#ifndef MARS_MSimCamera #define MARS_MSimCamera #ifndef MARS_MTask #include "MTask.h" #endif #include "MArrayF.h" #include "MMatrix.h" class MMcEvt; class MParList; class MPhotonEvent; class MPhotonStatistics; class MRawRunHeader; class MAnalogChannels; class MPedestalCam; class MArrayF; class MTruePhotonsPerPixelCont; class MSpline3; class MParameterD; class MSimCamera : public MTask { private: MPhotonEvent *fEvt; //! Event stroing the photons MPhotonStatistics *fStat; //! Valid time range of the phootn event MRawRunHeader *fRunHeader; //! Sampling frequency MPedestalCam *fElectronicNoise; //! Electronic noise (baseline and rms) MPedestalCam *fGain; //! Electronic noise (baseline and rms) MPedestalCam *fAccidentalPhotons;//! Accidental photon rates MAnalogChannels *fCamera; //! Output of the analog signals MMcEvt *fMcEvt; //! For information stored in MMcEvt MParameterD *fCrosstalkCoeffParam; MParameterD *fResidualTimeSpread; //! Container to store a standard deviation for a residual time spread MParameterD *fGapdTimeJitter; //! Container to store a standard deviation for a gapd time jitter MMatrix *fFixTimeOffsetsBetweenPixelsInNs; //! Container to store the fix temporal offsets for each pixel in ns MTruePhotonsPerPixelCont *fTruePhotons; //! Container to store the number of photons per pixel const MSpline3 *fSpline; // Pulse Shape Bool_t fBaselineGain; // Should the gain be applied to baseline and electronic noise? Double_t fDefaultOffset; // Default offset added to all channels Double_t fDefaultNoise; // Default noise (RMS) added to all samples Double_t fDefaultGain; // Default gain (multiplication factor to the given/used pulse shape) Double_t fACFudgeFactor; Double_t fACTimeConstant; Double_t fAreaOfOnePulse; //! Integral of a single pulse // MParContainer Int_t ReadEnv(const TEnv &env, TString prefix, Bool_t print); // MTask Int_t PreProcess(MParList *pList); Bool_t ReInit(MParList *pList); Int_t Process(); public: MSimCamera(const char *name=NULL, const char *title=NULL); ClassDef(MSimCamera, 0) // Task to simulate the electronic noise and to convert photons into pulses }; #endif