------------------
 | 
|---|
| 502 | //
 | 
|---|
| 503 | // Add all indices to arr of all neighbors around pix in a radius r.
 | 
|---|
| 504 | // The center pixel is also returned.
 | 
|---|
| 505 | //
 | 
|---|
| 506 | void MGeomCam::GetNeighbors(TArrayI &arr, const MGeom &pix, Float_t r) const
 | 
|---|
| 507 | {
 | 
|---|
| 508 |     arr.Set(GetNumPixels());
 | 
|---|
| 509 | 
 | 
|---|
| 510 |     Int_t n = 0;
 | 
|---|
| 511 | 
 | 
|---|
| 512 |     for (unsigned int i=0; i<GetNumPixels(); i++)
 | 
|---|
| 513 |     {
 | 
|---|
| 514 |         if (r>TMath::Hypot(pix.GetX()-(*this)[i].GetX(), pix.GetY()-(*this)[i].GetY()))
 | 
|---|
| 515 |             arr[n++] = i;
 | 
|---|
| 516 |     }
 | 
|---|
| 517 | 
 | 
|---|
| 518 |     arr.Set(n);
 | 
|---|
| 519 | }
 | 
|---|
| 520 | 
 | 
|---|
| 521 | // --------------------------------------------------------------------------
 | 
|---|
| 522 | //
 | 
|---|
| 523 | // Add all indices to arr of all neighbors around idx in a radius r.
 | 
|---|
| 524 | // The center pixel is also returned.
 | 
|---|
| 525 | //
 | 
|---|
| 526 | void MGeomCam::GetNeighbors(TArrayI &arr, UInt_t idx, Float_t r) const
 | 
|---|
| 527 | {
 | 
|---|
| 528 |     if (idx>=GetNumPixels())
 | 
|---|
| 529 |     {
 | 
|---|
| 530 |         arr.Set(0);
 | 
|---|
| 531 |         return;
 | 
|---|
| 532 |     }
 | 
|---|
| 533 | 
 | 
|---|
| 534 |     const MGeom &pix = (*this)[idx];
 | 
|---|
| 535 |     GetNeighbors(arr, pix, r);
 | 
|---|
| 536 | }
 | 
|---|
| 537 | 
 | 
|---|
| 538 | // --------------------------------------------------------------------------
 | 
|---|
| 539 | //
 | 
|---|
| 540 | // Add all pixels to list of all neighbors around pix in a radius r.
 | 
|---|
| 541 | // The center pixel is also returned.
 | 
|---|
| 542 | //
 | 
|---|
| 543 | void MGeomCam::GetNeighbors(TList &arr, const MGeom &pix, Float_t r) const
 | 
|---|
| 544 | {
 | 
|---|
| 545 |     for (unsigned int i=0; i<GetNumPixels(); i++)
 | 
|---|
| 546 |     {
 | 
|---|
| 547 |         if (r>TMath::Hypot(pix.GetX()-(*this)[i].GetX(), pix.GetY()-(*this)[i].GetY()))
 | 
|---|
| 548 |             arr.Add(fPixels.UncheckedAt(i));
 | 
|---|
| 549 |     }
 | 
|---|
| 550 | }
 | 
|---|
| 551 | 
 | 
|---|
| 552 | // --------------------------------------------------------------------------
 | 
|---|
| 553 | //
 | 
|---|
| 554 | // Add all pixels to list of all neighbors around idx in a radius r.
 | 
|---|
| 555 | // The center pixel is also returned.
 | 
|---|
| 556 | //
 | 
|---|
| 557 | void MGeomCam::GetNeighbors(TList &arr, UInt_t idx, Float_t r) const
 | 
|---|
| 558 | {
 | 
|---|
| 559 |     if (idx>=GetNumPixels())
 | 
|---|
| 560 |         return;
 | 
|---|
| 561 | 
 | 
|---|
| 562 |     const MGeom &pix = (*this)[idx];
 | 
|---|
| 563 |     GetNeighbors(arr, pix, r);
 | 
|---|
| 564 | }
 | 
|---|
| 565 | 
 | 
|---|
| 566 | // --------------------------------------------------------------------------
 | 
|---|
| 567 | //
 | 
|---|
| 568 | // Return direction of p2 w.r.t. p1. For more details
 | 
|---|
| 569 | // see MGeom::GetDirection
 | 
|---|
| 570 | //
 | 
|---|
| 571 | Int_t MGeomCam::GetDirection(UInt_t p1, UInt_t p2) const
 | 
|---|
| 572 | {
 | 
|---|
| 573 |     if (p1>fNumPixels || p2>fNumPixels)
 | 
|---|
| 574 |         return -1;
 | 
|---|
| 575 | 
 | 
|---|
| 576 |     return operator[](p1).GetDirection(operator[](p2));
 | 
|---|
| 577 | }
 | 
|---|
| 578 | 
 | 
|---|
| 579 | // --------------------------------------------------------------------------
 | 
|---|
| 580 | //
 | 
|---|
| 581 | // Get index of neighbor of pixel idx in direction dir, if existing.
 | 
|---|
| 582 | //
 | 
|---|
| 583 | Int_t MGeomCam::GetNeighbor(UInt_t idx, Int_t dir) const
 | 
|---|
| 584 | {
 | 
|---|
| 585 |     if (idx>fNumPixels)
 | 
|---|
| 586 |         return -1;
 | 
|---|
| 587 | 
 | 
|---|
| 588 |     const MGeom &pix=operator[](idx);
 | 
|---|
| 589 | 
 | 
|---|
| 590 |     //
 | 
|---|
| 591 |     // search for the neighbor in the given direction
 | 
|---|
| 592 |     //
 | 
|---|
| 593 |     for (int i=0; i<pix.GetNumNeighbors(); i++)
 | 
|---|
| 594 |         if (GetDirection(idx, pix.GetNeighbor(i))==dir)
 | 
|---|
| 595 |             return pix.GetNeighbor(i);
 | 
|---|
| 596 | 
 | 
|---|
| 597 |     return -1;
 | 
|---|
| 598 | }
 | 
|---|
| 599 | 
 | 
|---|
| 600 | // --------------------------------------------------------------------------
 | 
|---|
| 601 | //
 | 
|---|
| 602 | //  This fills the next neighbor information from a table into the pixel
 | 
|---|
| 603 | //  objects. An overloaded function must call SortNeighbors()
 | 
|---|
| 604 | //  at the end.
 | 
|---|
| 605 | //
 | 
|---|
| 606 | // All pixels with a center withing 1.75*GetT() are considered neighbors,
 | 
|---|
| 607 | // Only six neighbors are allowed.
 | 
|---|
| 608 | //
 | 
|---|
| 609 | void MGeomCam::CreateNN()
 | 
|---|
| 610 | {
 | 
|---|
| 611 |     TArrayI nn(6);
 | 
|---|
| 612 | 
 | 
|---|
| 613 |     for (UInt_t i=0; i<GetNumPixels(); i++)
 | 
|---|
| 614 |     {
 | 
|---|
| 615 |         MGeom &pix = (*this)[i];
 | 
|---|
| 616 | 
 | 
|---|
| 617 |         Int_t k = 0;
 | 
|---|
| 618 |         nn.Reset(-1);
 | 
|---|
| 619 | 
 | 
|---|
| 620 |         for (UInt_t j=0; j<GetNumPixels(); j++)
 | 
|---|
| 621 |         {
 | 
|---|
| 622 |             if (i==j)
 | 
|---|
| 623 |                 continue;
 | 
|---|
| 624 | 
 | 
|---|
| 625 |             if (pix.GetDist((*this)[j])>pix.GetT()*1.75)
 | 
|---|
| 626 |                 continue;
 | 
|---|
| 627 | 
 | 
|---|
| 628 |             if (k==6)
 | 
|---|
| 629 |             {
 | 
|---|
| 630 |                 *fLog << err << "ERROR - MGeomCam::CreateNN: Pixel " << j << " has too many neighbors." << endl;
 | 
|---|
| 631 |                 break;
 | 
|---|
| 632 |             }
 | 
|---|
| 633 | 
 | 
|---|
| 634 |             nn[k++] = j;
 | 
|---|
| 635 |         }
 | 
|---|
| 636 | 
 | 
|---|
| 637 |         pix.SetNeighbors(nn[0], nn[1], nn[2], nn[3], nn[4], nn[5]);
 | 
|---|
| 638 |     }
 | 
|---|
| 639 | 
 | 
|---|
| 640 |     SortNeighbors();
 | 
|---|
| 641 | }
 | 
|---|
| 642 | 
 | 
|---|
| 643 | // --------------------------------------------------------------------------
 | 
|---|
| 644 | //
 | 
|---|
| 645 | // This workaround reproduces (as much as possible) the contents
 | 
|---|
| 646 | // of fPixels which got lost writing MGeomCam in which the
 | 
|---|
| 647 | // fPixels were filles with the []-operator instead of AddAt
 | 
|---|
| 648 | // and a root version previous to 5.18.
 | 
|---|
| 649 | // You try to read broken contents from file if fNumPixels is empty
 | 
|---|
| 650 | // but fNumPixels>0.
 | 
|---|
| 651 | // If you ever read broken contents from a split branch you
 | 
|---|
| 652 | // MUST call this function after reading.
 | 
|---|
| 653 | //
 | 
|---|
| 654 | // Furthermore since we moved all contents of MGeomPix to its
 | 
|---|
| 655 | // new base class the contents of fNeighbors is not read anymore
 | 
|---|
| 656 | // although all other contents is read correctly. Therefore we have
 | 
|---|
| 657 | // top recreate the neighbor table.
 | 
|---|
| 658 | //
 | 
|---|
| 659 | void MGeomCam::StreamerWorkaround()
 | 
|---|
| 660 | {
 | 
|---|
| 661 |     if (fNumPixels==0)
 | 
|---|
| 662 |         return;
 | 
|---|
| 663 | 
 | 
|---|
| 664 | 
 | 
|---|
| 665 |     if (!fPixels.IsEmpty())
 | 
|---|
| 666 |     {
 | 
|---|
| 667 |         CreateNN();
 | 
|---|
| 668 |         return;
 | 
|---|
| 669 |     }
 | 
|---|
| 670 | 
 | 
|---|
| 671 |     const TObject *cam = (TObject*)IsA()->New();
 | 
|---|
| 672 |     cam->Copy(*this);
 | 
|---|
| 673 |     delete cam;
 | 
|---|
| 674 | }
 | 
|---|
| 675 | 
 | 
|---|
| 676 | // --------------------------------------------------------------------------
 | 
|---|
| 677 | //
 | 
|---|
| 678 | // This is a custom made streamer. Due to a bug in TObjArray::operator[]
 | 
|---|
| 679 | // old root-versions didn't correctly store the contents of the TObjArray.
 | 
|---|
| 680 | // If such a file is detected (TObjArray empty) a new MGeomCam is created
 | 
|---|
| 681 | // with IsA()->New() and its contents is copied to this. Unfortunately
 | 
|---|
| 682 | // this won't work for all MGeomCam derivatives which need arguments
 | 
|---|
| 683 | // in the constructor and MGeomCam itself (no derivative). Fortunately
 | 
|---|
| 684 | // in prodoction we have never stored anything else than MGeomCamMagic yet.
 | 
|---|
| 685 | // The bug in root can be worked around using AddAt instead of operator[].
 | 
|---|
| 686 | //
 | 
|---|
| 687 | void MGeomCam::Streamer(TBuffer &b)
 | 
|---|
| 688 | {
 | 
|---|
| 689 |     if (b.IsReading())
 | 
|---|
| 690 |     {
 | 
|---|
| 691 |         MGeomCam::Class()->ReadBuffer(b, this);
 | 
|---|
| 692 |         StreamerWorkaround();
 | 
|---|
| 693 |     }
 | 
|---|
| 694 |     else
 | 
|---|
| 695 |         MGeomCam::Class()->WriteBuffer(b, this);
 | 
|---|
| 696 | }
 | 
|---|
| 697 | 
 | 
|---|
| 698 | // --------------------------------------------------------------------------
 | 
|---|
| 699 | //
 | 
|---|
| 700 | // This deletes the pixel i and sets it to a clone of pix.
 | 
|---|
| 701 | // If i>=fNumPixels it is just ignored.
 | 
|---|
| 702 | //
 | 
|---|
| 703 | void MGeomCam::SetAt(UInt_t i, const MGeom &pix)
 | 
|---|
| 704 | {
 | 
|---|
| 705 |     if (i>=fNumPixels)
 | 
|---|
| 706 |         return;
 | 
|---|
| 707 | 
 | 
|---|
| 708 |     if (fPixels[i])
 | 
|---|
| 709 |         delete fPixels.RemoveAt(i);
 | 
|---|
| 710 | 
 | 
|---|
| 711 |     // For root versions <5.18 AddAt is mandatory, for newer
 | 
|---|
| 712 |     // root-version the []-operator can be used safely
 | 
|---|
| 713 |     fPixels.AddAt(pix.Clone(), i);
 | 
|---|
| 714 | }
 | 
|---|