| 1 | /* ======================================================================== *\
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| 2 | !
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| 3 | ! *
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| 4 | ! * This file is part of MARS, the MAGIC Analysis and Reconstruction
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| 5 | ! * Software. It is distributed to you in the hope that it can be a useful
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| 6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
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| 7 | ! * It is distributed WITHOUT ANY WARRANTY.
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| 8 | ! *
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| 9 | ! * Permission to use, copy, modify and distribute this software and its
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| 10 | ! * documentation for any purpose is hereby granted without fee,
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| 11 | ! * provided that the above copyright notice appear in all copies and
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| 12 | ! * that both that copyright notice and this permission notice appear
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| 13 | ! * in supporting documentation. It is provided "as is" without express
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| 14 | ! * or implied warranty.
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| 15 | ! *
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| 16 | !
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| 17 | !
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| 18 | ! Author(s): Thomas Bretz 12/2000 <mailto:tbretz@astro.uni-wuerzburg.de>
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| 19 | ! Author(s): Harald Kornmayer 1/2001
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| 20 | ! Author(s): Wolfgang Wittek 10/2003 <mailto:wittek@mppmu.mpg.de>
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| 21 | !
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| 22 | ! Copyright: MAGIC Software Development, 2000-2003
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| 23 | !
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| 24 | !
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| 25 | \* ======================================================================== */
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| 26 |
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| 27 | /////////////////////////////////////////////////////////////////////////////
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| 28 | //
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| 29 | // MGeomCamCT1Daniel
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| 30 | //
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| 31 | // This class stores the geometry information of the CT1 camera.
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| 32 | // The next neighbor information comes from a table, the geometry layout
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| 33 | // is calculated (for Algorithm see CreateCam
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| 34 | //
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| 35 | //
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| 36 | // The only difference to MGeomCamCT1 is the second argument of MGeomCam
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| 37 | // (which is the distance camera-reflector)
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| 38 | // it is dist = 4.8129 m (instead of 4.88 m)
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| 39 | //
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| 40 | // together with the pixel diameter of d = 21 mm this gives
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| 41 | // d/dist = 0.0043633 = 0.25 deg (instead of 0.0043033 = 0.2466 deg)
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| 42 | //
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| 43 | ////////////////////////////////////////////////////////////////////////////
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| 44 | #include "MGeomCamCT1Daniel.h"
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| 45 |
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| 46 | #include <math.h> // floor
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| 47 |
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| 48 | #include "MGeomPix.h"
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| 49 |
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| 50 | ClassImp(MGeomCamCT1Daniel);
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| 51 |
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| 52 | // --------------------------------------------------------------------------
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| 53 | //
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| 54 | // CT1 camera has 127 pixels. For geometry and Next Neighbor info see
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| 55 | // CreateCam and CreateNN
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| 56 | //
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| 57 | MGeomCamCT1Daniel::MGeomCamCT1Daniel(const char *name)
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| 58 | : MGeomCam(127, 4.8129, name, "Geometry information of CT1 camera")
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| 59 | {
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| 60 | CreateCam();
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| 61 | CreateNN();
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| 62 | InitGeometry();
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| 63 | }
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| 64 |
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| 65 | // --------------------------------------------------------------------------
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| 66 | //
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| 67 | // Create Next Neighbors: Fill the NN Info into the pixel objects.
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| 68 | //
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| 69 | void MGeomCamCT1Daniel::CreateNN()
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| 70 | {
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| 71 | const Short_t nn[127][6] = { // Neighbors of #
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| 72 | { 1, 2, 3, 4, 5, 6}, // 0
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| 73 | { 0, 2, 6, 7, 8, 18},
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| 74 | { 0, 1, 3, 8, 9, 10},
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| 75 | { 0, 2, 4, 10, 11, 12},
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| 76 | { 0, 3, 5, 12, 13, 14},
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| 77 | { 0, 4, 6, 14, 15, 16},
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| 78 | { 0, 1, 5, 16, 17, 18},
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| 79 | { 1, 8, 18, 19, 20, 36},
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| 80 | { 1, 2, 7, 9, 20, 21},
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| 81 | { 2, 8, 10, 21, 22, 23},
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| 82 | { 2, 3, 9, 11, 23, 24}, // 10
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| 83 | { 3, 10, 12, 24, 25, 26},
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| 84 | { 3, 4, 11, 13, 26, 27},
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| 85 | { 4, 12, 14, 27, 28, 29},
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| 86 | { 4, 5, 13, 15, 29, 30},
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| 87 | { 5, 14, 16, 30, 31, 32},
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| 88 | { 5, 6, 15, 17, 32, 33},
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| 89 | { 6, 16, 18, 33, 34, 35},
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| 90 | { 1, 6, 7, 17, 35, 36},
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| 91 | { 7, 20, 36, 37, 38, 60},
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| 92 | { 7, 8, 19, 21, 38, 39}, // 20
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| 93 | { 8, 9, 20, 22, 39, 40},
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| 94 | { 9, 21, 23, 40, 41, 42},
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| 95 | { 9, 10, 22, 24, 42, 43},
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| 96 | { 10, 11, 23, 25, 43, 44},
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| 97 | { 11, 24, 26, 44, 45, 46},
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| 98 | { 11, 12, 25, 27, 46, 47},
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| 99 | { 12, 13, 26, 28, 47, 48},
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| 100 | { 13, 27, 29, 48, 49, 50},
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| 101 | { 13, 14, 28, 30, 50, 51},
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| 102 | { 14, 15, 29, 31, 51, 52}, // 30
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| 103 | { 15, 30, 32, 52, 53, 54},
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| 104 | { 15, 16, 31, 33, 54, 55},
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| 105 | { 16, 17, 32, 34, 55, 56},
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| 106 | { 17, 33, 35, 56, 57, 58},
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| 107 | { 17, 18, 34, 36, 58, 59},
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| 108 | { 7, 18, 19, 35, 59, 60},
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| 109 | { 19, 38, 60, 61, 62, 90},
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| 110 | { 19, 20, 37, 39, 62, 63},
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| 111 | { 20, 21, 38, 40, 63, 64},
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| 112 | { 21, 22, 39, 41, 64, 65}, // 40
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| 113 | { 22, 40, 42, 65, 66, 67},
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| 114 | { 22, 23, 41, 43, 67, 68},
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| 115 | { 23, 24, 42, 44, 68, 69},
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| 116 | { 24, 25, 43, 45, 69, 70},
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| 117 | { 25, 44, 46, 70, 71, 72},
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| 118 | { 25, 26, 45, 47, 72, 73},
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| 119 | { 26, 27, 46, 48, 73, 74},
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| 120 | { 27, 28, 47, 49, 74, 75},
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| 121 | { 28, 48, 50, 75, 76, 77},
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| 122 | { 28, 29, 49, 51, 77, 78}, // 50
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| 123 | { 29, 30, 50, 52, 78, 79},
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| 124 | { 30, 31, 51, 53, 79, 80},
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| 125 | { 31, 52, 54, 80, 81, 82},
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| 126 | { 31, 32, 53, 55, 82, 83},
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| 127 | { 32, 33, 54, 56, 83, 84},
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| 128 | { 33, 34, 55, 57, 84, 85},
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| 129 | { 34, 56, 58, 85, 86, 87},
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| 130 | { 34, 35, 57, 59, 87, 88},
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| 131 | { 35, 36, 58, 60, 88, 89},
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| 132 | { 19, 36, 37, 59, 89, 90}, // 60
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| 133 | { 37, 62, 90, 91, 92, 126},
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| 134 | { 37, 38, 61, 63, 92, 93},
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| 135 | { 38, 39, 62, 64, 93, 94},
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| 136 | { 39, 40, 63, 65, 94, 95},
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| 137 | { 40, 41, 64, 66, 95, 96},
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| 138 | { 41, 65, 67, 96, 97, 98},
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| 139 | { 41, 42, 66, 68, 98, 99},
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| 140 | { 42, 43, 67, 69, 99, 100},
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| 141 | { 43, 44, 68, 70, 100, 101},
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| 142 | { 44, 45, 69, 71, 101, 102}, // 70
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| 143 | { 45, 70, 72, 102, 103, 104},
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| 144 | { 45, 46, 71, 73, 104, 105},
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| 145 | { 46, 47, 72, 74, 105, 106},
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| 146 | { 47, 48, 73, 75, 106, 107},
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| 147 | { 48, 49, 74, 76, 107, 108},
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| 148 | { 49, 75, 77, 108, 109, 110},
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| 149 | { 49, 50, 76, 78, 110, 111},
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| 150 | { 50, 51, 77, 79, 111, 112},
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| 151 | { 51, 52, 78, 80, 112, 113},
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| 152 | { 52, 53, 79, 81, 113, 114}, // 80
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| 153 | { 53, 80, 82, 114, 115, 116},
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| 154 | { 53, 54, 81, 83, 116, 117},
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| 155 | { 54, 55, 82, 84, 117, 118},
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| 156 | { 55, 56, 83, 85, 118, 119},
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| 157 | { 56, 57, 84, 86, 119, 120},
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| 158 | { 57, 85, 87, 120, 121, 122},
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| 159 | { 57, 58, 86, 88, 122, 123},
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| 160 | { 58, 59, 87, 89, 123, 124},
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| 161 | { 59, 60, 88, 90, 124, 125},
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| 162 | { 37, 60, 61, 89, 125, 126}, // 90
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| 163 | { 61, 92, 126, -1, -1, -1},
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| 164 | { 61, 62, 91, 93, -1, -1},
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| 165 | { 62, 63, 92, 94, -1, -1},
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| 166 | { 63, 64, 93, 95, -1, -1},
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| 167 | { 64, 65, 94, 96, -1, -1},
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| 168 | { 65, 66, 95, 97, -1, -1},
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| 169 | { 66, 96, 98, -1, -1, -1},
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| 170 | { 66, 67, 97, 99, -1, -1},
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| 171 | { 67, 68, 98, 100, -1, -1},
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| 172 | { 68, 69, 99, 101, -1, -1}, // 100
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| 173 | { 69, 70, 100, 102, -1, -1},
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| 174 | { 70, 71, 101, 103, -1, -1},
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| 175 | { 71, 102, 104, -1, -1, -1},
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| 176 | { 71, 72, 103, 105, -1, -1},
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| 177 | { 72, 73, 104, 106, -1, -1},
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| 178 | { 73, 74, 105, 107, -1, -1},
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| 179 | { 74, 75, 106, 108, -1, -1},
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| 180 | { 75, 76, 107, 109, -1, -1},
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| 181 | { 76, 108, 110, -1, -1, -1},
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| 182 | { 76, 77, 109, 111, -1, -1}, // 110
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| 183 | { 77, 78, 110, 112, -1, -1},
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| 184 | { 78, 79, 111, 113, -1, -1},
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| 185 | { 79, 80, 112, 114, -1, -1},
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| 186 | { 80, 81, 113, 115, -1, -1},
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| 187 | { 81, 114, 116, -1, -1, -1},
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| 188 | { 81, 82, 115, 117, -1, -1},
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| 189 | { 82, 83, 116, 118, -1, -1},
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| 190 | { 83, 84, 117, 119, -1, -1},
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| 191 | { 84, 85, 118, 120, -1, -1},
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| 192 | { 85, 86, 119, 121, -1, -1}, // 120
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| 193 | { 86, 120, 122, -1, -1, -1},
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| 194 | { 86, 87, 121, 123, -1, -1},
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| 195 | { 87, 88, 122, 124, -1, -1},
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| 196 | { 88, 89, 123, 125, -1, -1},
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| 197 | { 89, 90, 124, 126, -1, -1},
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| 198 | { 61, 90, 91, 125, -1, -1} // 126
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| 199 | };
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| 200 |
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| 201 | for (Int_t i=0; i<127; i++)
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| 202 | (*this)[i].SetNeighbors(nn[i][0], nn[i][1], nn[i][2],
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| 203 | nn[i][3], nn[i][4], nn[i][5]);
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| 204 | }
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| 205 |
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| 206 | // --------------------------------------------------------------------------
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| 207 | //
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| 208 | // Calculate the geometry information of CT1 and fill this information
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| 209 | // into the pixel objects.
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| 210 | //
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| 211 | void MGeomCamCT1Daniel::CreateCam()
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| 212 | {
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| 213 | //
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| 214 | // fill the geometry class with the coordinates of the CT1 camera
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| 215 | //
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| 216 | //*fLog << inf << " Create CT1 geometry " << endl;
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| 217 |
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| 218 | //
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| 219 | // this algorithm is from Martin Kestel originally
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| 220 | // it was punt into a root/C++ context by Harald Kornmayer and Thomas Bretz
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| 221 |
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| 222 | const Float_t diameter = 21; // units are mm
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| 223 | const Float_t kS32 = sqrt(3)/2;
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| 224 |
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| 225 | //
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| 226 | // add the first pixel to the list
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| 227 | //
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| 228 | Int_t pixnum = 0;
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| 229 |
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| 230 | (*this)[pixnum++].Set(0, 0, diameter);
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| 231 |
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| 232 | for (Int_t ring=1; ring<7; ring++)
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| 233 | {
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| 234 | //
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| 235 | // calc. coords for this ring counting from the
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| 236 | // starting number to the ending number
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| 237 | //
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| 238 | for (int i=0; i<ring; i++)
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| 239 | (*this)[pixnum++].Set((ring-i*0.5)*diameter,
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| 240 | i*kS32*diameter,
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| 241 | diameter);
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| 242 |
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| 243 | for (int i=0; i<ring; i++)
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| 244 | (*this)[pixnum++].Set((ring*0.5-i)*diameter,
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| 245 | ring*kS32 * diameter,
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| 246 | diameter);
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| 247 |
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| 248 | for (int i=0; i<ring; i++)
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| 249 | (*this)[pixnum++].Set(-(ring+i)*0.5*diameter,
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| 250 | (ring-i)*kS32*diameter,
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| 251 | diameter);
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| 252 |
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| 253 | for (int i=0; i<ring; i++)
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| 254 | (*this)[pixnum++].Set((0.5*i-ring)*diameter,
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| 255 | -i*kS32*diameter,
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| 256 | diameter);
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| 257 |
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| 258 | for (int i=0; i<ring; i++)
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| 259 | (*this)[pixnum++].Set((i-ring*0.5)*diameter,
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| 260 | -ring*kS32 * diameter,
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| 261 | diameter);
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| 262 |
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| 263 | for (int i=0; i<ring; i++)
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| 264 | (*this)[pixnum++].Set((ring+i)*0.5*diameter,
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| 265 | (-ring+i)*kS32*diameter,
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| 266 | diameter);
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| 267 | }
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| 268 | }
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| 269 |
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