/* ======================================================================== *\ ! ! * ! * This file is part of MARS, the MAGIC Analysis and Reconstruction ! * Software. It is distributed to you in the hope that it can be a useful ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes. ! * It is distributed WITHOUT ANY WARRANTY. ! * ! * Permission to use, copy, modify and distribute this software and its ! * documentation for any purpose is hereby granted without fee, ! * provided that the above copyright notice appear in all copies and ! * that both that copyright notice and this permission notice appear ! * in supporting documentation. It is provided "as is" without express ! * or implied warranty. ! * ! ! ! Author(s): Thomas Bretz 03/2017 ! ! Copyright: MAGIC Software Development, 2000-2017 ! ! \* ======================================================================== */ ///////////////////////////////////////////////////////////////////////////// // // MGeomCamFAMOUS // // This class stores the geometry information of the final FAMOUS camera. // MGeomCamFAMOUS cam; // Creates the final FAMOUS camera // //////////////////////////////////////////////////////////////////////////// #include "MGeomCamFAMOUS.h" #include #include #include "MGeomPix.h" ClassImp(MGeomCamFAMOUS); using namespace std; // -------------------------------------------------------------------------- // MGeomCamFAMOUS::MGeomCamFAMOUS(const char *name) : MGeomCam(64, 0.55, name, "Geometry information of the final FAMOUS Camera") { CreateCam(); InitGeometry(); } // -------------------------------------------------------------------------- // MGeomCamFAMOUS::MGeomCamFAMOUS(Double_t dist, const char *name) : MGeomCam(64, dist, name, "Geometry information of the final FAMOUS Camera") { CreateCam(); InitGeometry(); } // -------------------------------------------------------------------------- // // Check if the photon which is flying along the trajectory u has passed // (or will pass) the frame of the camera (and consequently get // absorbed). The position p and direction u must be in the // telescope coordinate frame, which is z parallel to the focal plane, // x to the right and y upwards, looking from the mirror towards the camera. // // The units are cm. // Bool_t MGeomCamFAMOUS::HitFrame(MQuaternion p, const MQuaternion &u) const { // z is defined from the mirror (0) to the camera (z>0). // Thus we just propagate to the focal plane (z=fDist) //p -= 1700./u.Z()*u; p.PropagateZ(u, GetCameraDist()*100); // m->cm // Add 10% to the max radius and convert from mm to cm return p.R()