| 1 | /* ======================================================================== *\ | 
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| 2 | ! | 
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| 3 | ! * | 
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| 4 | ! * This file is part of CheObs, the Modular Analysis and Reconstruction | 
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| 5 | ! * Software. It is distributed to you in the hope that it can be a useful | 
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| 6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes. | 
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| 7 | ! * It is distributed WITHOUT ANY WARRANTY. | 
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| 8 | ! * | 
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| 9 | ! * Permission to use, copy, modify and distribute this software and its | 
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| 10 | ! * documentation for any purpose is hereby granted without fee, | 
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| 11 | ! * provided that the above copyright notice appears in all copies and | 
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| 12 | ! * that both that copyright notice and this permission notice appear | 
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| 13 | ! * in supporting documentation. It is provided "as is" without express | 
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| 14 | ! * or implied warranty. | 
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| 15 | ! * | 
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| 16 | ! | 
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| 17 | ! | 
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| 18 | !   Author(s): Thomas Bretz 06/2009 <mailto:tbretz@astro.uni-wuerzburg.de> | 
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| 19 | ! | 
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| 20 | !   Copyright: MAGIC Software Development, 2000-2009 | 
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| 21 | ! | 
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| 22 | ! | 
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| 23 | \* ======================================================================== */ | 
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| 24 |  | 
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| 25 | ///////////////////////////////////////////////////////////////////////////// | 
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| 26 | // | 
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| 27 | // MGeomCamFact | 
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| 28 | // | 
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| 29 | // This class stores the geometry information of the Fact camera. | 
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| 30 | //    MGeomCamFact cam; | 
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| 31 | // | 
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| 32 | // The idea is to have always four rectangular shaped pixels in | 
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| 33 | // a rectangle, but the rectangles orderes such that the structure | 
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| 34 | // is a closed package (hexagonal) structure. The rectangles are | 
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| 35 | // created in width and hight such that this hexagonal structure can be | 
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| 36 | // maintained. | 
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| 37 | // | 
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| 38 | //////////////////////////////////////////////////////////////////////////// | 
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| 39 | #include "MGeomCamFact.h" | 
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| 40 |  | 
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| 41 |  | 
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| 42 | #include <TMath.h> | 
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| 43 |  | 
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| 44 | #include "MGeomCamDwarf.h" | 
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| 45 | #include "MGeomRectangle.h" | 
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| 46 | #include "MGeomPix.h" | 
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| 47 |  | 
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| 48 | ClassImp(MGeomCamFact); | 
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| 49 |  | 
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| 50 | using namespace std; | 
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| 51 |  | 
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| 52 | // -------------------------------------------------------------------------- | 
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| 53 | // | 
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| 54 | //  Default Fact camera | 
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| 55 | // | 
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| 56 | MGeomCamFact::MGeomCamFact(const char *name) | 
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| 57 | : MGeomCam(0, 4.8887, name, "Geometry information of Fact Camera") | 
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| 58 | { | 
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| 59 | CreateGeometry(MGeomCamDwarf(209.5, 13.2, 4.8887)); | 
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| 60 | } | 
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| 61 |  | 
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| 62 | // -------------------------------------------------------------------------- | 
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| 63 | // | 
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| 64 | //  Use this to create a camera with a roundish shape and a radius rad in | 
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| 65 | // millimeter containing the four-pixel centers. The four-pixel will have | 
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| 66 | // a diameter diameter in millimeters, and a distance dist in meters. | 
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| 67 | // | 
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| 68 | MGeomCamFact::MGeomCamFact(Double_t rad, Double_t diameter, Double_t dist, const char *name) | 
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| 69 | : MGeomCam(0, dist, name, "Geometry information for a FACT camera") | 
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| 70 | { | 
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| 71 | CreateGeometry(MGeomCamDwarf(rad, diameter, dist)); | 
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| 72 | } | 
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| 73 |  | 
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| 74 | // -------------------------------------------------------------------------- | 
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| 75 | // | 
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| 76 | //  Use this to create a camera with a hexagonal shape and rings rings. | 
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| 77 | // The first ring around the central pixel is 1. The four-pixel will have a | 
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| 78 | // diameter diameter in millimeters, and a distance dist in meters. | 
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| 79 | // | 
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| 80 | MGeomCamFact::MGeomCamFact(Int_t rings, Double_t diameter, Double_t dist, const char *name) | 
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| 81 | : MGeomCam(0, dist, name, "Geometry information for a FACT camera") | 
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| 82 | { | 
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| 83 | CreateGeometry(MGeomCamDwarf(rings, diameter, dist)); | 
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| 84 | } | 
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| 85 |  | 
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| 86 | // -------------------------------------------------------------------------- | 
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| 87 | // | 
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| 88 | // Check if the photon which is flying along the trajectory u has passed | 
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| 89 | // (or will pass) the frame of the camera (and consequently get | 
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| 90 | // absorbed). The position p and direction u must be in the | 
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| 91 | // telescope coordinate frame, which is z parallel to the focal plane, | 
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| 92 | // x to the right and y upwards, looking from the mirror towards the camera. | 
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| 93 | // | 
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| 94 | // The units are cm. | 
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| 95 | // | 
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| 96 | Bool_t MGeomCamFact::HitFrame(MQuaternion p, const MQuaternion &u) const | 
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| 97 | { | 
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| 98 | // z is defined from the mirror (0) to the camera (z>0). | 
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| 99 | // Thus we just propagate to the focal plane (z=fDist) | 
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| 100 | //p -= 1700./u.Z()*u; | 
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| 101 | p.PropagateZ(u, GetCameraDist()*100); // m->cm | 
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| 102 |  | 
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| 103 | // Add 10% to the max radius and convert from mm to cm | 
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| 104 | return p.R()<GetMaxRadius()*0.11;//TMath::Abs(p.X())<65 && TMath::Abs(p.Y())<65; | 
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| 105 | } | 
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| 106 |  | 
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| 107 | // -------------------------------------------------------------------------- | 
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| 108 | // | 
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| 109 | // Creates four rectangular pixels within a pixel of a camera with | 
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| 110 | // hexagonal pixels | 
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| 111 | // | 
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| 112 | void MGeomCamFact::CreateGeometry(const MGeomCam &hex) | 
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| 113 | { | 
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| 114 | const Double_t dx = static_cast<MGeomPix&>(hex[0]).GetDx()/4; | 
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| 115 | const Double_t dy = static_cast<MGeomPix&>(hex[0]).GetDy()/4; | 
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| 116 |  | 
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| 117 | MGeomCam cam(hex.GetNumPixels()*4, hex.GetCameraDist()); | 
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| 118 |  | 
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| 119 | for (UInt_t i=0; i<hex.GetNumPixels(); i++) | 
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| 120 | { | 
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| 121 | const MGeom &pix = hex[i]; | 
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| 122 |  | 
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| 123 | for (int j=0; j<4; j++) | 
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| 124 | { | 
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| 125 | Double_t x = pix.GetX(); | 
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| 126 | Double_t y = pix.GetY(); | 
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| 127 |  | 
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| 128 | switch (j) | 
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| 129 | { | 
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| 130 | case 0: | 
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| 131 | x -= dx; | 
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| 132 | y -= dy; | 
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| 133 | break; | 
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| 134 | case 1: | 
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| 135 | x += dx; | 
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| 136 | y -= dy; | 
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| 137 | break; | 
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| 138 | case 2: | 
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| 139 | x -= dx; | 
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| 140 | y += dy; | 
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| 141 | break; | 
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| 142 | case 3: | 
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| 143 | x += dx; | 
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| 144 | y += dy; | 
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| 145 | break; | 
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| 146 | } | 
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| 147 |  | 
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| 148 | cam.SetAt(i*4+j, MGeomRectangle(x, y, dx*2, dy*2)); | 
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| 149 | } | 
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| 150 | } | 
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| 151 |  | 
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| 152 | cam.InitGeometry(); | 
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| 153 | cam.Copy(*this); | 
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| 154 | } | 
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